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tank77

need the ability to give yourself a blood transfusion

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There should be more things you can't do alone so people will see that living alone in an apocalype is way harder than in groups. Like splinting a fracture or move when you get really sick and need antibiotics...you name it. Only the touchest will be able to give themselves first aid...it's not like in the rambo movies where you just put gun propellant into your wound and ignite it ;p

That would be more realistic. Or atleast make it so it takes a lot longer to fix yourself up. Bear in mind though day to day survival when alone makes is already harder than being in a group.

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What's this gto to do with the discussion at hand? I can give examples where shooting is totally unnecessary, but it doesn't alter the fact that the current system of blood transfusions do not foster cooperation.

Umm, read the response you got from Dez? That's what it has to do with. You know, the discussion you were having.

You aren't being forced to play with other people, and there are other ways to get back blood if you want to be a loner. Bloodbags are the first in a long line of future mechanics that will promote cooperation. Why do they promote cooperation? Because cooperation is how things get done. You think your life is hard, imagine if there was nobody farming your grains, making your power, protecting you from crime, or piping you fresh water. I think you underestimate how much you need other people to do anything in life (This game is trying to replicate what it would be like in a zombie apocalypse, with as much fun added in as possible without ruining it.)

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Bloodbags are the first in a long line of future mechanics that will promote cooperation. Why do they promote cooperation?

i still cant get why blood transfusion? there is no limitation irl that prevents you to make it on your own. would be more logical if fixing bones was

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we do not need to add another mechanic that takes away from cooperative play,

living as a solo bandit, you are faced with the dilemma of if you get shot or hurt... you cannot give yourself a transfusion... you are simply going to have to keep eating cooked meat for that 800 blood bonus until you are healed...

if anything, we need to add more mechanics to the game (after bugs have been addressed to) that encourage cooperation

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No. Much like epi, it makes sense that someone else transfuses you. Transfusion, in real life, is not something you can do on your own.

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When the zombie apocalypse comes 99% of people will not shoot on sight. Until the game addresses that the blood transfusion will continue to be a penalty to lone survivors as the game in it's current form does not promote teamplay from within. ( and by that I exclude pre organised clans/friends as thats not entirely in the ethos of the game). Perhaps I have this game down wrong and it's just another shooter, in which case I wish the devs would just say so.

"When the zombie apocalypse comes..."

Not going to ever happen. Know why? The theory is based off an old horror movie.

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"When the zombie apocalypse comes..."

Not going to ever happen. Know why? The theory is based off an old horror movie.

Never know that. The most common thought possibility is a virus spread by contamination, or medicinal experimentation that could eat away at the human brain, causing crazed and unnatural behaviour. No not the classic zombie horror of "brrrraaaiiiinnnsss" but something that, if it became wide spread, would result in the masses running around the street rampant, smashing things, killing fellow human beings without truly knowing what they were doing. The loss of human emotion through drug/infection is and always will be a possibility. I know it may seem like some crazy "I Am Legend" esque idea, but anything you say will "never" happen, is a stupid assumption.

100 years ago we "never" would have been able to get off this planet. 1000 years ago the earth "never" would have been rotating around a star. Things change as technology and humans evolve and develop.

And to people complaining that the blood bags do not promote cooperation, and thus should be made solo, i say are you kidding? How don't they promote cooperation. I roll with a few friends, we always have 1 blood bag each, and 1 guy with a few more acting as a kind of medic (normally the most/least well armed). It helps a lot to be able to instant heal your friends. But if solo's could do this, bandits would camp out for days aha. Think about it? Unless they were dumb enough to give you a one shot kill, they can just stuff their bag with foods, drinks, and blood bags, and live through everything being able to instant heal themselves. Not too mention its not realistic.

Blood bags are team based, if you think thats unfair, i suggest, once again, you go and kill a cow. You will be surprised that you can, as a solo kid, half heal yourself with 1 animal kill. Its not hard, it doesnt take long, and its possible solo. If you wanna play solo, you have to sacrifice the ability of working with other players, or maybe... go find a player to help you out? Just make sure not to KoS.

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Umm, read the response you got from Dez? That's what it has to do with. You know, the discussion you were having.

You aren't being forced to play with other people, and there are other ways to get back blood if you want to be a loner. Bloodbags are the first in a long line of future mechanics that will promote cooperation. Why do they promote cooperation? Because cooperation is how things get done. You think your life is hard, imagine if there was nobody farming your grains, making your power, protecting you from crime, or piping you fresh water. I think you underestimate how much you need other people to do anything in life (This game is trying to replicate what it would be like in a zombie apocalypse, with as much fun added in as possible without ruining it.)

It's fine. There are many many more reasons and with far stonrger arguments that promote team play.

I have no problem with it being like this, contrary to what you think, but please don't tell me it encourages team play, because that really is a fallacy.

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Never know that. The most common thought possibility is a virus spread by contamination, or medicinal experimentation that could eat away at the human brain, causing crazed and unnatural behaviour. No not the classic zombie horror of "brrrraaaiiiinnnsss" but something that, if it became wide spread, would result in the masses running around the street rampant, smashing things, killing fellow human beings without truly knowing what they were doing. The loss of human emotion through drug/infection is and always will be a possibility. I know it may seem like some crazy "I Am Legend" esque idea, but anything you say will "never" happen, is a stupid assumption.

100 years ago we "never" would have been able to get off this planet. 1000 years ago the earth "never" would have been rotating around a star. Things change as technology and humans evolve and develop.

And to people complaining that the blood bags do not promote cooperation, and thus should be made solo, i say are you kidding? How don't they promote cooperation. I roll with a few friends, we always have 1 blood bag each, and 1 guy with a few more acting as a kind of medic (normally the most/least well armed). It helps a lot to be able to instant heal your friends. But if solo's could do this, bandits would camp out for days aha. Think about it? Unless they were dumb enough to give you a one shot kill, they can just stuff their bag with foods, drinks, and blood bags, and live through everything being able to instant heal themselves. Not too mention its not realistic.

Blood bags are team based, if you think thats unfair, i suggest, once again, you go and kill a cow. You will be surprised that you can, as a solo kid, half heal yourself with 1 animal kill. Its not hard, it doesnt take long, and its possible solo. If you wanna play solo, you have to sacrifice the ability of working with other players, or maybe... go find a player to help you out? Just make sure not to KoS.

Yeah it's called cooked meat. The soloers blood bag. Makes the blood transfusion mostly irrelevant.

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