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mkrrr

Quit quit quit...

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My solution:

Every single attack, either from a zed or gun caused causes shock ( i know it excists) but this time getting hit once from a zed makes you go into shock ( for like 1 minute) and being chased by zeds for like 1 minute causes you to go in shock( once all killed, no aggroed zombies, it goes away for this instantly) and when in shock make bodies last for 2 minutes in game after log off ( normal no shock has a timer of like 3 seconds) so if someone quits the body is still there for quite a while, logging off while in shock should never happen and i think the 5 minute timer is not enough.

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easy solution' date=' been said multiple times, not sure how easy it is to implament. Make a person /camp to log out, takes 10-15 seconds. they can move to stop it, shoot, whatever, if they get hit, it stops it, if they choose to alt f4, they get the same 10-15 second timer, but if they get hit via zombie/person, it resets the timer.

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The timer would need to be more situational, otherwise players who are trapped by other players will disconnect instantly rather than trying to salvage a situation at all. If you are in combat (need to define DayZ "combat" status of course), the penalties should be greater.

Another possible solution could be taking away some of the player location accuracy upon jumping servers. Perhaps the server only saves your location after 5 minutes from joining a new server. This way if you jump servers, relocate, and jump back immediately you'll be put back roughly where you started to begin with.

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There should be a 15 second timer for "normal" logout. You click exit and the timer should start similar to passing out except you can still see and turn your body to look for danger. If you press a movement key or click a mouse button it should cancel logout. If you get shot or hit by zed it should cancel logout. If you Alt+F4 your body should stay for 15 seconds sans pilot.

If you have aggroed zeds, been shot, or fired a shot in the last minute it should be the same as above except 60 secs instead of 15.

If you log out bleeding you should die every time.

15 minute cool downs are a terrible idea, there are many legit reasons to log out and back in quickly. Join a sever that is glitched (where are the zeds? Where is the loot?), want to change servers to meet a friend, server is lagging, stuck inside a building, hackers griefing people, joined a server with nametags on...

If you really want to stop server hopping store a list of the last 8 places a player generated loot. If the server goes to generate loot and and the spot is on the list 2 or more times they get empty cans and whiskey bottles.

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