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nicraM

How many people think BI will actually secure ARMA 3 for

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So I guess I was right and BI has to compete with 7 other bidders to create a new engine, by 2014.

What say you?

No, BI isnt per say "contracted" either. You as a military institution ask BI for a quota for the things you need as a training platform, and that way purchase VBS2. The US army did the same.

BI has Virtual Battlespace, the other companies dont. The other companies examples would be a "replacement" because they cant develop on the same engine, BI can. VBS2 upgraded with the specifications of the draft, is enough competition to sell again.

The US army isnt all anyway, many european insitutions also use VBS2, its not contracted.

Honestly, Suspense. I like you, you know I do. But the standalone, will more than likely have the same problems. Also, you haven't answered my question about the million plus that paid to play DayZ (this version). What will come of us? Will this game ever progress?

Or, will this game just be like this forever.. an Alpha test product with scriptors galore?

I think the latter.

No matter how you spin it, we got ripped off and many others will get ripped off again next go around. Including myself.

I just want a solid product that I can play and enjoy.

It sucks that this amazing innovative concept is rife with this BS and probably won't ever be fixed.

No one was ripped off. You bought a game to play a mod, the mod came with no promises at all. Shit, i have played a ton of mods over the years and they have been nothing but mods. Its up to the developer what he wants to do with it, it either turns out to be standalone(which has happened to a lot of successfull mods) such as,

Red Orchestra

Natural Selection

Dystopia etc etc

Its not the companies fault that a mod created for their game is failing, or has limited functionatily, its out of their hands.

Edited by Suspenselol
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I love how zeds thought he had it right and when I proved him wrong, he is nowhere to be found.

Feels good, man...

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You do reaize how much money Bio made from DayZ right? you very well know they used that cash to hire extra help for that contract, so I wouldn't try and use that as an excuse. They need to address this and with 1 million people supporting DayZ, they would be stupid not to have people help Rocket and crew, and I bet they are doing that right now trying to figure out how to have that arma II engine work with DayZ, hell they might even modify it just for DayZ to have Rocket use he modified version for full release and pay duties on it later on for the work they did.

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I don't want a dayZ with dumbed down ballistics. I like the DayZ where you can figure out where North is by looking at the stars and position of the sun. You're not going to get this kind of fidelity with another engine.

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No, BI isnt per say "contracted" either. You as a military institution ask BI for a quota for the things you need as a training platform, and that way purchase VBS2. The US army did the same.

BI has Virtual Battlespace, the other companies dont. The other companies examples would be a "replacement" because they cant develop on the same engine, BI can. VBS2 upgraded with the specifications of the draft, is enough competition to sell again.

The US army isnt all anyway, many european insitutions also use VBS2, its not contracted.

The article says that the US army is requiring a new engine and many bidders (7) are vying for the seat.

That is competition for BI, whether it is viable competition, I cannot argue (VBS2 is amazing for closed networks) but it is competition nonetheless. That means, BI will focus on that, as opposed to the commercial market.

I feel bad, not only for us, the DayZ community but for the ARMA community, because they will surely be left in the dust, as well.

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I don't want a dayZ with dumbed down ballistics. I like the DayZ where you can figure out where North is by looking at the stars and position of the sun. You're not going to get this kind of fidelity with another engine.

Exactly.

With that said, we are screwed cause this engine was never made to be played on an open network.

The only way ARMA 2 community has survived is by closing their servers to keep the scriptors out.

I want DayZ on ARMA engine, but for it to be viable, the original designers have to care. They don't. You know, and I know it.

We lose.

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You do reaize how much money Bio made from DayZ right?

Hello there,

Bio? A mistype? or am I missing something?

Regardless, I'm sure the popularity of DAYZ will have Bohemia and Battleeye looking at making *some* changes to their systems, whether they're implemented or not is another thing.

If DAYZ goes standalone it may well have bespoke anti cheat/script features.

Wailing over an obviously evident issue (not aimed at anyone in particular) doesn't really help, rather posting tickets describing issues.

Let's wait and see what happens.

rgds

LoK

PS. VBS1/2 are used by other defence forces and military analysts btw not just the US. FYI.

Edited by orlok

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You have some valid points as we all want to see this game succeed. Nothing wrong about being passionate about something you like.

I think its a bit unfair that you are basing a lot of your arguments on unknowns. The whole concept of this game can change. Everything can change.

The lastest interview with rocket, he had said they are looking at private hives and more control of servers to the players.

Let's see what happens and lets see how many people stick around afterwords.

Edited by opeth
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The article says that the US army is requiring a new engine and many bidders (7) are vying for the seat.

That is competition for BI, whether it is viable competition, I cannot argue (VBS2 is amazing for closed networks) but it is competition nonetheless. That means, BI will focus on that, as opposed to the commercial market.

I feel bad, not only for us, the DayZ community but for the ARMA community, because they will surely be left in the dust, as well.

Exactly.

With that said, we are screwed cause this engine was never made to be played on an open network.

The only way ARMA 2 community has survived is by closing their servers to keep the scriptors out.

I want DayZ on ARMA engine, but for it to be viable, the original designers have to care. They don't. You know, and I know it.

We lose.

We veteran arma 2 players have played on open servers for years, ArmA 2 works amazingly for what the game is, 90% of everyone here didnt buy arma for what the games purpose was, so they dont see.

The performance difference of arma 2 normal, and day z is insane

the performance difference of arma 2 normal and day z is insane.

The article says they are looking for a replacement, mind the wording, the only company that can create a game of same nature on VBS2 is BI. So, every single other company must make a "replacement" BI, can merely upgrade.

All the documents are showing, is interests in a new product, it does nto matter where it comes from or what its based on, as long as it fulfills the needs. Its not because VBS 2 is bad, VBS2 is fucking amazing. They just want to push competition.

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It's like Windows. It wasn't designed to be bulletproof but everyone loved it and Microsoft had to secure it, step by step, without throwing out all the compatibility.

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We veteran arma 2 players have played on open servers for years, ArmA 2 works amazingly for what the game is, 90% of everyone here didnt buy arma for what the games purpose was, so they dont see.

The performance difference of arma 2 normal, and day z is insane

the performance difference of arma 2 normal and day z is insane.

The article says they are looking for a replacement, mind the wording, the only company that can create a game of same nature on VBS2 is BI. So, every single other company must make a "replacement" BI, can merely upgrade.

All the documents are showing, is interests in a new product, it does nto matter where it comes from or what its based on, as long as it fulfills the needs. Its not because VBS 2 is bad, VBS2 is fucking amazing. They just want to push competition.

I get it. But that push in competition will divert resources from the commercial market. I know Rocket is the brain child behind this and ultimately BI is only responsible for the org engine, nothing more. But, when the org engine is not designed for what the secondary inventor is doing, he/she can only do so much, yes?

I just want to see this game succeed because it is the best thing I have ever played. Better than Team Fortress, and for me to say that.. that is like blasphemy.

Edited by nicraM

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It's like Windows. It wasn't designed to be bulletproof but everyone loved it and Microsoft had to secure it, step by step, without throwing out all the compatibility.

OMG, let's hope BI has a better track record of securing their product than MS.

:P

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I get it. But that push in competition will divert resources from the commercial market. I know Rocket is the brain child behind this and ultimately BI is only responsible for the org engine, nothing more. But, when the org engine is not designed for what the secondary inventor is doing, he/she can only do so much, yes?

I just want to see this game succeed because it is the best thing I have ever played. Better than Team Fortress, and for me to say that.. that is like blasphemy.

It will push from the commercial market, now arma 3 is out soon which is gonna be great(No, not for Day Z, for us arma players) Day Z needs to go standalone, not be dependant on arma, its that simple. If the mods needs to go further, it needs its own studio, patching arma 2 is just patching it up, it wont hold, its a waste of time.

Its up to rocket, not bohemia.

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Go play Tribes:Ascend. It will the last twitch FPS you will play.

https://account.hire...m/tribesascend/

I am org Tribes and Tribes 2 player.

That game is dead (Ascend). Hi-Rez is horrible.

Basically the focus on gameplay (flag defense, teamwork) is destroyed because Hi-Rez thought it would be a good idea to implement XP and bought weapons. It is a good idea, from a cash perspective.

It is gross.

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I am org Tribes and Tribes 2 player.

That game is dead (Ascend). Hi-Rez is horrible.

Basically the focus on gameplay (flag defense, teamwork) is destroyed because Hi-Rez thought it would be a good idea to implement XP and bought weapons. It is a good idea, from a cash perspective.

It is gross.

I wasnt gonna reccomend T1 or 2 as they are a bit dated. I am a vet to them as well.

I like ascend. Closest thing I got to a modern day tribes unfortunately.

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I wasnt gonna reccomend T1 or 2 as they are a bit dated. I am a vet to them as well.

I like ascend. Closest thing I got to a modern day tribes unfortunately.

It is, what it is.

Almighty dollar rules.

And I like Ascend, as well, for what it is. I just dislike Hi-Rez and their crummy business model.

Edited by nicraM

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Seeing as Rocket works for BI now, and on that, is helping with Arma 3, I think he'll have access to the engine, allowing him (if DayZ uses Arma 3's engine) to manipulate and use it to his end. Meaning we'll have a viable engine to work with. On that, I don't think BI working on a separate engine for NATO will have any impact on the Arma 3 engine for the very fact that they'll be building it in a different department separate from Arma 3's department.

And by looking as how we broke our millionth mark today, we seem to be winning harder that Charlie Sheen here.

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It will push from the commercial market, now arma 3 is out soon which is gonna be great(No, not for Day Z, for us arma players) Day Z needs to go standalone, not be dependant on arma, its that simple. If the mods needs to go further, it needs its own studio, patching arma 2 is just patching it up, it wont hold, its a waste of time.

Its up to rocket, not bohemia.

Didn't mean to ignore you. I agree with what you said, but I just am more jaded than you. Every time I put my faith into something it ends up shitting on me.

I guess I am an old ornery geez.

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Seeing as Rocket works for BI now, and on that, is helping with Arma 3, I think he'll have access to the engine, allowing him (if DayZ uses Arma 3's engine) to manipulate and use it to his end. Meaning we'll have a viable engine to work with. On that, I don't think BI working on a separate engine for NATO will have any impact on the Arma 3 engine for the very fact that they'll be building it in a different department separate from Arma 3's department.

And by looking as how we broke our millionth mark today, we seem to be winning harder that Charlie Sheen here.

Charlie Sheen is in Kent? I'll be over in like 45 minutes. :)

Winning.

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Just don't bring any flour. We had to actually hide it from him or he'll start acting are weird.

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So I guess I was right and BI has to compete with 7 other bidders to create a new engine, by 2014.

What say you?

I say you still didn't read the motherfucking proposal I fucking asked you to read. You said "read this article" well guess what that article is about? The proposal I asked you to read!

Did you read it?

Because it doesn't say anything about a new engine or replacing the existing engine. In fact, it specifically calls for continued use of the existing engine as I have repeatedly said and directly quoted from the proposal so that's what I fucking say. Holy fucking shit dude.

The proposal also says this by the way:

DISCLAIMER: This notice does not constitute an invitation for bids or a Request for Proposal (RFP) and is not a commitment by the U.S. Government to procure subject products. No funds are available to pay for preparation of responses to this notification. The Government will use the information received to assist in the development of the GFT Flagship requirements.

So those 7 companies in question aren't actually bidding for the contract; they're just providing "data" to the government which they will turn around and use to continue to develop the existing Flagship product.

Nor is Bohemia in danger of "losing" said contract if they don't develop this mythical "new engine" which the proposal doesn't ask for "by 2014" which the proposal doesn't dictate.

Now if you want to have a fucking discussion about the fucking proposal fucking read it for the last fucking time.

Edited by ZedsDeadBaby
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