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Sticky (DayZ)

Future Suggestions for Standalone DayZ

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Ok what we have here folks is a list, compliled of many suggestions that have been made on the forum along with personal views of myself and clan members. I'll try not to make a wall of text here, but bring to light some of the topics we can discuss, and possibly provide constructive feedback and add any suggestions to what you would like to see DayZ become once it is a standalone product. Bear in mind, the views of I and my group are in the favor of realism, and we believe the game should stick to the "Zombie Apocolypse Simulator". But of course, any other feedback and suggestions are welcome. Lets begin...

1. Car keys, wheel boots, and hotwiring kits

Do you like finding vehicles? How often does it usually take to repair it? Is it not a blast to ride around with your friends doing hoodrat things? Where do you hide your vehicles? Off the map? In the woods? Is it there when you log back in?
These are a few of the questions that come to mind when I think about the current situation with vehicles in DayZ. With that being said, here are some suggestions that could make this area of the game better..
  • Not enough vehicles/spawns as it stands, for one option we could ask that the amount of vehicles be doubled, or have methods of maintaining the vehicles we do find. See below...

  • It has been brought up many times about keys for the vehicles because lets face it, if we are shooting for realism here, Im not leaving the keys inside my hatchback stocked full of AKs and Beans when I go to sleep for the night. The way to counter this however would be hot wire kits (rare spawn)

  • Wheel boots or steering wheel locks would also be an idea to prevent others from driving off with your car and all the stuff inside, of course this could also be countered using the toolbox, OR have the ability to take parts OFF of a vehicle. To be honest if me and my buddies spent time putting the car together, you should have too as well.

  • Vehicles should explode and immediately respawn when driven outside of map boundaries, point blank period.

  • I know many of the trolls here will say "Well if I cant drive off with your vehicle, I will just blow it up!" Well sir, I say unto you....Good, because I would rather all my stuff explode in a pillar of flame than to have you and your group of ragtag idiots stumble upon my hatchback (full of AKs and beans) and take the magical skeleton key not listed in your inventory to drive off with others hard earned stuff. It may be the nature of DayZ not to get used to your gear, however lets shoot for the idea of realism.

2. Minimize loot to maximize loot points

As it stands, it kinda sucks that not all houses are lootable. We all know what buildings to look for and whats likely inside those buildings. Maybe in the future of the game we could possibly see some of the suggestions below...
  • All buildings can be entered, the loot however will not always promise a sweet new gun or that canned goods your so desperately searching for.

  • Containers! Would definately like to see lootable objects (Cabinets, dressers, lockers, etc)

  • Not too many points to add to this one folks, I'm sure everyone wants to be able to enter any building not just for looting purposes, but also to provide more cover from Zeds and PvP. This suggestion would definately make things more interesting.

3. Zombies are not a threat

Run into a building to slow them down, spray bullets, ????, profit... amirite? Right now in the games current state, your biggest threat is other players. As a note here, I am fully AGAINST nerfing or punishing bandits in any way, your choices should be free to do as you wish. Instead of everyone beating the same dead horse about punishing bandits and the like, think outside of the box for a moment. Look very closely over these next suggestions, the end results may just get all you whiners your real bandit nerf, with some side effects of course...
  • In most zombie lore, it is required to sever the brain stem in order to fully kill a zombie. In some cases, a well placed body shot can down a zombie for a brief period of time, or a shot to the lower limbs can dismember a zombie leaving them crawling. Right now there are some mechanics to this in the game, headshots are overkill even with a Makarov, and sometimes zombies are left crawling after a couple body shots. Cool, would like to see this built onto more, but without the body kills. No amount of body shots can truly kill the zed, only a headshot.

  • Those in opposition of the first point made, perhaps you would just prefer the pathing to be fixed in the future to make zombies able to run indoors and uphills. I understand some people feel the zeds would be too hard with headshots given theire speed and movement patterns, but with the pathing fixed we would be less likely to see the zigzagging and glitchy zombies making it a little easier to down a zombie with 2 shots to the chest, and finish them off with one to the head. Of course we could bring up the point of a stamina meter that is effected by the weight of what your character is carrying at the time, any thoughts?

  • Making zombies harder will prevent reckless banditry, who wants to take the chance of shooting a flashlight wielding shore humper when it has the potential to attract a boatload of "hard as shit to kill" zombies? I wouldnt even waste my ammo on them...

  • It has been mentioned before about hordes of zombies in the fields and woods, just wanted to point out that I love that idea!

  • Difficult zombies will promote teamwork!

4. Seasons Change

Who wouldnt like to see some seasons and weather effects? Here are a couple suggestions to take into consideration!
  • Weather effects to match up with time and date! If its January 5th 2013 lets see that tempature gauge go down, lets implement some clothing for our survivors to battle the elements! Heatpacks might become more useful, as well as campfires!
  • If its mid July like it is now, we should be required to maintain our thirst a little more due to the heat.

5. Too easy to come by

Everyt bit of loot is far to easy to come by. After a death, I can quickly scrounge up food to survive and weapons to combat zombies, as well as matches, backpack, and tools to survive in the wild in a matter of 10 minutes. In this section I will cover some of the issue with loot and possible measures to combat it.
  • Making food and soda more scarce, but decrease the need to eat and drink. We as humans consume 2 to 3 meals per day and usually have between 5 to 8 beverages a day, given the climate and conditions we are under the need may exceed those statistics. Has anyone ran a 24 hour DayZ Marathon to test exactly how much a character eats and drink within that time frame? Maybe have a system where hunger and thirst persist through logout, not to log on and find your character dying of course, but to have to immediately find food and drink before that process can begin. Of course this suggestion is all just speculation, just seems like while playing, your character needs too eat and drink entirely too much, which would result an abundance of loot spawns to satisfy our tummies. Canteens should yield more than one drink as well.

  • Making ammo more scarce could have a positive impact for all the bandit whiners out there, or could go in a negative way and cause more banditry, here is why. With little ammo loot spawns, one would not dare waste his ammo to kill another survivor and attract zombies ( See #3) given he only has one extra mag in his AKM, on the other side of the coin however, if you are low on ammo you could always hack another person to pieces with an axe or waste some Makarov mags to see if he's carrying any AKM mags in his backpack. This one is a bit touchy but all in all, my opinion sways towards making ammo and guns more scarce.

  • More melee weapons plz!!! I should be able to use that hunting knife to do some stabbings! Which brings up an interesting point in the toolbelt, why switch out the pistol to use an axe? Can't I just holster the pistol, keep the AK on my backpack and use the hatchet to axe a zombie some questions?

6. Boarded Windows and Fortifications

Lets face it, who doesnt want to make a fortification or hole up in a building and fight off other players and zombies. While the idea of tents are amazing, so we can store our loot, it is not a failproof way of stopping thieves or server bugs from eating all your valuables. Here are a couple points in regards to this that come to mind.
  • Modifying spawn points for zombies so they do not spawn within 100 meters or on top of players that may use a building as a fortification.
  • Implement hammer and nails (one time use for nails) along with wood or you gather using hatchet or scrap metal to board up windows and doors. Windows fortified so you cant get shot through them once boarded up, and doors so that the building cannot be accessed from outside unless the door takes damage from a firearm or hatchet swings. (SWAT Battering Ram maybe?)
  • Setup your tents inside fortifications for added protection or place items in containers within the building (see #2)
  • Park vehicles inside large enough fortifications. Garage doors can be fortified using scrap metal! Toolbox needed to take down metal fortifications, Axes and firearms to destroy wooden fortifications!

7. Shooting a shotgun while riding shotgun

I'm gonna start spouting off a few minor suggestions here, because I want to leave this thread open for all to post suggestions, but c'mon man! Shooting while riding shotgun would be the ultimate high of this game, do some driveby zambie shoostings?! Of course you know all the suggestions named above along with this one would required some extensive work, but we can dream cant we? Shooting while riding shotty could provide a broad range of tactics and banditry. Circle towns honking the horn and blasting an 870 out of the passenger side while your buddies run in and load up on supplies...something so simple yet would bring so much to the table.

8. Jerry Can + Empty Whisky Bottle = Molotov DUH!

Can we get this please? It would be interesting to see some of that loot actually become useful other than distracting zombies that are just way too easy to kill anyway.

9. Clunky inventory

Hopefully in the standalone this will not be an issue. Items disappearing, the need to drop things to rearrange other things, etc. I think the inventory system as a whole needs a rework before anything goes live. If you have any reason to disagree with this one, I'd love to hear it.

10. Servers as a whole

Not 100% sure what the plan with the servers are but as it stand now, its one huge mess. Hackers, shitty admins, times not matching the server location, clans locking down servers and hiding all the good stuff, etc. It would be nice to see dedicated company run servers, and with the expansion of the map (fingers crossed) perhaps a higher player cap. Not sure what rocket plans to do with that, again this is just a suggestion, hold back the flames, you little trolls.

11. Towing capabilities by thefishstick

Some of the community would like the capabilities to tow vehicles as well, given that a hatchback isnt going to tow a Ural Civilian or anything like that, but I'm pretty sure the Ural Civ can tow the hatchback! This idea would also come in handy when you flip your ATV on the railroad tracks, hook up your vehicle to that bad boy using tow chains or a winch and give it some gas! Using one vehicle to tow a broken down vehicle would be a great way for teams to make sure there are enough seats available for travel, and lets admit, travel at this point is all about holding down that "W" key. (See #1) At the very least give us the ability to just flip ATV's over with our hands, I mean it is possible in real life.

12. Fishing! by mark x

I totally support this idea as well, it will give the bodies of water usefulness and lets not forget the boats! This is for all the folks out there that think you should have more animal spawns, why not just add some fish in the water! Fishing should require a fishing pole, bait, hunting knife, and matches and wood to cook it! Fishing also leaves you out in the open as well, so it could prove to be dangerous if there are bandits around. Not a bad method of finding food if you ask me.

13. Character creation and clothing

It would be kind of neat to be able to customize your character aside from the Male/Female option
.
Doesn't have too be too in depth but the ability to choose hair style, body type, or slap on a handlebar mustache for the kiddies. Also putting on basic clothing as well as finding additional clothing in game. I know the trolls might love to jump on this point here and start bashing but hey, what the hell could the system hurt? Maybe I want my guy to look like a bad ass bandit, maybe my clan wants to have our own bandanas and gang colors foo! When it rolls around to winter time (see #4) we may need some winter jackets and extra thick socks!

14. Respawn button

I know with the recent changes, the respawn button is disabled. I agree with this change for the sake of NOT being able to choose a spawn point, I just feel as if it creates a few more negatives that positive. Lets say for instance, my friends are in Berezino and I spawn in Kamenka...I'll run happily towards the zombies and sacrifice myself in order to see if I can catch a spawn at Three Valleys or Krutoy Cap. What if I spawn in debug forest? I just dont particularly see the resolution in this "disabling of the respawn button" other than more headaches. So below are a couple key points I would like to see happen
  • Vastly increase spawn points, to where at any given respawn you could spawn near any small town or landmark, not just the beach

  • I know trolls, I know what you would say..."Well then that would just cause people to spam the respawn button over and over until they get exactly where they want to be!" I dont think you understand exactly how many places you could spawn on the map, but see below for another fix!

  • After "Respawn" button is used once, cannot be used again for 10 minutes, ta-daaaa! I know...I's smart huh? If you end up in debug forest after that, then its your own fault...quit trying to find perfect spawn points you fackin scrub!

If you would like to add or find a valid reason for removing any of the above suggestions then feel free to message me or reply to this thread in order to get your idea on the original post. Lets keep this going for the sake of seeing some of our ideas implemented into the future of the game!
Edited by Sticky
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Note: I will also go into more details on each of the above points when I have more time.

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I think it would be cool too to have Tow ropes/chains to use. That way you and/or your friend with another vehicle can pull back up a vehicle that was rolled/tipped over.

Also maybe a Piper Cherokee Prop plane added into the game would be cool too.

Edited by thefishstick
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I think it would be cool too to have Tow ropes/chains to use. That way you and/or your friend with another vehicle can pull back up a vehicle that was rolled/tipped over.

Also maybe a Piper Cherokee Prop plane added into the game would be cool too.

Nice, added to list! Oh and I have no idea what kind of plane that is lol

Edited by Sticky

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I really only have one problem with this post, maybe I could find more if I looked closer, but you saying hat no amoun tof body shots should kill the zombies? They're still alive, they're infected, not undead. Their heart's still beating.

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i agree with this to 100% but at the same time with the guys post before me the tipping over of vehicles which you mainly see with 4 wheelers which i have had the pleasure of finding sideways a time or 2.....no push over option cmon guys i mean ik ima big fella and can do it one handed but man give the option im tired of looking for hours and finding one and siting there forever trying to think of some way to get that thing back on the wheels......also food....fishing you start off on the coast i mean water is in the game we can drink from it y not use it to the full potential it has.....theres fish in water.....so lets grab um just some ideas off the top of my head

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I really only have one problem with this post, maybe I could find more if I looked closer, but you saying hat no amoun tof body shots should kill the zombies? They're still alive, they're infected, not undead. Their heart's still beating.

Yeah I figured this would come up, which is why I suggested the 2nd bulletin point of #3, make zombies run inside buildings or tack on a stamina meter. As it stands, I just think zombies are little to no threat

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I really only have one problem with this post, maybe I could find more if I looked closer, but you saying hat no amoun tof body shots should kill the zombies? They're still alive, they're infected, not undead. Their heart's still beating.

Nice catch, really didn't like that idea as well :/. Seems like everyone forgets their infected, not your typical average "zombie"

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another thing to add here when on a bus or when in a boat....i understand having a shoty when riding shoty but not only that be able to move around lets say your on a boat we get the fishing pole idea into play and you have to jump out the boat and swim while fishing? what is that lol so y not as a option when your seeing driver seat back seat etc. make you that says free roam or somthing along the lines you get the idea not only to shot ppl which is going to be great tired of ppl stealing vehicles lol but make it to were you can have a spoter or you can have a fisherman while ppl are sitting down. just another idea trust me ill have more coming.

wanted to add to this on the free roam part so lets say your on a bus but your stuck in the seat....how many times in school were you in the middle of the bus walking around....of course bus slams on brakes bam theres your face on the floor lol but same for this let you walk around the bus and not have to sit down unless wanted and if you wreck so be it maby you break a bone or you loss some kind of health just an idea im not saying make your guy go flying threw the window gta style but maby smack the window now you gota help your buddy out and replace the window at this point....just a thought

Edited by mark x

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Nice catch, really didn't like that idea as well :/. Seems like everyone forgets their infected, not your typical average "zombie"

to go back on this. i agree but at the same time...there zambies man there infected humans (zambies) ppl on bathsalts eating hobos's face's man what do you expect.

and another thing to add well lets say they are infected y not be able to come up with a cure (very very rare to find) and heal a zombie......then they help you i mean just an idea once agian...but kinda be like your sidekick or maby he can just follow you and you load him down like a pack mule.....or maby make it to were they can shot ofc its going to be a computer and not the greatest but an idea.

Edited by mark x

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Bump-----cmon guys we all have some good ideas to throw in here ik its alot to read but well worth it give it some thought and throw it in another thing i want to add here is the zombie glitch that was wonderful last night walk into a building or tent and bam it spawns hits you once and then disappears and im there shoting at thin air lol

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+1. God damn. All amazing ideas except the double amount of cars.

I feel a quicker re spawn for vehicles should be in place. But more cars no. There are tons

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+1. God damn. All amazing ideas except the double amount of cars.

I feel a quicker re spawn for vehicles should be in place. But more cars no. There are tons

I dunno about a ton, been on servers with 10 players max and I've walked from the Elektro to NW Airfield hitting every town in between, checking the spawn points and have not seen 1 vehicle...Dunno if people are still hiding them off the map or what? Maybe you could provide some insight on this?

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El Barto 227 uses Bump! It's Super Effective!

some very nice ideas here. i can imagine using a tow truck on a bus loaded with people to drag them away into a death trap. just drag them to Cherno and attract zombies.

a suggestion: getting hit by cars! you can ram a zombie with a car to do damage relative to your speed, and perhaps flip them over the car. i can imaghine players getting broken bones etc from cars. rocket could have the player flip over the car and then take damage upon landing.

also, if cars collide, they should be damaged, along with the occupants. a slow crash, eh, not much damage to the car, players fine, but a high-speed smash could kill the driver and shotgun passenger and harm the other passengers, maybe kill one or two.

heli crashes could cause explosions?

to go back on this. i agree but at the same time...there zambies man there infected humans (zambies) ppl on bathsalts eating hobos's face's man what do you expect. and another thing to add well lets say they are infected y not be able to come up with a cure (very very rare to find) and heal a zombie......then they help you i mean just an idea once agian...but kinda be like your sidekick or maby he can just follow you and you load him down like a pack mule.....or maby make it to were they can shot ofc its going to be a computer and not the greatest but an idea.
sounds like your typical Skyrim follower

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El Barto 227 uses Bump! It's Super Effective!

some very nice ideas here. i can imagine using a tow truck on a bus loaded with people to drag them away into a death trap. just drag them to Cherno and attract zombies.

a suggestion: getting hit by cars! you can ram a zombie with a car to do damage relative to your speed, and perhaps flip them over the car. i can imaghine players getting broken bones etc from cars. rocket could have the player flip over the car and then take damage upon landing.

also, if cars collide, they should be damaged, along with the occupants. a slow crash, eh, not much damage to the car, players fine, but a high-speed smash could kill the driver and shotgun passenger and harm the other passengers, maybe kill one or two.

heli crashes could cause explosions?

sounds like your typical Skyrim follower

as far as this goes with the heli crash.....i was in one not to long ago and let me tell you they do explode.....that was wonderful should of just shot the guy that picked me up and learned to fly myself lol but skyrim follower i mean its just a thought yea you have your lil pack mule in skyrim but ppl keep saying there just infected there not zombies....well from what ive seen in movies games and so forth thats all zombies are....infected humans? so was just thinking of an idea but at the same time trying to prove a point.

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Find vehicle, but need car keys? SHOOT THE FUCK OUT OF THE VEHICLE.

well that is the point if you find someones vehicle the first thing you do is jump in and drive off with it and all the stuff they worked towards that is considered gear in it......so yea make car keys or somthing to were that person has to shot the hell outa the vehicle and blow it up......ive had it happen way to many times to were ppl drive off with my bus or hatchback or whatever it may be and have all the gear in the back you gota think yea they can get in and take some gear but they cant take it all unless there a clan but at the same time they wont have the vehicle to were they will be able to throw there gear in it....so you have to make them think about what there going to do....are they going to try to wait for you to log in and be near your car and snipe you so they can take your car keys or whatever you may have to get the car moving? it just makes for a more pvp game but not only that it makes for more of a strategy type atmosphere...

Edited by mark x

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as far as this goes with the heli crash.....i was in one not to long ago and let me tell you they do explode.....that was wonderful should of just shot the guy that picked me up and learned to fly myself lol but skyrim follower i mean its just a thought yea you have your lil pack mule in skyrim but ppl keep saying there just infected there not zombies....well from what ive seen in movies games and so forth thats all zombies are....infected humans? so was just thinking of an idea but at the same time trying to prove a point.

the Skyrim follower was a joke. i like the cure idea, not sure how it should be implemented though.

i think in older stories they were walking dead, but modern versions are all viruses that cause rabies-like symptoms, probably with some form of necrosis (unnatural cell death, the "rotting") and several other things like that.

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