Ankhenaten 111 Posted August 5, 2012 I was playing on ES1 as a retarded script kiddie teleported everyone on the server to the NW Airfield (I was just looting Krasnostav).At least BattleEye kicked us out of the server early enough before this son of a b*tch had a chance to kill me.Cool work around by BE Share this post Link to post Share on other sites
bad_mojo (DayZ) 1204 Posted August 5, 2012 LOLSo... battleye does nothing, but you don't cheat because you don't want to get banned. 1 Share this post Link to post Share on other sites
TheMachine 803 Posted August 5, 2012 Why all the round about arguing and excuses for BE and BI?Fact is, cheating is happening, way more than in any other FPS or basically any online game.Who cares about the ifs and buts of it?All players know is their experience is being ruined. Share this post Link to post Share on other sites
bad_mojo (DayZ) 1204 Posted August 5, 2012 (edited) Who cares about the fact that IF you cheat you'll get banned, BUT it won't happen until battleye does another massive banning?Yeah who cares about the IFs and BUTs...... right? Edited August 5, 2012 by bad_mojo Share this post Link to post Share on other sites
Lowbei 33 Posted August 5, 2012 i love when i see retards trying to defend battleye for being the biggest failure in antihack systems i have ever seenthen they try to compare it to other ones afterwards that have banned thousands and thousands of accounts. so smart lol Share this post Link to post Share on other sites
Mr Muggles 19 Posted August 5, 2012 Mine doesn't up date so I get "update failed" a lot. Then have to manually get the files. Share this post Link to post Share on other sites
S3V3N 1402 Posted August 5, 2012 (edited) I think people think too little about how Arma is set up. It's not a central server system (except for the ones that store our character). Servers can be made by anyone 'n anywhere. If WOW would be run that way, imagine the kind of hacks we'd have seen. But no, Blizzard puts a shitload of money into keeping the control over their game and sealing it from the real world. That's why it works. That's why it's prescription-based.WarZ - I fail to ever look it up, because the one screenshot I saw was so weak I almost puked. However, it will probably finance itself by prescription and advertising, or rather a cash shop. They will also try to keep things running their way. Just like Mortal Online and every of the other MMOs does for protection.The Arma system is just incredibly vulnerable to hacking, not because you can alter scripts, but because there is no control over who does it and when. You'd have to be admin and read the changelog, hours after the hacker is gone. Then, if he came via proxy he can just keep coming back and back again. Or there is probably even another way, which I can't think of right now. Arma should have long released something like G-Mod, because the scripting is almost the best part of the engine. The fact that original scipts (like Rocket's) can be ripped that easy, makes if difficult to believe for me that the same engine can run a retail version of Dayz. (Even if Dayz' engine is a modfied version of the Arma engine, it will use the same source code). If they solve these problems, they are gonna solve them for both, Arma and Dayz. And I'm looking forward to the day. Edited August 5, 2012 by S3V3N Share this post Link to post Share on other sites
bad_mojo (DayZ) 1204 Posted August 5, 2012 I'd love a good thread about this subject, with people who actually know what the fuck they're talking about. Sadly everyone who knows anything about this subject seems to steer clear of these threads now because they end up explaining everything to the rest of you idiots, only to have you call them names and say they're wrong. Rocket himself could come in here and explain how the anti-cheat system in arma2 is actually helping, and people would call him a retard and say it does nothing. Share this post Link to post Share on other sites
Imperial (DayZ) 2 Posted August 5, 2012 Too bad half the kids that take the hacks, There just your regular script kiddies. Get over it, every game has a shitty player that doesn't abide to the rules. Share this post Link to post Share on other sites
garack (DayZ) 4 Posted August 5, 2012 Too bad half the kids that take the hacks, There just your regular script kiddies. Get over it, every game has a shitty player that doesn't abide to the rules.yes but theres no game that allows so much player controll in multiplayer. thats the problem , not battleye, perhaps dayz standalone will solve this but i dont see how. they wont change the complete engine but perhaps the server environment. Share this post Link to post Share on other sites
random51 172 Posted August 5, 2012 (edited) Get over it, every game has a shitty player that doesn't abide to the rules.Except in all those other games the server admins have tools at their disposal to police their server.Except in all those other games it isn't hardcore---go right back to the start with nothing when you die, losing all progress.The cheating on top of Arma II is the worst I've seen in over a decade. On top of that it is more damaging to the players than in most games. Some aimbotter kills you in an FPS you just go to a different server, you don't lose your gear, you don't lose any progress, you don't have to worry about a camp/supplies/vehicle/etc. you're leaving behind on the other server.Once one of them decides to automate the entire login, compromise server, kill everybody, logout process the arma II version of the mod will be doomed. Edited August 5, 2012 by random51 Share this post Link to post Share on other sites
Sticker704 121 Posted August 5, 2012 This is the url to the thread he is talking about.http://dayzmod.com/f...ou-need-to-knowHis url is bad because the thread used to be 55030, but changed to 55031. Dont' know why, but it broke the original link.Will you marry me? Share this post Link to post Share on other sites
lian442 16 Posted August 5, 2012 (edited) That's all I said, maybe you should get your eyes off your moms breasts and pay a little attention to what people are writing.I understanded your argument till i read this.People make mistakes, also in reading. Get over it.For fucks sake u cant expect everyone to be perfect.Maybe you should get out of your basement and start learning how to talk to people.Also, alpha or not. Dayz wasnt made to ban hackers. Battleye is. Is battleye in alpha? No its not. Edited August 6, 2012 by lian442 Share this post Link to post Share on other sites
DarkRaven123 602 Posted August 6, 2012 Actually, I posted the thread twice.The one in cheat reporting isn't fully updated like the other one that is down at the moment.Apparently it's going to get stickied, but who knows.This is also a good thread for Battleye related stuff : http://dayzmod.com/forum/index.php?/topic/59998-battleyes-activity-updated-daily-with-the-effects-of-active-banwaves/#entry573468 Share this post Link to post Share on other sites
tiptoptopper@gmail.com 244 Posted August 6, 2012 If BattlEye were in the bank vault building business they would probably make them with cardboard and string. Share this post Link to post Share on other sites
neil79 7 Posted August 6, 2012 No really battleye is a bag of garbage! Share this post Link to post Share on other sites
DarkRaven123 602 Posted August 6, 2012 If BattlEye were in the bank vault building business they would probably make them with cardboard and string.No really battleye is a bag of garbage!So ignorant.Morons.Perhaps try and understand what they are working with before assuming its crap. 1 Share this post Link to post Share on other sites
griffinz 2816 Posted August 6, 2012 Linking a nonexistent thread,. nice. "Sorry, we couldn't find that!" That thread has been moved to the moderator forum until it is reviewed by a developer. Share this post Link to post Share on other sites
slyder73 94 Posted August 6, 2012 (edited) I thought the whole point of battleye was to kick hackers and ban them?Well apparently battleye fails at that.No technical understanding needed.The problem is all those scripts that are being run are NOT hacks. They are designed to be part of the Arma2 game.The regular servers have been runnign for years relying on the scripting ability built into the Arma2 engine to bring unique and fun missions and mods.A good mission maker can create a large scale combined arms combat mission for 30 or 60 players with triggers, teleporting from debug to spawns etc all in a few hours. Not many other games make that possible.The popularity of DayZ has brought a LOT of players who have no experience with Arma2. They don't realize what the game engine allows.Scripting is a problem in DayZ but it is meant to be there for Arma2, that is why Battleye doesn't kick for it. The Arma2 community is also a lot more mature and tends to have more integrity regarding gaming. Yes some still script and take advantage but with regular communities, individual admins can ban them or kick them or give them a warning.Figuring out HOW to recognize scripts being run on a regular game server as opposed to a DayZ server is not an easy task I imagine.So yes, understanding is needed. Edited August 6, 2012 by Slyder73 1 Share this post Link to post Share on other sites
lian442 16 Posted August 6, 2012 (edited) The problem is all those scripts that are being run are NOT hacks. They are designed to be part of the Arma2 game.The regular servers have been runnign for years relying on the scripting ability built into the Arma2 engine to bring unique and fun missions and mods.A good mission maker can create a large scale combined arms combat mission for 30 or 60 players with triggers, teleporting from debug to spawns etc all in a few hours. Not many other games make that possible.The popularity of DayZ has brought a LOT of players who have no experience with Arma2. They don't realize what the game engine allows.Scripting is a problem in DayZ but it is meant to be there for Arma2, that is why Battleye doesn't kick for it. The Arma2 community is also a lot more mature and tends to have more integrity regarding gaming. Yes some still script and take advantage but with regular communities, individual admins can ban them or kick them or give them a warning.Figuring out HOW to recognize scripts being run on a regular game server as opposed to a DayZ server is not an easy task I imagine.So yes, understanding is needed.At the time I posted that, no one told me what you just told me so thats why I said that.Oh and thanks for being mature instead of cursing and telling me I cant read, because thats what most people would do here. Edited August 6, 2012 by lian442 1 Share this post Link to post Share on other sites
TheMachine 803 Posted August 6, 2012 Who the fuck cares why it's happening? The fact is the engine or BE is inept at stopping it, therefor most peoples experience on DayZ is ruined.Every other argument is pure semantics. 1 Share this post Link to post Share on other sites
franzuu 211 Posted August 6, 2012 Still better then punkbuster :DFor all its flaws PunkBuster is still better. It has much more sophisticated detection methods. Share this post Link to post Share on other sites
BaitedHook 24 Posted August 6, 2012 You're such a moron.Your stupidity and complete ignorance is really really fucking annoying.he got hacked and is mad so he vents, and then you just have to farm and up your post count with insults/povokations. battleye is crap, they make an update and most of the time it doesnt even catch current commercial hacks let alone future hacks(preventions). they delayed banning causes a little confusion but still cant catch most. arma 2 engine is too trusting and the sooner rocket move away from this engine the better Share this post Link to post Share on other sites
DarkRaven123 602 Posted August 6, 2012 (edited) he got hacked and is mad so he vents, and then you just have to farm and up your post count with insults/povokations. battleye is crap, they make an update and most of the time it doesnt even catch current commercial hacks let alone future hacks(preventions). they delayed banning causes a little confusion but still cant catch most. arma 2 engine is too trusting and the sooner rocket move away from this engine the betterYou're also a moron.Can't be bothered explaining why you're wrong, I've explained it to hundreds of other people who believe they know so much as well. Edited August 6, 2012 by DarkRaven123 Share this post Link to post Share on other sites