scoobysnacks 32 Posted July 30, 2012 (edited) * [FIXED] Ammunition amounts not loaded in properly (Now records used ammunition correctly)I would of course like to see sniper rifles require 12-15 slots in your pack but hearing this information, I do believe this is a step in the right direction.We all know that ammo is almost infinite (especially for server hoppers) so does this mean we will see less sniping? I don't know but i'm sure if I had limited ammo, I would think twice about picking the weapon up instead of the more versatile, M16 acog etc. I know you could still technically server hop your way to max ammo but at least you wouldn't be able to camp on a hill in cherno without eventually running out of rounds.What does the community think?[edit]Huuwap,That'll certainly fix dcing/reconnecting to bring ammo back, but will it fix the combination bug?In Process Changelog (WIP):* [FIXED] Graphical glitches with dead bodies (Rebinarized file should no longer produce graphical artifacts)* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds) Edited July 30, 2012 by Scoobysnacks Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted July 30, 2012 I think Wednesday should have a capital letter. 8 Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 II think Wednesday should have a capital letter.You are correct, gold star. Share this post Link to post Share on other sites
Huuwap 25 Posted July 30, 2012 * [FIXED] Ammunition amounts not loaded in properly (Now records used ammunition correctly)That'll certainly fix dcing/reconnecting to bring ammo back, but will it fix the combination bug? Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 That'll certainly fix dcing/reconnecting to bring ammo back, but will it fix the combination bug?I actually didn't thinlk of that.. changing op Share this post Link to post Share on other sites
[email protected] 9 Posted July 30, 2012 Snipers aren't THAT much of a problem. The mod has been out long enough to know where they will be and where to stay away from.I agree server hoppers need something doing to them though because its a joke Share this post Link to post Share on other sites
Blindingsun 233 Posted July 30, 2012 relogging still gives you your ammo back.. Share this post Link to post Share on other sites
Ankhenaten 111 Posted July 30, 2012 Pro: Banditry might get less.Contra: Without Banditry the game would be not scary and if the high powered weapons are useless, the low weapon murders (due to enough ammo) on the coast will get worsewhich is then pro again, as I can collect shit in the North. Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 From Wednesday... Share this post Link to post Share on other sites
ZombieSpecialist 144 Posted July 30, 2012 I have... um... no idea, why... ammo, seems to be... diminishing. Must just be... an update, or something. Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted July 30, 2012 (edited) Nah, they're just going to have to return to their tents to duplicate ammo more often.Once that bug is fixed, though, yeah. I would imagine you're going to start hearing less AS50 fire around Cherno.Especially if people man up and "Hide Body" on sinpers instead of looting their rifles. ;) Edited July 30, 2012 by ZedsDeadBaby Share this post Link to post Share on other sites
neo2157 21 Posted July 30, 2012 (edited) Nah, they're just going to have to return to their tents to duplicate ammo more often.Once that bug is fixed, though, yeah. I would imagine you're going to start hearing less AS50 fire around Cherno.Especially if people man up and "Hide Body" on sinpers instead of looting their rifles. ;)I wonder if allot of griefers will just stop playing the game when these two bugs get fixed and it becomes a proper survival game. from my understanding things like DMR mag's are super rare and most greifers just server hop after they find one. with the these issues fix'd they won't be able to just camp cherno/electro all day like they've been doing. (unless they want to waste those super rare mags on new spawns instead of defending there camps up north.) Im already seeing a bunch of pvp guys refusing to play because zombies are a threat now and demanding it get patched. Edited July 30, 2012 by neo2157 Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 I think we can all agree, if fixed properly it can only help matters but I suppose until the main release of the game it will be near impossible to stop duplication..Exploiters and hackers simply out-number the dev team. Share this post Link to post Share on other sites
[email protected] 10 Posted July 30, 2012 I'm a sniper and I have to say 4 people in my group have snipers but I'm the only one when we go out looking for loot. Rare I see another sniper mostly assault folk Share this post Link to post Share on other sites
Huuwap 25 Posted July 30, 2012 In Process Changelog (WIP):* [FIXED] Graphical glitches with dead bodies (Rebinarized file should no longer produce graphical artifacts)* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)So I guess there's an answer...it's in process, but not necessarily confirmed for 1.7.2.5. 1 Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 Oh I think it's been updated since I started this thread, awesome! Share this post Link to post Share on other sites
Sethen 62 Posted July 30, 2012 Oh hell.. Going have to make more trips to my 25 tents full of duped shit from my lovely bush at Chern.. Well damn. Share this post Link to post Share on other sites
simonjames 25 Posted July 30, 2012 Anyone want to buy a Bizon ?Seriously this fix is well overdue, I'm happy. 1 Share this post Link to post Share on other sites
Elo 44 Posted July 30, 2012 Doesn't matter as long as you can still dupe stuff instantly 1 Share this post Link to post Share on other sites
roarboar 5 Posted July 30, 2012 I have... um... no idea, why... ammo, seems to be... diminishing. Must just be... an update, or something.You need some lessons on grammar son. Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 It amuses me how much this forum cares more about capital letters and typos rather than the issue behind the error. 1 Share this post Link to post Share on other sites
Buffjesus 357 Posted July 30, 2012 didnt read thread butammo still refills itselfand now if you use a full clip and log out itll give you the entire clip back. so you dont have to make sure you dont go below half now either. Share this post Link to post Share on other sites
zapbrannigan 9 Posted July 30, 2012 ..from my understanding things like DMR mag's are super rare and most greifers just server hop after they find one....I disagree... DMR mags are only rare AFTER you find the gun. When defenseless on the coast, every deer stand seems to have one.Can never seem to get a life where I can find the gun AND the ammo. Share this post Link to post Share on other sites
scoobysnacks 32 Posted July 30, 2012 didnt read thread butammo still refills itselfand now if you use a full clip and log out itll give you the entire clip back. so you dont have to make sure you dont go below half now either.Patch Wednesday.. 1 Share this post Link to post Share on other sites
McLovinCR 29 Posted July 30, 2012 I disagree... DMR mags are only rare AFTER you find the gun. When defenseless on the coast, every deer stand seems to have one.Can never seem to get a life where I can find the gun AND the ammo.This happens every time I pick a different weapon, all the ammo for that weapon is long gone :D Share this post Link to post Share on other sites