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Rick Grimer

Too many Guns.

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Look people, this guy is absoloutley right.. less weapons would stop alot of bandit gayness..

I agree with lowering the military weapons a great deal and just alot more domestic associated weapons like he said. Pistols.. old rifles/shotguns etc..

Nothing to dirastic, just less military weapons, though i think some other things need to be worked on before something like this would/should be implemented.

I mean maybe something to give bandits and other players something to do like a more thorough hunting for animals system(perhaps?) etc so people dont get to bored with less PvP and have other stuff to do if u catch my drift..

Just a thought from mee ^__^

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Hi there,

First of all: I live in Berlin, Germany. This is very important for understanding my concerns.

When I see games like this and Zombie Movies, I always think: "Where do all those guns come from?" Not the whole world is like Nebraska. A Zombie Movie that takes place in Germany would be like a medieval battle. Finding a gun here, and I think in many other parts of the World is not like going into a fire station and you find a M4. Seriously, wtf. Why would there be military stuff in a Firestation? Finding a Gun and Ammo would be like christmas, birthday, Easter and E3 all in one. The only Place where you can find such Guns are Military Bases, Police Stations and maybe firing ranges. But the guns are always locked in a safe. Sure some would lie around because people try to defend but not in that extend. Oh and Automatic Weapons in Germany are like Non-Bandits in DayZ, there are almost none.

I dont know the lore and background of Chernarus but I think that doesnt matter, it could be called everything. Noone cares for the background of it.

So I think the game would be much more intensive with less guns, I mean really LESS guns. Maybe some pistols and old hunting rifles. Second, less ammo. Sure the guns would lie around because, lets say, a policeman tried to defend himself, got overrun, dropped the gun. But there would be only one magazin in it. I think you get my point. It would reduce banditry because people would really be carefull with their ammo and not everyone would have a gun, almost no one would have one. A bit more like "I am alive" the game. Guns and ammo were really rare there. It would also help having respect of zombies because by now they are no danger, just run into a house. But when you just have a hatchet or a Baseballbat you would watch your ass and it would be harder to kill another player because you have to sneak up to him and crack his bones.

Long story short: Less guns and ammo, please. Make it more like survival and not like Holidays in Texas.

I agree with this. However I have a different way of executing it. Instead of limiting everyone on every server around the world, modify the gun spawns, etc for each country according to how limited the people are in terms of gun laws.

For example, German servers would be limited to your specifications, while a US server would have the same spawns the game has now.

Edited by Bukethead

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I agree with this. However I have a different way of executing it. Instead of limiting everyone on every server around the world, modify the gun spawns, etc for each country according to how limited the people are in terms of gun laws.

For example, German servers would be limited to your specifications, while a US server would have the same spawns the game has now.

If only I could have a full auto M16 with a grenade launcher... Well I guess I can but it must be pre-86 and I have to pay tens of thousands and jump through flaming hoops :(

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Hi there,

First of all: I live in Berlin, Germany. This is very important for understanding my concerns.

When I see games like this and Zombie Movies, I always think: "Where do all those guns come from?" Not the whole world is like Nebraska. A Zombie Movie that takes place in Germany would be like a medieval battle. Finding a gun here, and I think in many other parts of the World is not like going into a fire station and you find a M4. Seriously, wtf. Why would there be military stuff in a Firestation? Finding a Gun and Ammo would be like christmas, birthday, Easter and E3 all in one. The only Place where you can find such Guns are Military Bases, Police Stations and maybe firing ranges. But the guns are always locked in a safe. Sure some would lie around because people try to defend but not in that extend. Oh and Automatic Weapons in Germany are like Non-Bandits in DayZ, there are almost none.

I dont know the lore and background of Chernarus but I think that doesnt matter, it could be called everything. Noone cares for the background of it.

So I think the game would be much more intensive with less guns, I mean really LESS guns. Maybe some pistols and old hunting rifles. Second, less ammo. Sure the guns would lie around because, lets say, a policeman tried to defend himself, got overrun, dropped the gun. But there would be only one magazin in it. I think you get my point. It would reduce banditry because people would really be carefull with their ammo and not everyone would have a gun, almost no one would have one. A bit more like "I am alive" the game. Guns and ammo were really rare there. It would also help having respect of zombies because by now they are no danger, just run into a house. But when you just have a hatchet or a Baseballbat you would watch your ass and it would be harder to kill another player because you have to sneak up to him and crack his bones.

Long story short: Less guns and ammo, please. Make it more like survival and not like Holidays in Texas.

well m8 the thing is that, "bad" guns you get them from common houses, barn etc etc but "good" weapons you get them from military base and they dont always spawn M16 with scope or anything else "good"

So no we dont want less weapons, the game is hard as it is.

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Well guns can be crafted from just about anything you want if you don't care about safety or reliability. It only take a sturdy metal tube and something to strike the cartridge's cap.

I know in an apocalyps scenario i would rather have a junked zipgun in my pocket than find myself face to face with a stranger with an axe...

So true.

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i live in usa and i too have guns in the house, bass pro shop down the road and my neighbor has a 50 cal barret. Not that unusual to me lol. and if u cant tell by my profile pic im a US Marine so this game doesnt have enough guns if you ask me

I highly doubt everything you just said
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realism in games are good, but too much realism breaks it.. and what your are writing is "too much realism"

Agreed. Eventually too much realism makes it less of game.

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The idea of the game is to collect shiny things, in other words, guns. if you make it so we cant do that the way it currently is (note, i think the current gun system is fine) then we will have nothing to do but sit in the woods and eat beans while sharpening our hatchets

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In european countries, no, there arent a awesome lot of weapons there. But remember, chernarus is a ex soviet country, its pretty much the same as america there, guns everywhere.

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I think high powered guns should be rarer. Things like hunting rifles and low end pistols should be a little easier to find.

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You guys need to remember that current server size is not the one Rocket intends it to be in the future.

When you have given spawn rates and locations, like they are now, you have to admit that it is much more easier to raid cherno get the ak at the military medical tents and get out, as it would be when the whole server has 150+ survivors on it.

Current server size is around 40 to 50.

I think todays problematic will have settled down by itself when more survivors play on one server and hitting cherno hard will not more be possible running around at full speed, 10+ zombos behind you...

Edited by KlausB

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I would be happy if they just removed duping, infinite ammo and made some stuff damn more rare ( .50 cals, NVG's, DMR and LMG's), then it would be nice and dandy.

As it is, so many people just dupe the sheit outta the game and are spending .50 cal bullets like candies while they should treasure them and spend them only if its worth to. Same goes to other sniper rifles and ammo in general (the better the gun,the rarer it should be and same for ammo).

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The idea of the game is to collect shiny things, in other words, guns. if you make it so we cant do that the way it currently is (note, i think the current gun system is fine) then we will have nothing to do but sit in the woods and eat beans while sharpening our hatchets

Or it will make this game what was intended in first place.

To be a survival simulator instead of FPS PvP rampage.

It woud boost your survival insticts and encountering a guy who found a rare weapon woud be like seeing a angel (or demon) himself.

Zombies woud also make a far larger thread. (plus making some modification about their AI and movements later in the game)

This entire idea woud turn a game back to its original roots,it woud reduce PvP (almost estinquished it)

and add a greatly larger challange and better feel into the game.

Real surviving experiance.

This is one of the best suggestions ever posted.

Edited by VaultDweller
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Less guns wouldn't curb the PVP. It would just make it much harder to fight back. In addition, melee weapons make zombie-killing pretty damn easy. If anything should be taken out or re-balanced its hatchets and crowbars. At least with guns you have to measure effectiveness with noise-level and keep track of ammo.

Instead of making GUNS rarer, ammo should be made rarer. Or at least magazines. Boxes of loose rounds would be easier to find and reloading individually would likely take longer.

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I highly doubt everything you just said

You'd be damned surprised if I hear it from most americans I speak with...

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this is the problem with all the suggestions here, people just post there mind and don't think about it. Gun would decrease bandits but it could also create more problems like people who have guns know that you most likely don't have a gun. Also a first person shooter, even if it is men't for realism, can't survive without guns. What I think we need is not more guns or less just a better spawning system. And i think the game would be less intensive with less guns and i will just stop playing and play something else.

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I agree, it's extremely frustrating to live by a no-kill rule as a medic, the ONLY way I can get by is the fact that I'm sneaky.

BUT WHO CARES IF THREE PKers ARE FOLLOWING ME, ALL WITH NVGs AND THERMAL SCOPES.

I mean really.

Bandits are necessary to the game, but why the fuck are we giving them thermal scopes and anti-material rifles just laying around everywhere?

not to mention duplicating haha.

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My issue is not with the amount of guns, but the ratio of military to residential guns.

In the list below, only the guns in bolded, red text are common weapons owned by civilians. Also, by finding common guns, I think common ammo could also be a benefeit, see below.

G17

M9

M9 SD - Suppressors are not common possession for civilians.

M1911

Makarov PM

PDW

Revolver

M240

M249

M249 SAW

Mk 48

Mk 48 Mod 0

Double-barreled Shotgun (MR43)

M1014

Remington 870

Winchester 1866

Bizon PP-19 SD

Bizon PP-19 SD

MP5A5

MP5SD6

AK-74

AK-74

AKM

AKS-74U

AKS-74 Kobra

FN FAL

FN FAL AN/PVS-4

L85A2 AWS

Lee Enfield - After WW2 many civilians owned these in GB, however they're uncommon today. In Eastern Europe, you wouldn't have seen many.

M4A1

M4A1 CCO

M4A1 CCO SD

M4A1 Holo

M16A2

M16A2 M203

M16A4 ACOG

AS50

AS50

CZ550

DMR

M14 AIM

M14 EP1

M24

M107

SVD CAMO

M136

My point is, I think there should be more civilian weapons in the future, especially rare bolt-action rifles which could compete with the jackass snipers who camp the NWAF with an AS50. These could all be found at residential/farm areas. My suggestions would be:

Residential:

Remmington Model 700 (Common bolt action hunting rifle, .308/.223 civilian version of the M24. 5 million )

Mosin-Nagant Rifle (Commonly found post-WW2 and even today throughout Europe and Russia, uses the same 7.62x52mm ammunition as the SVD-CAMO.) Could be the rarest Civilian weapon, with/without scope. Likely an upgrade to the Lee Enfield everyone loves so much.

Farm:

Winchester Model 70 (No longer produced in US, still produced in Europe/Asia. .308 ammunition.)

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Its a zombie apocalypse. Not being familiar with czech republics laws, i cant say much but im pretty sure rumors of a zombie apocolypse coming would have people on edge an hoarding guns in preparation for war? Wouldnt you? And shotguns in barns= normal. M4's in a fire station = possible because firestations police stations etc would be given guns to defend against what could be an oncoming horde of zombies. We dont know how the zombie apocolypse happened. But use your brain. I would bust my balls to get my hands on a gun before this goes down and in czech republic. Yuo do what you want

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Also your saying theres too many guns compared to civilian. 1. The civilian guns are common and everywhere. 2. Arma 2 is a WAR game. U cant have more shotguns in dayz until they are put in the game. Just imagine a huge war went down post apocolypse and theres military guns in MILITARY areas. To me. Its perfectly fine an theres other things to worry about. MAYBE add a bigger variety of residential/civilian weapons (also pistols) in arma 3- self sustained game or w.e

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in USA, their alot of gun collectors, police stations every 10 miles, and alot people that own guns, like Texas/Alaska.

so i would say more guns, but less types.

Edited by Skully

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(3rd post) when i first started dayz. I spAwned on a beach amd ran to the closest city (probably solnichny) looted every building i could find because without a map. One is lost. Right? How can u find a gun until you get a map. And how can i knows where a gun spawns? (no idea) so crawling around unti l i find a map is the best option until i can run to a barracks or city.

All of this is worthless. Theres no more mystery to the game because of online maps and spawn mapping and the wiki and what not. Its so easy to get guns because we know exactly where they are. It took me 2 days to get my first gun playin dayz. As you get better and more experienced you gain knowledge and run to the best suspected gun spawn.

I agree guns could be harder to reach? Like barricades and more zombies and more dangerous zombies. That is the answer. Running to a city = high risk but high reward. Also servers will be bigger in the future making guns rare due to other people taking them

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The gun spawns seem ridiculous because the NATO guns and sniper rifles are just plain unrealistic. In real life, if I run up on you with a double-barrel shotgun and you're wielding a M107, I may only get two shots but if I don't miss then you're paste. Yeah, I'll probably die too from blood loss, but just one of those shells will put a bullet in you I can fit my fist in.

And, yes, kinetic energy and muzzle velocity for the .50 is higher. And if any of us were wearing riot gear, this would be a useful point. But we're unarmored soft targets. Your bullet will go through me and then through the wall behind me. My bullet will go through you and open a hole in your back the size of a grapefruit.

Anyway, simple solutions.

1) Get rid of tents. Right now all they do is encourage hoarding and remove the danger of death. No one finds tents in the woods unless they're put out in the open on display for people to find as a gift, so they don't add any danger to the game. All they are is metagame that encourages people to take huge risks with no fear of loss.

2) Spawn zombies in military bases. Lower the amount of military ammo found in military bases and instead have zombies spawn where the loot would be. And then put the loot on the zombies in the base.

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I would say that more acutal hunting weapons should be added, and Hydrogenhats has the right idea with getting rid of the weapons. However, not all military weapons should be removed, but they should be among the rarest weapons in the game. To tack on to hydrogenhat's post, the Lee-Einfield should be added back, just for the sake of having a ridiculously loud rifle that isn't fully automatic. The following would also be good additions, and the models exist as well:

Kar98: http://www.armaholic.com/page.php?id=6834

Styer SSG-69: http://www.armaholic.com/page.php?id=10499

SKS, Uzi, and Tokarev: http://www.armaholic.com/page.php?id=15802

Browning Maxus and Lanber O/U: http://www.armaholic.com/page.php?id=12338

These are all decent hunting weapons, and the models already exist. The problem for the other weapons though is that they only exist in theory. Someone still has to make them. These are already made, and would make DayZ more realistic with the inclusion of more hunting weapons/leftover weapons.

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