tickle_me_jesus 37 Posted July 26, 2012 ^^ 100x this. They are propably troubleshooting, detecting, updating as we speak. Roll out of updated cheats won't take 48 hours I'm affraid Share this post Link to post Share on other sites
SupaFly1983 52 Posted July 26, 2012 (edited) 2-3 weeks? No, I'm betting a few days at least. A week at most.^^ 100x this. They are propably troubleshooting, detecting, updating as we speak. Roll out of updated cheats won't take 48 hours I'm affraidYeah i was being a little optimistic with 2-4 weeks. lolon the positive site, the numbers of hackers will hopefully reduce, as a lot of the kiddies parents wont pay for new keys for them. :) Edited July 26, 2012 by SupaFly1983 Share this post Link to post Share on other sites
neo2157 21 Posted July 26, 2012 They will only need to buy the OA key, as that is the key that gets banned. They can continue using their normal ARMA 2 with DayZ. :-)Still thats another 20 bucks out of there pockets, were as all i've lost is a bunch of digital items that constantly respawn and have no real world value. Share this post Link to post Share on other sites
Ganjimon 0 Posted July 26, 2012 They will only need to buy the OA key, as that is the key that gets banned. They can continue using their normal ARMA 2 with DayZ. :-)There is a way around that... There is keygen for that key, and sadly it works... Share this post Link to post Share on other sites
dendron 4 Posted July 26, 2012 (edited) http://dayzmod.com/f...t-banned-users/ - has outdated list of banned users.I really hope they start banning people more often because, judging from my own experiences and forum threads, hacking is getting out of the hand.I would post some links but someone might find that to be "hack advertising" so go to youtube and just check out VODs of hackers - it is unbelievable what hackers can do/use, it almost seems they have more dev. power then Rocket himself. Once again, it is unbelievable... never thought hacks in DayZ/ArmA are so fully developed with countless of features.Biggest threat to this awesome mod is hacking, I really hope Rocket and buddies understand that.There is a way around that... There is keygen for that key, and sadly it works...No way they are that much clueless to let keygen'd keys work on official servers, just no way... Edited July 26, 2012 by DenDron Share this post Link to post Share on other sites
tickle_me_jesus 37 Posted July 26, 2012 http://dayzmod.com/f...t-banned-users/ - has outdated list of banned users.I really hope they start banning people more often because, judging from my own experiences and forum threads, hacking is getting out of the hand.I would post some links but someone might find that to be "hack advertising" so go to youtube and just check out VODs of hackers - it is unbelievable what hackers can do/use, it almost seems they have more dev. power then Rocket himself. Once again, it is unbelievable... never thought hacks in DayZ/ArmA are so fully developed with countless of features.Biggest threat to this awesome mod is hacking, I really hope Rocket and buddies understand that.No way they are that much clueless to let keygen'd keys work on official servers, just no way...I think much comes down to the fact that ARMA2 was developed as such an open game (make / edit / script your own missions) Share this post Link to post Share on other sites
KrystoferRobin 67 Posted July 26, 2012 http://dayzmod.com/f...t-banned-users/ - has outdated list of banned users.I really hope they start banning people more often because, judging from my own experiences and forum threads, hacking is getting out of the hand.I would post some links but someone might find that to be "hack advertising" so go to youtube and just check out VODs of hackers - it is unbelievable what hackers can do/use, it almost seems they have more dev. power then Rocket himself. Once again, it is unbelievable... never thought hacks in DayZ/ArmA are so fully developed with countless of features.Biggest threat to this awesome mod is hacking, I really hope Rocket and buddies understand that.No way they are that much clueless to let keygen'd keys work on official servers, just no way...Wouldn't surprise me honestly. Fact is, any keygen has a tiny chance to produce an actual legit key, not just keys that fool the installer. Another important point to note, sometimes that's the only protection on the game. If it installed OK, obviously you're allowed to play it. Pretty unheard of for big titles, but as you get towards smaller and smaller niche areas, the DRM usually gets smaller and smaller. We may all love Arma2 to death, but it is hardly a mainstream title. Share this post Link to post Share on other sites
Ganjimon 0 Posted July 26, 2012 No way they are that much clueless to let keygen'd keys work on official servers, just no way...It's not common, but there is, seen it action on full prot server.. And i hope they fix it soon. Share this post Link to post Share on other sites