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I have started a thread on this (way back when) myself and commented on several subsequent threads thereafter, and the following is my interpretation of implementing this concept in a fair and semi-realistic manner.

1. It has to be as rare as NVG's if not more so.

2. It would be a backpack itself and have little capacity and I mean little like 4, this prevents everyone having one cause they can't carry loot and instead encourages group play where one guy is medic and protected, plus your less (just less, not completely) likely to be shot by a lone bandit cause you can't be carrying much for him to use and he won't have use for an item that resurrects OTHERS.

3. It would work only 5 minutes post death, during this time the injured player will have the option to sit it out or just give up and die with all in-game communications disabled cause your unconscious. Debatable addition, like with the bandit detection thing they tried maybe the fresh corpses could emit a weak heart beat for detection purposes until they actually die 5 minutes later, daytime should be fine but night-time could make it hard otherwise, again this is just an additional idea and with or without works fine.

4. To actually revive a player would also consume and need a blood pack and bandage (maybe 2?), cause starting a heart alone isn't enough to bring someone back to life, and should only bring back say 2000 blood back not full health, so player would still be hurt and need further meds, injuries would also carry over so if zombies got you, chance is legs would be broken and both morphine and painkillers needed.

5. During the process of reviving the player the medic himself like when your bandaging would be vulnerable and stuck in an animation (for 10 seconds or so), the defibs would produce a loud consistent noise so if zombies are around they will run toward the scene, about the range of a pistol shot should suffice, so for effective revivals you'll need a group of three or more.

These are my suggestions, and to those who simply deny ideas like this and not instead provide constructive criticism both for and against, making your case as to why not and what conditions you think would have to be met for the idea to actually be implemented, shame on you, that's what were here for, not merely to think it over once and just say no. Work together people, and we will see this game through into a masterpiece.

Edited by SgtSnug
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Not all of us are from english speaking countries. Quit acting like a bad school teacher and sod off.

The issue wasn't his grasp of the english language, it was him typing like an obnoxious little kid who just found out about the internet.

On topic:

Defibrillators as others have already said, on their own wouldn't help.

While i am not opposed to it's inclusion, I just don't see it being practical enough to make it worth the time to implement. I would support a system where upon losing all 12000 of your "blood" you don't die, you just go permanently unconcious and have the opportunity to respawn, but if somebody comes along with the proper medical supplies to fix you up like a blood bag, bandages, something to remove the bullets (if it's a bullet wound) AND a defibrillator to restart your heart, you could come back with something like 1000 blood or so.

A defibrillator on it's own would be out of place.

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The issue wasn't his grasp of the english language, it was him typing like an obnoxious little kid who just found out about the internet.

You are right, I take it back.

Had entirely forgotten the first post, just re-read it. Your comment was warranted.

EDIT:

Oh yeah, topic:

As long as tents are in, I think it will be a lot easier to just die and then go re-gear.

Edited by Max Planck
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The issue wasn't his grasp of the english language, it was him typing like an obnoxious little kid who just found out about the internet.

On topic:

Defibrillators as others have already said, on their own wouldn't help.

While i am not opposed to it's inclusion, I just don't see it being practical enough to make it worth the time to implement. I would support a system where upon losing all 12000 of your "blood" you don't die, you just go permanently unconcious and have the opportunity to respawn, but if somebody comes along with the proper medical supplies to fix you up like a blood bag, bandages, something to remove the bullets (if it's a bullet wound) AND a defibrillator to restart your heart, you could come back with something like 1000 blood or so.

A defibrillator on it's own would be out of place.

It's also a good use of defib.

Althrough it has much more sence

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