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Since 0.61 I've seen an increase in posts over on Reddit talking about and linking unofficially hosted servers and it's starting to give me some concern. Player numbers haven't hit the peaks they did for previous new builds and I wonder if these unofficial servers are exacerbating that problem, taking players out of the official pool as they (presumably? I've not and won't test myself) use non battleye/steam clients to connect to these servers and thus don't count towards the player totals.
There's a saying about "closing the stable door after the horse has bolted" that perhaps applies here? With the latest server files already out in the wild illicitly and leaked server hosts able to offer more functionality and control than officially hosted servers, is it perhaps time to open the discussion about when server files will be made available to those who operate within the rules?
Thank you in advance for your participation!
Moderators: I understand this discussion is skating on thin ice. If I've overstepped the bounds I'd appreciate if you'd advise how I can continue this discussion without actually breaching the rules or exacerbating the problem myself!
ZBot ( An experimental project. ) -> For any BattlEye rcon game supported!
Current version: 1.0.1
A Discord bot that can roam your Discord server and function as an RCON client for your BattlEye game servers.
Screenshots at the bottom.
What can it do?
Print all chats in different discord text channels in their respective colours ( Side, Vehicle, Global, ... ). (Tip: Print sidechat in a channel that everyone can read !) Execute RCON & Server commands to your arma server in the assigned Command channel. Protect these commands with an appropriate Discord Role. Reply to user commands when they type ingame. These replies can be printed ingame and in discord. ( eg: !admin -> Admins can be found on discord -> @Admin some asked for an admin ingame. ) Webpanel to configure your rcon-game servers. List players, admins & bans trough rcon commands. ( All BattleEye commands supported ). UPCOMING in next version: Schedule text commands for ingame/discord through the web panel. Future plans:
Support other types or RCON ( steam, minecraft,... ) Open for ideas. How to add it to my server?
Follow the flow of the site. It should be straightforward. Always remember to save a page if needed before navigating to another page!
Add the bot before or after you filled in all the info. ( The button on top ).
Always be sure the chosen roles and channel exist in your discord server! ( channel names are without the # )
Whenever you make changes in the config panel you need to reload the config of your server onto the bot.
This can be easily done by just typing in a channel:
!zbot reload This commands also refreshes your rcon instance if it would have stopped for some reason.
All rcon commands can be viewed in the assigned 'command' discord channel. List these commands by typing
!rcon All commands are prefixed with that aswell.
1 example for a global message by the bot:
!rcon say all Welcome you our server! All rcon commands:
# ZBot BattlEye RCON commands **All commands are prefixed with !rcon** ## Commands players List all players admins List all admins bans List all bans load scripts Reloads al BE scripts load events Reloads al BE events say all [text] Sends text to all users say [playerId] [text] Sends text to specific user id MaxPing [ping] Sets the maxping of the serve. kick [playerId] [reason] Kicks player (eg: kick 32 Language pls.) ban [playerId] [minutes] Bans online player (eg: ban 11 0 Duping) 0 = forever [reason] addBan [GUID|IP] Bans on/off player (eg: addBan 127.0.0.1 0 Duping) [minutes] [reason] removeBan [banId] Remove bans (eg: ban 11 ) version Display the BattlEye version update Check for a newer BattlEye version loadBans Reload Bans from bans.txt writeBans Rewrite Bans to bans.txt disconnect Disconnects the rcon exit Exits the whole rcon client ## Server Commands **All commands are prefixed with !rcon** #shutdown Shutdown the GAME server #lock Locks the GAME server #unlock Unlocks the GAME server #missions Stops current missions and goes to mission list #reassign Moves all players back into the lobby #userlist Displays the list of users on the server #kick [serverPlayerId] Kicks an online player #exec ban Bans an online player [serverPlayerId]
Please provide as much feedback as possible ! 1 mistake by myself can crash the whole bot. So if there are still use cases where it fails we can finetune it!
You can join our discord server to discuss or report bugs ( or the topics ).
Technical info about the bot.
Hosted in france on a good server. Coded in NodeJS ( Ecmascript 6 ). Modular build. Oauth2 authentications. The bot will be hosted by myself until we encounter any problems we can't solve that way.
If i ever stop hosting the bot i will release the sourcecode.
I might also release the sourcecode earlier. ( If i know you, you can ask me for access to the code).
Credits - Testers
MGT -> DB Edge of Sanity -> Tobias Solem Screenshots
Hello, Today I played on Experimental Branch, After joining server I have some issues with connexion with the server, "Receiving" in my inventory items. I suppose is due to Battleye Kick Player because when I see "Receiving" Player was kicked in the server after long minute ago i'm kick and server restart