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Kiro (DayZ)

Question to players complaining about getting killed

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Hi

As you all know there are a lot of threads from players who complain about PvP: "it's unfair to get killed when you just started, it's unfair to get killed for no reason, people shot first and ask question later, the shot-on-sight mentality is ruining the game" etc. etc. etc.

So my question is: why did you buy Arma 2? Why did you play DayZ in the first place? How did you find out about the game, what motivated you to buy Arma and dl the mod, and what did you think it was about before buying it?

Did you know it was full-pvp and that you could get shot at any time by anyone and lose everything? Was it clear enough on the websites where you looked for information about the game?

I think it's interesting to see how the information is freely available everywhere, on the forums, youtube, tons of website, and yet some players didn't know what they were going to experience in-game.

Edited by Kiro
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I always like the stories my friend told about all the damn helicopter terrorizing people did :lol:

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As a new player, I was expecting more interaction before being shot. As an example, I had a fire-axe and a few other tidbits, nothing really valuable. I was running around and was hiding upstairs in a house when I noticed a guy below, I used VOIP to let him know I wasn't a threat but then got out of sight. We ended up chatting and agreeing to searching for car parts. We continued to search around, but think there was sync issues as he was just running into a wall for me.

I continued on alone and was instantly killed from an unknown source. Having received no damage previously, I can only assume it was a player. Why would you kill an obvious newbie with nothing but an axe? Personally, I would have robbed me and left me to the zombies.

Overall, if people just want to kill others on sight, there's plenty of games for it. I think most people that picked up DayZ were hoping for a bit more interactive and involvement if you like, not far off an RP standard.

Just my 2 cents :D

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One of the requirements for the game is "balls", dont think a lot of people fulfil this.

As for the "newbie", it is very easy to throw a gun in ur backpack then sneakily pull it out when no one is looking and shoot, especially a rifle.

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why did you buy Arma 2?

So I could play DayZ.

Why did you play DayZ in the first place?

Because I love zombie games and a game about survival in this scenario sounded cool.

How did you findd out about the game?

/v/ threads.

what motivated you to buy Arma and dl the mod?

That was the reason I bought Arma in the first place.

and what did you think it was about before buying it?

Thought it was a zombie survival sim.

Did you know it was full-pvp and that you could get shot at any time by anyone and lose everything?

I thought there were "No-pvp" servers.

Was it clear enough on the websites where you looked for information about the game?

Yup. I just thought the community would be different I guess and that the major point of the game would be zombies instead of other players.

I also thought we would have more RP stuff instead of just "shoot everyone on sight".

Edited by Dickhat
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Well it's already RP, but what you mean is there should be something to stop people to kill each other. That's cops and a state.

IMO it could be possible to create a peaceful society in a full PvP environment if the map was really small, like the size of Chernogorsk. That way there would be few murders because there would be witnesses who would kill the criminal. But that would also be atrociously boring.

Edited by Kiro
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I just don't get the appeal of killing people on sight. What's the point? You camp in a building for 2 hours hoping to find someone then one-shot them before they're aware of anything? Seems like an activity for people that fail at COD games and want easy kills :D

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I bought the game after reading the concept of it on line. Thought how cool would this be , a game like the walking dead. I downloaed the game at night so when i jump on my first server it was night time. Sadly i did n't evan know how to turn on my flashlight. After i figured it out after a few deaths from zombies. I started to love the game. Don't get me wrong sometimes i want to pull my hair out. The first time i met up with another player was in Elektro. I had no weapons he did and shot me. I was thinking to myself ok ran in to a bandit my bad. Next spawn air strip next to Cherno, Didn't make it across the field died again. The stories go on on with me getting killed but thats half the fun I say. But as a new player I shoot on sight Don't care if they have a weapon or not you go by me, your going to die. The only thing i have to complain about are hackers when some one can spawn in with the best stuff in the game and I kill them just for them to spawn again by me and again they die. Then the third spawn They finally get lucky and shoot me. That pissed me off. That was up in Stary Sobor. Still People just need to play, learn the game, where the good loot spwan and DO NOT TRUST ANYONE

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Hi

As you all know there are a lot of thread from players who complain about PvP: "it's unfair to get killed when you just started, it's unfair to get killed for no reason, people shot first and ask question later, the shot-on-sight mentality is ruining the game" etc. etc. etc.

So my question is: why did you buy Arma 2? Why did you play DayZ in the first place? How did you findd out about the game, what motivated you to buy Arma and dl the mod, and what did you think it was about before buying it?

Did you know it was full-pvp and that you could get shot at any time by anyone and lose everything? Was it clear enough on the websites where you looked for information about the game?

I think it's interesting to see how the information is freely available everywhere, on the forums, youtube, tons of website, and yet some players didn't know what they were going to experience in-game.

This is absolutly halarious. You sound like complete twit.

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This is absolutly halarious. You sound like complete twit.

I agree you have my beans :D

This game wasn't always so PvP intensive, thus some videos on YouTube or other sites could have given people the wrong impression. The game was better at one time.

Edited by LT.Sacred

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Is your outlook on reality as doomed as it is in DayZ? The world is not full of monsters! :D

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Is your outlook on reality as doomed as it is in DayZ? The world is not full of monsters! :D

:(

-MONSTER

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I'm new. I play the mod for exactly what it is. I love it. A couple things I didn't expect though.

- A MUCH higher level of KOS by the survivor population than what I expected. I thought it would just be the real survivors up North doing this.

- Griefing by players who just sit on hillsides in known starting areas, sniping new and unarmed survivors for teh lulz. I would prefer they had the guts to come down and run & gun me down in the streets tbh. But w/e.

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I think it mirrors how things would be if it was real. Ok there probably wouldn't be people sitting on hills sniping people just for lulz, but I think there would be a complete break down in trust to the point were people would start shooting the hell out of each other in a lawless kill or be killed world.

Today, my first day in the game. I came a cross a player body in an abandoned industrial block. Heard the flies, saw the blood dripping down so went to investigate. Looted the guy and took his gun, rifle and everything else that was useful. Then from nowhere a guy comes up the stairs he see's me, he's armed and I smoke him in panic. I had no idea if he was going to shoot me, but the fact I didn't wait to find out meant I got to survive another day. Well another few minutes because I was snipped at the very same spot. I gather that because there was another player dead there, someone is sniping that spot. If he's doing it then going in for the loot, Fair dos.

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Why did you buy Arma 2?

Specifically to play DayZ.

Why did you play DayZ in the first place?

I wanted a unique FPS Zombie game that wasnt just "Shoot every zombie onscreen. I wanted Survival. And the multiplayer aspect really sold it.

How did you find out about the game?

From Kotaku.com

What motivated you to buy Arma and dl the mod, and what did you think it was about before buying it?

It's amazing how a mod could breath new life into an older game. I Thought this was a Zombie-themed Survival Simulator

Did you know it was full-pvp and that you could get shot at any time by anyone and lose everything?

Yup! However. I foolishly thought PvP would be Survival-related and not, "Let's play deathmatch!" (see link in sig)

Was it clear enough on the websites where you looked for information about the game?

No. It says "KILL BANDITS!" but there is no practical way to discern friendlies from bandits since the skin change "fix."

Edited by bbilbo1
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Yeah, naturally people come to DayZ for some totally different expectations than what it is.

Because:

1. The popular youtube videos (or online reviews) don't have videos about a game where you run for hours, scavenge some random crap, and then suddenly just drop dead because someone sniped you or shot you in the back. They have the 1 in 100 scenarios where the player makes a friend out of random encounter, survive a horde of zombies, and have some kind of epic ending that leads to their eventual death. In reality, there are 99 stories not worth telling for each of those epic ones.

2. Even the DayZ main page and video on it give a rather different impression of a "zombie survival" game where there might be some bandits around or some betrayal, but we all know what you are really trying to survive in the game. Its basically all the other players, not the zeds.

3. DayZ has already changed during the few months of its existence.

4. A lot of players are not going to go through the forums of some game they intend to get to thoroughly investigate what they are about to play. They rely on the reviews and the youtube videos to give an "accurate enough" representation of the game in general. And while that might work for most linear and scripted games, it won't for a sandbox game like DayZ.

All that being said... DayZ certainly wasn't quite like I expected it to be when I got into it, but regardless, I liked it, despite the flaws. But I can totally understand why some others might feel that the game did not live to their expectations.

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Is your outlook on reality as doomed as it is in DayZ? The world is not full of monsters! :D

No its worse its full of humans...

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There is no question that alot of ppl play this game for the pvp and the trill of the kill, But everyone here also has to admit that there are alot of players that just want to try and survive and work together. Personaly I think the game should have both PVP and PVE servers to support both sides and then i think the game will grow a whole lot more for everyone, and no one can wine about anything because you choose the server! :)

Edited by truecharvey

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I just don't get what players expect with " survival" game where both zombies and survivors are your enemy......of course people will kill...you are a living treasure chest of goods (or atleast bandages)

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I thought DayZ would offer me something different than other FPS "with zombies inside": a survival experience where the stake is to struggle against the elements and, possibly, other players in the search for resources. A game where managing inventory and planning routes would be more important than shooting skills. A game where players would trade water against medikit, or ammunition against a map. I thought firearms would be used wisely: when the situation is desperate indeed and that firepower is the last option to save my life for the next day.

Unfortunately, as it is now, too many players take DayZ as another FPS. They don't care about your equipment, they don't care if you are a friend or not, they just shoot, for fun.

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I got arma to play Dayz with friends, im not a shoot on sight person myself im more into the survival side of the game, but seems like a lot of players want death match with zombies...hope the end product moves away from that.

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Just updating Arma 2 so I can download the mod after buying the game a couple hours ago, excited since I've been watching videos religiously for over a week now.

I'd say the biggest problem is how readily available ranged weapons and ammunition are. In a real survival situation, it'd be EXTREMELY difficult to get ahold of a gun unless you already owned one or lived around people who did and died before they could use them but the biggest problem is ammunition.

People shoot others so freely because they know they can just walk up the road and loot more ammo within 5-10 minutes of using it all up. If it was a real situation, shooting would be a last resort to conserve ammo and people would rely much more on melee weapons for dealing with other survivors especially, and possibly zombies as well.

That people can walk around so easily with weapons/ammo that kill instantly from a distance without warning is what causes all the distrust. If more of the ratio of weapons went to melee over ranged that didn't kill as quickly, there'd be more friendly encounters I'm sure because you'd also want help taking on zombies if all you had is an axe or baseball bat or something and wouldn't need to worry at all about being attacked until the person was right ontop of you.

You'd be relying more on your smarts and planning and sneakiness to survive over run and gunning.

So for more realism I'd suggest less ammo spawns, but I doubt that'd happen. Servers with less frequent spawns, less ammo, more melee weapons and such would be amazing. They really need more melee weapons.

Edited by BananaMartyr

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