jezex90 12 Posted August 16, 2012 (edited) Hey All,With all the known limitations of the game in its current iteration to be able to give players a sense of identity especially within groups I propse the addition of a simple new item, the coloured arm band.Similar in fashion to those worn by football (soccer) captains and the like, they will allow for a sense of group identity especially if available in a number of colours and styles ranging from matte, through fluorescent and glow in the dark. The aim of this item will be to grant the player(s) the ability to quickly identify group members at a glance thus reducing paranoia and the dangers presented by silent carry-ons to large groups.The items could be found in special, exclusive areas, perhaps a chest in a school with a range of colours available. Just a quick suggestion, havent been on the scene in a long while now.Apologies if this has already been a discussed topic, may have missed it due to my tiredness/ineptitude.---------Expanding on a suggestion by LunaTiK (below) the item could be further integrated into the game as a grouping mechanic; when two or more individuals decide to work together the 'leader' would be able to select his companions and give them a band, the band could be a colour chosen either at the moment of group creation or make a variety of group identification arm bands available to be found around the island.---------My thinking is that the armbands should be collectible, and once you have one colour of armband you can distribute it (limited uses per item. 10?) to team members after a dialog box confirming whether or not you want to wear x's armband. This way only the party leader need be concerned with finding arm bands.As you may only wear an armband if you initiate the grouping process or are invited to once, an outsider may not simply see a group of people, wear the corresponding armband and mingle (without first starting their own party with said coloured wrist band)The group leader may disband the party through a dialog box choice upon clicking his leaders band in the inventory, upon which time everyone's wrist band would disappear (although not entirely 'realistic' it's not like we press buttons to breathe or have a defecation meter and such a lapse should be tolerable by most)If the group leader disconnects from the server without first disbanding, the first person invited to his group will be given leader status and so forth thus allowing the group to survive and order to be maintained under such a circumstance. Edited August 17, 2012 by Big Hat Logan 5 Share this post Link to post Share on other sites
prestondemaria@gmail.com 65 Posted August 16, 2012 This sounds like a great idea OP! Share this post Link to post Share on other sites
LunaTiK (DayZ) 45 Posted August 16, 2012 (edited) It would need to be a little more complex than just colored armbandsI've had the guys I play with all use the same player model.I guess what they could do is allow so many colors per server and the colors are first come first server.Two people have to join a group to call a color and it's server specific. So when your group is done on that server another group can get that color. Edited August 16, 2012 by LunaTiK 1 Share this post Link to post Share on other sites
Bobcomss 189 Posted August 16, 2012 Yeah seen this suggested a lot, I think it would be good, but would need to be a super rare drop where you get like 5-10 bands? Share this post Link to post Share on other sites
Mayuyu 411 Posted August 16, 2012 Nice idea! Too many times where i've spotted someone else and asked my friend "Why do you have a different gun?" Share this post Link to post Share on other sites
Azrail (DayZ) 211 Posted August 16, 2012 (edited) player grouping is a feature rocket is looking atlets see what he comes up with, shall we?i know i want the black one. if there is no black, i will pick pink.if i can't get pink i will kill all players with pink until they ragequit, and then i pick pink. Edited August 16, 2012 by Azrail Share this post Link to post Share on other sites
jezex90 12 Posted August 16, 2012 (edited) player grouping is a feature rocket is looking atlets see what he comes up with, shall we?I can only wish to comprehend what you think the purpose of a suggestions forum is for, friend :) Edited August 16, 2012 by Big Hat Logan Share this post Link to post Share on other sites
Huey (DayZ) 87 Posted August 16, 2012 /Like, allot! Share this post Link to post Share on other sites
The Power Nap 21 Posted August 16, 2012 I support arm bands, but I don't think there should be any server restrictions on who gets what color. If you can infiltrate a group by finding the same color armband you've earned it. That being said there should be a crapload of colors... Share this post Link to post Share on other sites
notdahangoverguy 19 Posted August 16, 2012 (edited) we are the blue men group brohan...blue, william wallace faces all the way xD BUT we tend to shout the 'name' ID right now....he'd then reply 'PRONE' 'RED BUSH NEAR WALL' or....'CROUCHED' , '2ND FLOOR OF APARTMENTS HOLDING PISTOL' it's a thing we have.OR which is my favourite...I shout one person to do the wiggle jiggle and that person would stop and spam 'Q and E' untill his hearts content xD Edited August 16, 2012 by notdahangoverguy Share this post Link to post Share on other sites
jezex90 12 Posted August 16, 2012 (edited) My thinking is that the armbands should be collectible, and once you have one colour of armband you can distribute it (limited uses per item. 10?) to team members after a dialog box confirming whether or not you want to wear x's armband. This way only the party leader need be concerned with finding arm bands.As you may only wear an armband if you initiate the grouping process or are invited to once, an outsider may not simply see a group of people, wear the corresponding armband and mingle (without first starting their own party with said coloured wrist band)The group leader may disband the party through a dialog box choice upon clicking his leaders band in the inventory, upon which time everyone's wrist band would disappear (although not entirely 'realistic' it's not like we press buttons to breathe or have a defecation meter and such a lapse should be tolerable by most)If the group leader disconnects from the server without first disbanding, the first person invited to his group will be given leader status and so forth thus allowing the group to survive and order to be maintained under such a circumstance. Edited August 16, 2012 by Big Hat Logan Share this post Link to post Share on other sites
indominator 95 Posted August 16, 2012 my group got used with the way arma 2 plays, now we dont even need something to recognize anymore, we can even recognize who shot each bullet without being warned, teamwork just gets better in due time, i think this game will keep just like this, its for good to add clothing though, getting more attached to the char, but arm bands would be hard to see, and easy to replicate Share this post Link to post Share on other sites
prestondemaria@gmail.com 65 Posted August 16, 2012 Arm bands are flawed however because if you are team pink and someone random has a pink band then he essentially is on your team from your viewpoint. Share this post Link to post Share on other sites