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There is no release date. We don't know if it will even be a standalone game (But rocket does want it to happen)

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LOL, we're on alpha dude, relax and enjoy the game :) :)

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According to Rocket, early standalone may be available later this year. But it will follow minecraft model, so new content will be added after the initial standalone is released.

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Rocket said he would like to get it released standalone not too long before christmas, but who knows? were still in alpha so its still pretty blurry at this point.

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I think he's going to be forced to move to standalone sooner than he thought.

The game is out growing mod status and he's stretching the limits of ARMA so much he's already broke its single player mode.

Moving to a standalone with ARMA 3's engine is the best thing he can do now. I'm sure he's doing it with his team in the background.. Maybe internal testing and trying theories with this mod. This is just to be used as a test bed... A successful one at that.

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I think he's going to be forced to move to standalone sooner than he thought.

The game is out growing mod status and he's stretching the limits of ARMA so much he's already broke its single player mode.

Moving to a standalone with ARMA 3's engine is the best thing he can do now. I'm sure he's doing it with his team in the background.. Maybe internal testing and trying theories with this mod. This is just to be used as a test bed... A successful one at that.

Any one who thinks this game will get a stand alone title by the end of the years is seriously deluding themselves. Let me be blunt here, the Arma 2 engine works great for DayZ as a mod. However it would be massively stupid to use the engine for a stand alone game. The engine was designed for Arma 2 and no matter how flexible the engine is it still gives limitations as to what DayZ can and can not do.

The only way DayZ can survive is by it design a whole new engine (even if they use the idea behind the Arma 2 engine) specifically for DayZ. Now in order for him to do this it will take lots of time and man power and more to point money, money he does not have. Yea he could go in and use the Arma 3 engine but again that engine was designed for Arma 3 not DayZ so while it might give him a little more flexibility then he does in Arma 2 he will eventually still run in to a brick wall.

He needs to break from Arma all together and design his own engine in order for it to be it's own title. Till he get some capital together he can't do that. O and by the way he can't make money off of DayZ while he using Arma 2 or even Arma 3. He could sell DayZ idea to Bohemia Interactive and together they could design a new engine but Rocket would loose out on profits he would make from it. His best bet would be to find a publisher and strike out on his own.

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I hope the standalone game uses a different engine since this one is so exploitable

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Any one who thinks this game will get a stand alone title by the end of the years is seriously deluding themselves. Let me be blunt here, the Arma 2 engine works great for DayZ as a mod. However it would be massively stupid to use the engine for a stand alone game. The engine was designed for Arma 2 and no matter how flexible the engine is it still gives limitations as to what DayZ can and can not do.

The only way DayZ can survive is by it design a whole new engine (even if they use the idea behind the Arma 2 engine) specifically for DayZ. Now in order for him to do this it will take lots of time and man power and more to point money, money he does not have. Yea he could go in and use the Arma 3 engine but again that engine was designed for Arma 3 not DayZ so while it might give him a little more flexibility then he does in Arma 2 he will eventually still run in to a brick wall.

He needs to break from Arma all together and design his own engine in order for it to be it's own title. Till he get some capital together he can't do that. O and by the way he can't make money off of DayZ while he using Arma 2 or even Arma 3. He could sell DayZ idea to Bohemia Interactive and together they could design a new engine but Rocket would loose out on profits he would make from it. His best bet would be to find a publisher and strike out on his own.

It's already been hinted in a prior thread on this forum, with a mod posting inside of it, that ARMA 3 will probably be used in the stand alone product.

I highly doubt it will be created from scratch.

Refrain from calling me delusional, thanks.

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Personally I'm done with this so called "Alpha". I might give the standalone a try. I don't want to play a gimped "mod" of Arma 2 or Arma 3 or whatever.

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Yea he could go in and use the Arma 3 engine but again that engine was designed for Arma 3 not DayZ so while it might give him a little more flexibility then he does in Arma 2 he will eventually still run in to a brick wall.

You seem to be a bit confused about why rocket doesn't have flexibility. It doesn't have anything to do with how the engine is "designed" it is simply a matter of not being able to alter the engine code. He is limited to the scripting language API. Once he is no longer limited to the scripting language API and can actually alter the engine source, he has as much flexibility as he needs. He can change anything and everything from the rendering to the physics to the data model, etc.

He needs to break from Arma all together and design his own engine in order for it to be it's own title.

You are absolutely insane if you think he's going to start from scratch.

That would be 3-5 years worth of work, bare minimum, just to get back to where he is today. Capital or not. Money doesn't write code. "Hire people," okay. Well that's a 6-12 month process at least, maybe more - not sure what the talent pool is like in Prague. And that's just to get butts in seats. Another 6-12 months of ramp-up before full production, so you're 1-2 years deep before you even really have a functioning team. 1-2 years after that before you have a functioning engine.

There's a reason people spend millions of dollars to license game engines, dude. You can't just hire a couple guys and write one in 6 months.

Edited by ZedsDeadBaby
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I say this game is ready for stand-alone on the minecraft model. I would have paid my 15-30 bucks just for this, I don't really care for arma.

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Any one who thinks this game will get a stand alone title by the end of the years is seriously deluding themselves. Let me be blunt here, the Arma 2 engine works great for DayZ as a mod. However it would be massively stupid to use the engine for a stand alone game. The engine was designed for Arma 2 and no matter how flexible the engine is it still gives limitations as to what DayZ can and can not do.

The only way DayZ can survive is by it design a whole new engine (even if they use the idea behind the Arma 2 engine) specifically for DayZ. Now in order for him to do this it will take lots of time and man power and more to point money, money he does not have. Yea he could go in and use the Arma 3 engine but again that engine was designed for Arma 3 not DayZ so while it might give him a little more flexibility then he does in Arma 2 he will eventually still run in to a brick wall.

He needs to break from Arma all together and design his own engine in order for it to be it's own title. Till he get some capital together he can't do that. O and by the way he can't make money off of DayZ while he using Arma 2 or even Arma 3. He could sell DayZ idea to Bohemia Interactive and together they could design a new engine but Rocket would loose out on profits he would make from it. His best bet would be to find a publisher and strike out on his own.

Its already Said that its going to use an Arma engine (didn't say which) and IGN also said the the designers of arma where planning to help him/he joins them thing as the mod itself has produced alot of money for them (it showed an estimated amount don't remember it). I think that when you pay for the standalone DayZ, Bohemian interactive would get a scoop of it as well.

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Any one who thinks this game will get a stand alone title by the end of the years is seriously deluding themselves. Let me be blunt here, the Arma 2 engine works great for DayZ as a mod. However it would be massively stupid to use the engine for a stand alone game. The engine was designed for Arma 2 and no matter how flexible the engine is it still gives limitations as to what DayZ can and can not do.

The only way DayZ can survive is by it design a whole new engine (even if they use the idea behind the Arma 2 engine) specifically for DayZ. Now in order for him to do this it will take lots of time and man power and more to point money, money he does not have. Yea he could go in and use the Arma 3 engine but again that engine was designed for Arma 3 not DayZ so while it might give him a little more flexibility then he does in Arma 2 he will eventually still run in to a brick wall.

He needs to break from Arma all together and design his own engine in order for it to be it's own title. Till he get some capital together he can't do that. O and by the way he can't make money off of DayZ while he using Arma 2 or even Arma 3. He could sell DayZ idea to Bohemia Interactive and together they could design a new engine but Rocket would loose out on profits he would make from it. His best bet would be to find a publisher and strike out on his own.

Whoever's thinks they will drop Arma engine and will develop a new one from a scratch just for Day is seriously deluding themselves.

It makes no sense from business point of view, it will take too much manpower for a project without strong financial backup.

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