cavsfan777 3 Posted July 23, 2012 To me the item locations in day z seem a little unrealistic. Everything spawns on the ground. In the real world items like crossbow bolts, cans and binoculars are never lying in the same pile in the middle of a barn. It would be nice if some items would spawn on tables or chairs or be leaning against the walls (if your able to do that of course).This is just on suggestion and I'd be thankfull if you put it in mind.Loving the game by the way. Share this post Link to post Share on other sites
alec167 62 Posted July 23, 2012 As much as you are right, i belive it would make spawning stuff for the makers it harder im not sure but, if it wasnt harder to put them on tables and stuff I would totally agree with you. Share this post Link to post Share on other sites
thatcommiekid 57 Posted July 23, 2012 As much as you are right, i belive it would make spawning stuff for the makers it harder im not sure but, if it wasnt harder to put them on tables and stuff I would totally agree with you. Ya its not just harder its reallllllllly hard. Due to the tuchyness of spawns and your ability to pick things up. i think the spawns should be left alone. Share this post Link to post Share on other sites
craigs81@live.com 14 Posted July 23, 2012 Unrealistic? There are zombies walking around... Share this post Link to post Share on other sites
RapturJesus 90 Posted July 23, 2012 I love that idea but the game IS a mod. Making the mod must be incredibly difficult on its own and with the glitchiness of spawns already they should'nt really mess with them. Share this post Link to post Share on other sites
Tallpoppy 19 Posted July 23, 2012 game can do it. but its easier to have it on the floor as people would complain because the items are sitting in mid air as 4 tin cans 3 ammo and a gun cannot fit on a 1m sq table. Share this post Link to post Share on other sites
random51 172 Posted July 23, 2012 Unrealistic? There are zombies walking around...Zombies are completely realistic, just visit any college campus the day after finals. Share this post Link to post Share on other sites
thatcommiekid 57 Posted July 23, 2012 Zombies are completely realistic, just visit any college campus the day after finals. or at 7 am when your room mate wakes up with a hang over. Share this post Link to post Share on other sites
cavsfan777 3 Posted July 23, 2012 Yea i get what you guys mean. Share this post Link to post Share on other sites
Strogg 23 Posted July 23, 2012 Changing the z coordinate of something doesn't sound too difficult, depending on the tools the devs are using.With the sophisticated acrobatics involved in turning a tactical FPS into a zombie apocalypse survival game, I don't get why they don't make it a standalone with something like the UDK (development kit for the unreal engine 3) or another engine.Sure they would be building a game from the ground up, but at least that way they can add in everything the want to and make it work how they want, instead of painstakingly fitting it into the framework of ARMA II. Share this post Link to post Share on other sites
drseptapus 49 Posted July 23, 2012 (edited) +1. It would definitely be glitchy at first and I would imagine it would be best if this was held off until the standalone game. I definitely support this though. Who leaves binoculars in the MIDDLE of a room? Edited July 23, 2012 by drseptapus Share this post Link to post Share on other sites
enforcer1975 1111 Posted July 23, 2012 If you want usable lockers or something similar like in Stalker you'd have to model them and add them to the game or programm the building interior to be "usable". Is was not intended because basicly ArmA 2 is a miliraty sim. The spawns are good enough for the time beeing...there are much more important issues to deal with first. Share this post Link to post Share on other sites