discocristo 9 Posted September 16, 2012 Updated to 0.4, now updates the following files:publicvariable.txtscripts.txtremoteexec.txtcreatevehicle.txtsetpos.txtpublicvariableval.txtLink: https://www.dropbox.com/s/awyafz9rln3d7ts/DayZ-ScriptUpdater-0.4.zip 1 Share this post Link to post Share on other sites
boneboys 7988 Posted September 16, 2012 Title changed as requested. Share this post Link to post Share on other sites
falcon911 19 Posted September 24, 2012 Keep up the good work.. Share this post Link to post Share on other sites
discocristo 9 Posted September 26, 2012 V0.5Changelog:Added setdamage.txt, mpeventhandler.txtDownload: https://www.dropbox.com/s/q1k63kjjgjspdjf/DayZ-ScriptUpdater-0.5.zip 1 Share this post Link to post Share on other sites
quatermass 9 Posted October 13, 2012 Lovely. But doesn't work too well for private servers like Saintly.Scripts.txt kicks all players off with the 'setHit' line. (#45)So I can't leave it running as I need to change the line "5 setHit..." to a 1 each time.... ;) Share this post Link to post Share on other sites
falcon911 19 Posted October 13, 2012 Funny.. you using a mod (Not Saintly) Normal servers are not having this issue an I am running Bliss. Share this post Link to post Share on other sites
quatermass 9 Posted October 13, 2012 Eh? Yes, I'm running a Saintly server using the blisshive....https://github.com/ShadowDuke/Saintly-DayZThough I should probably change it as ShadowDuke doesn't support it any more.Any recommendations? Share this post Link to post Share on other sites