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drseptapus

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About drseptapus

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    Steam: BigMoneyPuss777
  1. drseptapus

    slow positive health regeneration.

    I made a thread about this a little while ago (in the sig). My idea was that we would have a slow base rate of regeneration at around 25 blood per minute. Food and water levels would cause it to fluctuate, starving = less regeneration. Eating would temporarily boost the rate of regeneration to around 150 blood per minute for varying durations (longer for steak, shorter for beans). If you are bleeding you have no regeneration, you need bandages to stop bleeding, and then you need to rest and stay well fed and hydrated in order to recover. My reasoning for this was that 1.) getting healed instantly by eating is stupid. 2.) We will never have a realistic health system. This is about as good as an emulation as I think we can get. 3.) It will allow you to recover slowly, but you won't be able to tank those hordes of zombies.
  2. drseptapus

    Fighting bandits with... dogs!

    Beans for more wildlife
  3. drseptapus

    Lets Brainstorm... on Morale.

    You're getting me all hot and bothered
  4. drseptapus

    Ways to regain Blood?

    Agreed. The insta health is just killing it for me right now.
  5. drseptapus

    Ways to regain Blood?

    The link in my sig is pretty similar to yours. In that thread the general consensus is that a slow regen rate that would be boosted by eating and resting would be more realistic than eating a steak after getting shot
  6. drseptapus

    Feature Request: Dent Puller & Screw Driver

    How else will you pull the dents?
  7. drseptapus

    Bandit system idea.

    Stop trying to punish bandits/favor one playstyle over another.
  8. drseptapus

    Nighttime is NOT realistic

    Quick someone post that light pollution picture! Also you have to realize that it is the apocalypse. There doesn't seem to be any stable power grid anywhere meaning most likely there are no cities lighting up the sky at night. Without light pollution shit gets real dark.
  9. drseptapus

    Sixth Sense

    That doesn't change the fact that this is still game breaking. The second someone is trained on you and your spidey-sense kicks in, no matter how subtle it is, you will become accustomed to it and react immediately. You will train yourself to notice immediately when someone is aiming at you. All it will do is increase tension and cause people to shoot each other even more out of fear of being stalked like an animal. I don't see how anybody can think that is a good idea. General awareness and caution is all you need in my opinion. Once the item duping stops, and the ammo glitch is fixed and a real endgame is implemented I believe PvP action will subside significantly. Right now it's happening mainly because theres nothing else to do. You don't fix that by making people super heroes.
  10. drseptapus

    Day Z iOS App

    I am but a lowly intern doing mobile apps, but i'm down to help in any way.
  11. drseptapus

    Day Z iOS App

    Port it to Android and I'll happily download it. aaaaaanyway. This thread might be of some service. http://dayzmod.com/f...ou-have-an-api/ Edit: Important people gave their input starting at post #11.
  12. drseptapus

    Reducing Audible Range

    Not to sound like a dick or anything but guns are loud.
  13. drseptapus

    Sixth Sense

    A sixth sense is not realistic. You know why? Because people don't have a sixth sense. This is an incorrect response to the PvP issue. The only way PvP will ever be addressed (and Rocket has said this many times) is by the players themselves doing something about it. There will never be anything implemented that discourages one play style over another Rocket has been pretty clear about that.
  14. drseptapus

    Sixth Sense

    But i'm not Spiderman. This is going against the whole realism concept the game is based on.
  15. drseptapus

    Remove sniper rifles..more realistic...

    Sniper rifles should be super rare. Once the item dupe glitch gets fixed i'm sure we will see a lot less snipers. Also I would like to make the point that there is a difference between killing someone who has too much food in order to feed your starving family, and sociopathic murder. The latter is what has been happening mostly in this game and is really too bad. You snipers can yell about how headshoting people looking for beans and pepsi is "surviving in a zombie apocalypse" but you're just hurting the game. This game is the best attempt at that fantasy zombie game everybody has had and instead of embracing it and trying to help it turn into something that makes a mark on the industry you(no thought PvPers) are just killing for killings sake and turning people off of the game. This game is sold as a zombie apocalypse simulator, what people get instead is a shitty military sim mod where people they can't see headshot them for no reason.
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