Vincitti 0 Posted April 29, 2012 So a bit of a rant here - the last three times I've got to the northwest airport I've been killed by someone who spawns in on top of me or behind me. Players are getting into the habit of getting to the airport than hopping servers to get the loot there on every server and it causes all kinda of retarded scenarios where you get shot by someone who just magically appears near you or in a room you have just cleared.The most recent scenario was I went through the firehouse at the airport and cleared the tower only to go down two floors in the tower than back up to the top to find a bandit spraying me down with lead. I can't think of a fix besides maybe a spawn protection that prevents you from be shot or from shooting anyone for 20-30 seconds when you join a server.Has anyone else had this experience? Share this post Link to post Share on other sites
bonetopick 0 Posted April 29, 2012 I dunno he could have logged in just coincidentally. I was playing earlier and the server crashed while I was in the airfield then logged back in a couple minutes later and I logged in practically beside someone lol Share this post Link to post Share on other sites
Vincitti 0 Posted April 29, 2012 I dunno he could have logged in just coincidentally. I was playing earlier and the server crashed while I was in the airfield then logged back in a couple minutes later and I logged in practically beside someone lolThat's what I thought the first time, but myself and 2 clan members have seen a total of 6 people spawn in their building at that airport over the past 2 days. Share this post Link to post Share on other sites
SSG Izo 4 Posted April 29, 2012 This is why i think we need a notification on who you got killed by.Its should by no means be a "kill feed", it would just be a notification that the victim can see.. and if he so pleases, share with the rest of the server. Share this post Link to post Share on other sites
drakenof 9 Posted April 29, 2012 The ultimate fix is TO FUCKING DISPERSE / SPREAD THE ( INTERESTING ) LOOTS SPAWNPOINTS. And stop putting EVERYTHING to the airfields. It isn't that hard i swear Chernarus is big. Share this post Link to post Share on other sites
kzrts 3 Posted April 29, 2012 Yep right now the only place worth going for good stuff is the airfield and went there. Now people tends to recognize building where the good stuff is and just go there, hangars, barracks, firestation. This is just a matter of time before it kills the game. I guess mission and stuff should come soon (in beta maybe?). Share this post Link to post Share on other sites
gloopy 6 Posted April 29, 2012 Yeah I think it's an issue.This is still in alpha though so I'd expect the devs to be well aware of this kind of thing and probably have full intentions of fixing it. Share this post Link to post Share on other sites
Hesher (DayZ) 2 Posted April 29, 2012 I agree, the loot spawning should be much more random, you should be able to find an ak in some small remote village, rare but possible. things like people waiting for weapons to respawn or constantly going for same locations HAS NO BENEFIT to the game at all, not a realism, balance, fun, exploration, luck, surprise or secret aspect of the game.this should not make it out of alpha. Share this post Link to post Share on other sites
ledo1222 13 Posted April 29, 2012 Yep right now the only place worth going for good stuff is the airfield and went there. Now people tends to recognize building where the good stuff is and just go there' date=' hangars, barracks, firestation. This is just a matter of time before it kills the game. I guess mission and stuff should come soon (in beta maybe?).[/quote']How would a mission fix this? Make it even more scripted?!If i wanted a scripted mission i would go play any other ARMA:2 mod.All that needs to be done, is that spawning is completing random. like i can find a nvg in a cabin. I would understand some of the best Weapon's and equipment would be found at the air ports, there basically the only military buildings. But that just makes people server hop. A soultion would be:A: Make items spawn near or around BuildingsB: Make almost all buildings enterabulC: A new Map, with more urban centres but still retains the mass forest cherno offers. Share this post Link to post Share on other sites
orbital 10 Posted April 29, 2012 A soultion would be:A: Make items spawn near or around BuildingsB: Make almost all buildings enterabulC: A new Map' date=' with more urban centres but still retains the mass forest cherno offers.[/quote']A: Probably make things too hard to find, grass ect. Just randomize it more across the map.B: Not possible unless you create new buildings and add them ontop of the map (like cars)C: The map is fine, 40-99 players have plenty of land, IF loot is more randomized (ie. go to A) Share this post Link to post Share on other sites
bigmanshawn 0 Posted April 29, 2012 The solution I have proposed before is for any town/base a person connecting at those locations is moved out of the area a bit when they log in, unless they disconnected less than 5 minutes ago and are logging into the same server. This prevents people coming on from being off for a long time and suddenly appearing next to people who have just fought their way there. As well deals with server hoppers, but allows someone who put the effort in to get there but has net issues to come back to where they were. Share this post Link to post Share on other sites
Outsider (DayZ) 0 Posted April 30, 2012 Any reply from the admins? we need more random spawning weapons. Share this post Link to post Share on other sites
lt gunner 4 Posted April 30, 2012 I'd almost rather have it where characters are unique to servers. Most of us have our favorite servers we play on anyway. If players could be moved 100+ meters away from any building when spawning in, that would be ok... but I'd rather you just have to start new if you go to another server in order to prevent this kinda BS. Share this post Link to post Share on other sites
swayzesghost 14 Posted April 30, 2012 All loot should spawn randomly in this game. I don't care if it means that NVGs spawn inside a dog house. It's stupid to have all the good stuff be in one location which is already held down by a team of people almost 24/7 Share this post Link to post Share on other sites
drakenof 9 Posted April 30, 2012 Yup. The interesting loot spawning in max 2 places is shitty as fuck. Share this post Link to post Share on other sites