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Suzie (DayZ)

DayZ difficulties - which one do you love to play?

What's your favourite difficulty?  

41 members have voted

  1. 1. What's your favourite difficulty?



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I was wondering what's everyone's favourite difficulty.

And while we are at it, do you feel like a higher difficulty affects the loot in the server?

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Personally playing on Veteran (which is the difficulty on my own official server) and switching to my Regular server when it hits nighttime.

Nighttime on veteran doesn't make me happy :(

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It depends, because different regular/vet servers will have different elements of crosshairs and nametags.

Love crosshairs, Hate nametags. But generally Reg/Vet, and maybe recruit if I want to help out some newbies!

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Preferably no nameplates and 3D if I am hunting players. ;) Most except recruit..

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Play anything that has 3rd person on. Only requirement I feel to me. Just can't stand 1st in this game.

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is there any difference between regular and veteran? most of the veteran servers i've seen have 3rd person enabled...i think i've only found 1 or 2 that had it off. (at least where my ping was good). do zombies or bullets do more damage in veteran?

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I'll just paste the default data straight from my server for you, so you can compare it yourself:

class Regular

{

class Flags

{

3rdPersonView=1;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=0;

deathMessages=1;

enemyTag=0;

friendlyTag=0;

hud=0;

hudGroupInfo=0;

hudPerm=1;

hudWp=0;

hudWpPerm=0;

map=0;

netStats=1;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonID=1;

weaponCursor=1;

};

skillFriendly=0;

precisionFriendly=0;

skillEnemy=0;

precisionEnemy=0;

};

class Veteran

{

class Flags

{

3rdPersonView=1;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=0;

deathMessages=1;

enemyTag=0;

friendlyTag=0;

hud=1;

hudGroupInfo=0;

hudPerm=0;

hudWp=1;

hudWpPerm=0;

map=0;

netStats=1;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonID=1;

weaponCursor=1;

};

skillFriendly=0;

precisionFriendly=0;

skillEnemy=0;

precisionEnemy=0;

};

class Expert

{

class Flags

{

3rdPersonView=0;

armor=0;

autoAim=0;

autoGuideAT=0;

autoSpot=0;

cameraShake=1;

clockIndicator=0;

deathMessages=0;

enemyTag=0;

friendlyTag=0;

hud=0;

hudGroupInfo=0;

hudPerm=0;

hudWp=0;

hudWpPerm=0;

map=0;

netStats=0;

tracers=0;

ultraAI=0;

unlimitedSaves=0;

vonID=0;

weaponCursor=0;

};

skillFriendly=0;

precisionFriendly=0;

skillEnemy=0;

precisionEnemy=0;

};

};

shadingQuality=7;

shadowQuality=3;

singleVoice=0;

maxSamplesPlayed=32;

sceneComplexity=300000;

viewDistance=2000;

terrainGrid=25;

volumeCD=6.5;

volumeFX=8.5;

volumeSpeech=5.5;

volumeVoN=6.5;

vonRecThreshold=0.029999999;

As you can see there are just minor differences

like cursor and hud are on/off

Edited by Suzie

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What is the difference in Expert?

Edited by Cvm

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thanks for posting that. i thought there would have been more variations, oh well. :)

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