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miket

Tonights DayZ session has really changed my mind

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In future, unless I see someone is completely unarmed, or at such a range that going over to loot them would be a hassle, I'm going to kill them, I just don't see the point in risking all the progress I've made for the sake of possibly making a new friend. I will stick with the people I know already, and let them introduce me to new allies through people they know.

No offence, but what progress? you were running through a few high hitting areas where I would not venture unless emergency required. It was always going to be risky and you based all this on one session? Sound like a good day in DayZ

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"Someone killed me and ruined that gaming experience, so to put the universe back in balance I'm going to kill people and ruin their gaming experience that day!"

That's how the OP reads. Personally, I'm a survival type chap and won't just fire on other players first just for the hell of it. I realise that some folk play that way (it's a sandbox, crack on) but at least they don't dress up their playstyle and murderous glee behind something like the OP.

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You could just not do anything. You realize that right? There's a middle ground between running up to a complete stranger and expecting to be fast-friends and murdering them outright. It's called just sit still and watch them pass and then go about your business.

If survival is really your goal, murdering people is not going to help.

^^^exactly^^^, this guy gets it..

think like its YOUR life on the line, why would expose yoursefl to unnecc. risk if you had the option to sit still and stay safe until the danger past..

not every meeting of people needs to end up with someone going for a "beach vacation"..

i think its lack of patience on most peoples part..its easier to just shoot, then sit still for a few mins/secs.. ADHD generation i suppose...

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So you get killed a few times? Oh well. Keep being friendly, for the sake of Day Z 's humanity. If we all turn, there's no hope left in this game

totally agree with this

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You have set foot on the road to becoming a true bandit. Beans and easily aquired gear await. Dont turn into one of those murderer types that go back to cherno/elektro with an as50 though. Thats not the true bandit way.

Fight in the north, stalk and ambush your prey.

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Ah, I dunno. In a 'real' zombie apocalypse/survival situation, your chances of survival go up if you have more people. Unfortunately, there's no mechanic at all to reward people for teaming up/helping each other (which would be nice to add in somehow), so it's easier to just shoot someone and be done with it. Sadly, this makes the game almost like a solo game unless you go in with a large crew of friends. If that's the case, just make the game single player, add some human AI's and be done with it.

When all of us 'sheep' that came in with the big influx of new players get sick of being headshot every time we spend half a day gathering gear and stop playing you guys aren't going to have anyone else to shoot at. :)

Edited by MeatballCB
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I don't get it. Everyone is trying to strike the OP down. Why? Because he started a new topic of his new experience and how it changed the way he thinks ingame? He's basically saying that if he feels threatened of other players, that's the only occasion he will shoot. I could understand this kind of bashing for the regular "i got killed 2 times this day because i was running around with a gun in my hand, not meaning to harm anyone, now i'm going to kill everyone."

I get it there's many of us on these forums and get it that people have different opinions on certain things, but OP's post was reasonable IMO. And this is also the way I want to play this game; I see another player ~100+ meters away, I don't bother shooting, I lay down or try to find a safer place to hide till he/she isn't able to spot me. But if I see a player less than 100m away, I'll begin to be more cautious, keep an eye on him, and if he comes too close that I feel threatened by him/her, I don't hesitate to shoot.

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Next spawn, started west of Balota. Tried to raid airfield for supplies. Found nothing but a few magazines. Managed to meet up with another unarmed survivor, and we got chased by zombies into the control tower. Whilst standing at the top of control tower, BANG. Knocked unconscious by the shot. After regaining conscious I tried to run to cover so I could bandage, having only 4000 blood left and bleeding out fast, but with a broken leg I could only walk. Second short rang out and I was dead.

You can do that?

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I am a victim of the same things the OP described. I will not let it change my game. I will continue to gear up, and help out whoever i can. Personally i find it somewhat rewarding to make contact with someone as sick of the KOS syndrome as i am, and i will value those connections until they become considerably less rare.

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Keep dropping bodies until you run out of bullets.

Kind of a moot point for me to make considering the fact I've yet to see a player for about four days now

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You can do that?

I know right. I was surprised to.

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Bandit skin really wasn't the death sentence that people are pretending it was. I freaking loved it. A lot of people didn't KOS just because of the bandit skin, global chat was enabled then so all you had to do was say "Guy shot me and I killed him and now I have a bandit skin wtf I don't murder people".

Bring back the skin, not for balancing or anything stupid like that, but because I liked it.

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Weakling. Such a pathetic excuse to become one of them, when you can instead just learn how to do this...

So very very funny. lol

Beans for you!

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Ah, I dunno. In a 'real' zombie apocalypse/survival situation, your chances of survival go up if you have more people. Unfortunately, there's no mechanic at all to reward people for teaming up/helping each other (which would be nice to add in somehow), so it's easier to just shoot someone and be done with it. Sadly, this makes the game almost like a solo game unless you go in with a large crew of friends. If that's the case, just make the game single player, add some human AI's and be done with it.

When all of us 'sheep' that came in with the big influx of new players get sick of being headshot every time we spend half a day gathering gear and stop playing you guys aren't going to have anyone else to shoot at. :)

ugh. so transfusions don't give you incentive to team up? what about having someone to provide you overwatch? what about increased storage capacity? extra guns? someone to flank enemies in a firefight while you provide cover fire? there's already plenty of tactical and practical incentive to team up. the chances of death when you have someone watching your back decrease dramatically. you can go from 100 blood to 12000 in a matter of seconds ffs. there doesn't need to be some kind of mechanic or reward coded into the mod to facilitate this just because people don't realize there's already lots of incentive and instead approach the game like it's a deathmatch. if you can't find anyone in game to team up with, try the survivor forums.

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In a 'real' zombie apocalypse/survival situation, your chances of survival go up if you have more people. Unfortunately, there's no mechanic at all to reward people for teaming up/helping each other (which would be nice to add in somehow)

The only people who can possibly claim there are no incentives to cooperative play in DayZ are ones who haven't fucking bothered to try.

I have survived 28 and 31 days respectively on my last 2 survivors and both would have died many times over were it not for the help and support of my allies in the game. Between bandaging me when I'm unconscious and bleeding out to sniping someone who was about to ambush me to giving me a blood transfusion after I got drunk and wrecked my motorcycle into boulder... I have literally lost count of the number of times my mates have pulled me back from the brink of death.

Every fucking day I have to read a new jackass post that there's "no reason to team up" in the game.

Honestly, have you even tried? Really. Be honest.

Because my guess is you either have not, or the people you decided to team up with fucking sucked and accidentally shot you in the back of the head instead of protecting you.

Edited by ZedsDeadBaby
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When I first started playing DayZ, the way I usually did things was try to establish communication with anyone I see, and only shoot if I see a gun aimed at me.

This playstyle pretty much worked for me and I made some interesting allies and did a lot of travelling with a companion or two. I did plenty of trading with people I met on the road and have saved, and been saved by, people I've only known for a few hours.

After tonight, however, things are going to change.

I had been playing the same toon for about 30 hours of gameplay, both solo and with other people, when I saw a guy being chased by zombies. I approached ready to give aid. He finished off the last zombie and I called out 'friendly' to him. He finished bandaging himself. I was still watching him, my gun aimed not far from him but not directly at him, and I was watching to see if he turned his gun towards me. I try to raise communications.

Suddenly, he teleports about 10 m's to left, and shoots me in the head.

This simply didn't make sense. 1 second he had just finished bandaging himself, the next he's standing 10 m away with a perfectly aimed shot to my head.

Whether this was lag or some sort of teleport hack or lag switch (ie. create artificial lag, move to a new position, stop artificial lag), I don't know. But it was seriously a cheap way to die after surviving for so long.

Thankfully I had recently put a whole bunch of my gear into my tent and saved before this happened, so I can retrieve some of the rarer items I had stored.

On respawn I was bugged and managed to spawn in Novy Sobor. After spamming V to get out of the building I had spawned into, searched the area and found a downed chopper, which had a DMR with 2 mags on it. Checked out the barn on the south side of town and managed to find a Winchester, Double Barrel Shotgun and Lee Enfield all in the same barn. At the servo I found a hatchet and somewhere along the way I found 2 cans of food and 2 water bottles. I grabbed as much ammo as I could carry and headed to Stary Sobor hoping to raid the supermarket for a bigger backpack.

After going through the supermarket, finding a pair of binoculars and a watch, having my fill of beans and cola, and loading up on all the food and ammo I could carry, I walked outside and decided to head for the medical tents. A zombie aggro'd me and I sprinted towards a building planning to lose it inside.

Then I died. My instantaneous thought was that I had been killed by the zombie by some sort of bug, but that thought was cut short by the sound of a M107 firing in the distance.

On my next spawn I started just east of Cherno and decided I'd head into the city to try and gather some supplies. After finding a hatchet and winchester in the barn, I headed into town. I managed to get aggro'd by a zombie and was forced to shoot it, bringing dozens more my way. Having just spawned, I decided I was going to use the winchester to kill all the zombies that came at me and gather the food/drinks off the corpes. After killing 14 zombies, I was ready to loot when I started taking fire from two different guns from the same direction. I took a hit and ran away, bandaging myself.

Deciding to try and continue into the city, I crept around to the eastern edge, passed through the construction sight, and after a few minutes of crawling around checking up ahead, decided to crouch run in the rest of the way. Bang, dead.

Next spawn, started west of Balota. Tried to raid airfield for supplies. Found nothing but a few magazines. Managed to meet up with another unarmed survivor, and we got chased by zombies into the control tower. Whilst standing at the top of control tower, BANG. Knocked unconscious by the shot. After regaining conscious I tried to run to cover so I could bandage, having only 4000 blood left and bleeding out fast, but with a broken leg I could only walk. Second short rang out and I was dead.

Next spawn - Chased by a maniac with hatchet for 2 kilometers with about 50 zombies running behind the two of us. I had deliberately run him through multiple zombie spawns to get as many zombies as possible on us whilst I did my best 'greased up deaf guy' from Family Guy impression "You never gonna catch me!"

Next thing I know, he goes from being about 10 m behind me to being right on top of me, managed to land an axe hit which breaks my leg, and then hacks me to death whilst the zombies attack him.

After all this, my opinions have really changed. From being the kind of guy who only uses his weapons in self defence, and who tries to defuse hostile situations as best I can before I pull the trigger, I have come to the conclusion that it's just not worth the risk.

In future, unless I see someone is completely unarmed, or at such a range that going over to loot them would be a hassle, I'm going to kill them, I just don't see the point in risking all the progress I've made for the sake of possibly making a new friend. I will stick with the people I know already, and let them introduce me to new allies through people they know.

what size server do you play on? are you sure it wasnt a pvp server, or, had like 100 people on it?

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You won my beans with this gem.. :lol:

Next thing I know, he goes from being about 10 m behind me to being right on top of me, managed to land an axe hit which breaks my leg, and then hacks me to death whilst the zombies attack him

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So let me sum that up:

1. Death: You encountered 1 not so friendly guy after having(you said it yourself) several friendly contacts and cooperation with other players

2. Death: Stary Sobor, nuff said

3. Death: Cherno, nuff said

4. Death: Balota Airfield, nuff said

5. Death: Hilarious chase by an axe-wielding madman

Your post doesn't make sense

You said yourself that you had alot of friendly contacts in your 30hrs of gameplay, you would meet an unfriendly survivor eventually

Every other death was in a PvP hotspot...plus one involving a sharp object and lots of zombies

I don't see how this would "change" your behavior in anyway, as in "I've had enough of helping people COME AT ME BRAHS IMMA KILL YOU"

Bottom line: you're a fool

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So let me sum that up:

1. Death: You encountered 1 not so friendly guy after having(you said it yourself) several friendly contacts and cooperation with other players

2. Death: Stary Sobor, nuff said

3. Death: Cherno, nuff said

4. Death: Balota Airfield, nuff said

5. Death: Hilarious chase by an axe-wielding madman

Your post doesn't make sense

You said yourself that you had alot of friendly contacts in your 30hrs of gameplay, you would meet an unfriendly survivor eventually

Every other death was in a PvP hotspot...plus one involving a sharp object and lots of zombies

I don't see how this would "change" your behavior in anyway, as in "I've had enough of helping people COME AT ME BRAHS IMMA KILL YOU"

Bottom line: you're a fool

Bottom line: I got killed several times by unprovoked attacks from players. This isn't a reason to play more aggressively? Like I stated in my post, I'm not going to hunt down unarmed players, or go out of my way to kill someone I've seen who poses no real threat. But I am going to be the first to pull the trigger when faced with an armed opponent who has the capacity to turn and shoot me at any time. Up until now I've been quite generous to other players. Especially the armed ones. Numerous times I've given plenty of people I've just met multiple opportunities to shoot me in the back. I'm trusting like that.

But with the aggression I met in this particular play session, I'm not going to give players the benefit of the doubt. Even my 'only shoot when I see them aim at me' policy failed me, as that guy who shot me in the head teleported (either by lag or by hack) 10 m and shot me dead.

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Next spawn - Chased by a maniac with hatchet for 2 kilometers with about 50 zombies running behind the two of us. I had deliberately run him through multiple zombie spawns to get as many zombies as possible on us whilst I did my best 'greased up deaf guy' from Family Guy impression "You never gonna catch me!"

Oh dear lord that made me laugh. Just picturing you running with some dude hot on your heels with a zombie train behind you, all the while Yakety Sax is playing in the background. Sorry to hear you had such a bad experience dude, such is life in DayZ I guess, kill or be killed.

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Guest cRy

"You play how you want, OP, don't let these assholes tell you how to play"

I love using an enemies gun against him. Makes you think twice about pulling it next time.

In the most figurative way possible.

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The only people who can possibly claim there are no incentives to cooperative play in DayZ are ones who haven't fucking bothered to try.

I have survived 28 and 31 days respectively on my last 2 survivors and both would have died many times over were it not for the help and support of my allies in the game. Between bandaging me when I'm unconscious and bleeding out to sniping someone who was about to ambush me to giving me a blood transfusion after I got drunk and wrecked my motorcycle into boulder... I have literally lost count of the number of times my mates have pulled me back from the brink of death.

Every fucking day I have to read a new jackass post that there's "no reason to team up" in the game.

Honestly, have you even tried? Really. Be honest.

Because my guess is you either have not, or the people you decided to team up with fucking sucked and accidentally shot you in the back of the head instead of protecting you.

Theres no reason to team up..... if your an exploiter who server hop's and abuse's tents. If your not though and don't play the game like a power gamer then yea grouping up does have allot of use's. (I'd like to see hunting become actually hunting sometimes, as is the animals just stand in front of you and wait to be shot in the head for a free 2400 blood and 3 meals, pretty sure this is another reason guys don't feel the need to team up.)

Edited by neo2157

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