hatfieldcw 184 Posted August 6, 2012 (edited) How about if the actions you take in a given life allow you to select a related skin type when you respawn? Just off the top of my head, I'd say that meeting the conditions for the skin would allow you to pick that skin the next three times you respawn, after which you'd have to meet the criteria again. Some examples:Bandit Skin: Kill 10 players in one life or reach a low humanity threshold.Hero Skin: Kill 2 bandits in one life or reach a high humanity threshold.Zombie Hunter Skin: Kill 150 zombies in one life.Medic Skin: Perform 10 medical procedures (bandage, transfusion, Epipen, etc.) on other players in one life.Rugged Survivor Skin: Regain perfect health after surviving a serious ailment (hypothermia, fracture, <3000 blood, infection) 3 times in one life.Hunter Skin: Gut 15 animals and cook 30 pieces of meat in one life.Driver Skin: Drive more than 50km in one life.Mechanic Skin: Perform 10 or more maintenance operations (repair/refuel) on vehicles in one life.Helicopter Pilot Skin: Fly a helicopter for 30 minutes or more in one life.The list could go on and on, of course, and the numbers are straight off the top of my head, but the idea is that a player's appearance would offer a hint as to their style of play. Totally optional, of course. When you respawn, you'll get the usual Male/Female choices, but if you meet any of the skins' requirements, you'll also see "Bandit" or "Medic" or "Hunter" on the list. You still spawn at the coast with normal starting gear.The key element here is that there can be no bluffing, since you can't wear a skin without earning it (Camo/Ghillie excepted, obviously). A guy who looks like a survivor could be anything, but a guy who looks like a bandit has to have had a blood-soaked run in the recent past. Edited August 6, 2012 by Beez 17 Share this post Link to post Share on other sites
mindtrucks 28 Posted August 6, 2012 I like this idea, would love to see something like this implemented. Have some beans! Share this post Link to post Share on other sites
Golgo82 28 Posted August 6, 2012 I'd rather have different clothing types as spawns in the game instead of them magically appearing because I did X. Share this post Link to post Share on other sites
PineScentX 18 Posted August 6, 2012 I like this idea alot. Bump Share this post Link to post Share on other sites
Element47 2481 Posted August 7, 2012 sounds cool, especially since its limited to the next three spawns.. Share this post Link to post Share on other sites
Kristo112 2 Posted August 7, 2012 Oh so mean clothing like... Hats? :trollface:Lol,but this idea seems like a good one,maybe more bandit kills before the hero skin is received,or vice versa.But still,looks can be deceiving :P Share this post Link to post Share on other sites
iamblazelflack 33 Posted August 8, 2012 Hell yes this idea is awesome, have my beans! Share this post Link to post Share on other sites
Starkey 5 Posted August 13, 2012 I really like this idea.Additionally a player could unlock small token items that persist indefinitley (though are still optional) such as aviators after piloting a helicopter, a scout hat after gaining a headshot at x range. Maybe after a while a player may be able to build an entire outfit unique to themselves composed of many of these small items of clothing.A mankini for swimming the length of the coast, naturally 1 Share this post Link to post Share on other sites
glc2428@live.com.au 1 Posted August 26, 2012 I would definitely like to see this happen.. you have my beanz... Share this post Link to post Share on other sites
nabehobby 13 Posted August 26, 2012 (edited) i think i remember rocket saying he wants the skin's to be collectable around the map?or some kid said that. not sure.but yeah i like the idea. Edited August 26, 2012 by CaptainBingo Share this post Link to post Share on other sites
omgwtfbbq (DayZ) 1069 Posted August 26, 2012 Or, we can just edit what we already have:Hero skin = angels with wings and halosRegular survivor = same"Bandit" skin = huge dong that squirts every few minutes(haha joke) 1 Share this post Link to post Share on other sites
Dr. Shepherds 11 Posted September 10, 2012 Noob Question: Tell me, is there already a medic skin? Share this post Link to post Share on other sites
Morasmus 6 Posted September 10, 2012 This is a very good idea for the mod. But in the stand alone i would much rather everyone start with the same thing and aquire differnt cloths as they get geared. Share this post Link to post Share on other sites
starwarsfan@gmx.de 450 Posted September 10, 2012 I don't like this idea at all. This game is about survival and not 'what do I need to do to get this cool outfit'. If anything your clothes should be fully customizable and 'special' looks only found ingame as 'loot'. 1 Share this post Link to post Share on other sites
apache25 133 Posted September 10, 2012 this game is nit about unlocking cool outfits for doing different things in real life you find the cloths you want and you wear them not unlock them Share this post Link to post Share on other sites