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' pid='34344' dateline='1337377427']

More like whinehammer' date=' amirite? ;) jk. jk.

I think the real question is: do you think society will become anything less in the event of a real life zombie outbreak? In real life, I'm going to be spawn camping the hell out of newbs... if only for their precious beans...

[/quote']

id like to see this rl spawn. and what makes you think a zombie outbreak would be any different then any other place in time? ww1, ww2,? in rl banding together is the norm. and single renegades that shoot first are dealt with in ways that this mod doesn't account for. your idea is half baked. and naive at the very least. im saying with some work this mod would be good as of now its only for kids.


Hmm... Don't think we're equating organized war to an apocalypse. I think I'd go with riots instead. think about the LA Riots. I mean there were even firefighters being shot at there. No way man, in real life, you only trust the people you know.

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As for the whole killing people without talking, I think people are viewing this as a coop game more than others.

People that want to be a lone wolf, or even in a small group, will most likely consider other players to be enemies, or potential enemies.

In regular ARMA, do you ask questions before shooting an enemy?

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I'm a new player, never played Arma before, and I've yet to murder a single person. I took the time to learn the game, thanks to Arma vets who gave me tips a long the way. I'm not sure how an Arma vet would complain about being killed / camped/ or whatever. Like I said, I'm a total noobie, and I survive for hours/days at a time. I stick to myself, and play smart, and have a great time.

So please, don't try to categorize all new players as CoD kiddies. I don't play CoD or BF3, and never will. I do however love the idea of a sandbox game, that allows me, and everyone else, to play the game their own way, and create their own stories. That's what is so great about this game/mod. Most games these days are themeparks, with forced stories, and walls in every direction. They assume that people have no imagination, so they try to create artificial stories and plot lines.

Arma2 Day Z is a breath of fresh air in an industry that treats its customers like children with no imaginations. I take my hat off to Rocket and everyone else who has helped to develop this game/mod... and hope that they continue with their vision of a game that allows its players to create their own stories.

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This thread is extremely stupid, this is a mod and has nothing to do with Arma 2 or the Arma 2 community aside from using the game to run on; it's a completely different game and community.

What you are trying to say basically is the Half-Life community is the same as the Counter-Strike community which is completely ridiculous. If you do not like the people who play this mod then stay away from them and it, it's really that simple.

"irritate the existing community"

What existing community? Like I said the DayZ community is the DayZ community, they have nothing to do with Arma 2 so your entire point is void. All of these people have the same exact rights that you do to be here and no amount of you whining is going to change that.

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This thread is extremely stupid' date=' this is a mod and has nothing to do with Arma 2 or the Arma 2 community aside from using the game to run on; it's a completely different game and community.

What you are trying to say basically is the Half-Life community is the same as the Counter-Strike community which is completely ridiculous. If you do not like the people who play this mod then stay away from them and it, it's really that simple.

[b']"irritate the existing community"

What existing community? Like I said the DayZ community is the DayZ community, they have nothing to do with Arma 2 so your entire point is void. All of these people have the same exact rights that you do to be here and no amount of you whining is going to change that.

They do get into, and ruin, public non-DayZ servers.

Just then I was TRYING to play a game of Insurgency, I was killed 10 times; 8 of those were teamkillings and 5 of those were satchels placed at base waiting for people to spawn and to just ruin the whole experience for everyone playing it as the mission was intended.

Last night they were also trying to ruin a game of Domination, but that server had an admin online and kicked them.

I am probably going to have to join a squad to be able to play normally now :(

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@OP: I'm sorry to hear you haven't gotten any enjoyment out of DayZ the way so many of us have. I've been playing since OPF, loving it since day one.

Most of the guys in our group have never played any other arma mods or missions. It's just only a few days since i showed them Xenos "Domination" and most of them loved it. :)

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I've played the series since OpFp and love DayZ.

Yes, right now, the public Arma 2 servers are a little... green. But give it time. All this will do is introduce more players who will eventually become as big fans of MilSims as us. :)

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If I'm reading the stats on the front page correctly, currently only 1 out of every 10 players is a bandit. There have been 100k murders and 60k bandits killed. Almost 9 million zombies killed.

Those numbers tell me there aren't many bandits, the bandits that do exist aren't even murdering on a 2:1 ratio, and with the total numbers of zombies killed I'm guessing quite a bit of coop play as well.

I must be playing on different servers than all the Arma vets because I'm just not seeing the problems. On every 50 player server there is usually one jackass in global chat constantly doing commands and maybe one idiot on with his mic on sounding like a moron, but there are usually 48 or so other players doing it right.

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LETS BAN ALL TEH NEW PPLZ!!!11

Pfft

WildGunsTomcat complaining about too many childish trolls?

I don't know what rock you've been hiding under the last 10 years.

Welcome to the internet BRO. Accept it and move on.

Remember people were ENCOURAGED to make their own story, just because their story isn't the same as yours doesn't mean they are ruining your "Holier than Thou" community.

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If I'm reading the stats on the front page correctly' date=' currently only 1 out of every 10 players is a bandit. There have been 100k murders and 60k bandits killed. Almost 9 million zombies killed.

Those numbers tell me there aren't many bandits, the bandits that do exist aren't even murdering on a 2:1 ratio, and with the total numbers of zombies killed I'm guessing quite a bit of coop play as well.

I must be playing on different servers than all the Arma vets because I'm just not seeing the problems. On every 50 player server there is usually one jackass in global chat constantly doing commands and maybe one idiot on with his mic on sounding like a moron, but there are usually 48 or so other players doing it right.

[/quote']

A million times this.

I have run across ONE group that just fired on me even though I announced friendly. Admittedly I ran up right next to them, but I didn't have much to lose and I didn't really care.

The rest of the time, the people I encounter are wary, but rarely fire or kill just for fun. They still point their guns at you, but why wouldn't they?

If you have a server where you're getting spawn camped by bandits, then move servers. Soon enough the bad bandits will have nobody left to shoot.

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As a new player I resent that. Ive done nothing but kill bandits, except for my teammate once but he ran infront of me during a firefight.

dont tar everyone with the same brush, or you might get tarred as a stuck up c**t..


Just being honest Rocket' date=' but the majority of new people I have seen in the game have been assholes.

[/quote']

Please see:

http://www.neo-philosophy.com/LogicWeek3.html

Just because OP is saying that this mod is bringing in a bunch of trolls' date=' doesn't mean that we don't appreciate what you're trying to do

[/quote']

And:

http://en.wikipedia.org/wiki/Hasty_generalization

It's just going to take time to weed out the retards.

If there is one thing I can't stand' date=' its people who make wild generalizations about "new people" or people who are different, maybe have a different culture and language, simply because they "don't like it".

You say the previous community were "elitist, snobby assholes" but the new community are "exceptionally trollish assholes". Based on nothing but your own experiences, treating those experiences as an absolute fact of the whole.

Given the accusations that you seem to smash out to nebulous groups of people, I'm not surprised you get a hostile response. I developed an instant dislike for you rather quickly. Please move along sir!

[/quote']

Hear, Hear.

The old crew were stuffy old elitists, if you didnt know every keybind you were out.

the new are all gank on sight CoD trolls..

Just what does it take to make you happy?

This is a game, where real people play a real part... morality.. and other such factors DO come into it. sadly in a situation like this.. I imagine that for the most part people would be out for themselves.

If some nasty dude came across you with a lovely rifle, and tons of food/water, and he had nothing but a pistol? you really think he isnt waiting for you to turn your back? gimme a break, people suck irl. and ingame. its realisitic. thats all.

that being said, the skillcap/difficulty in this game, means that the 'cod kiddies' you say, wont be around long. esp not after 1.5.8 when skilled players will just run circles around them without fear of zombie rape

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I think it's ridiculous to see ArmA II vets criticising DayZ players for bringing ArmA into some kind of disrepute. Listen, I don't hold any love for the Bandit mentality in DayZ, but I have to confess that in all the time I've been playing DayZ I've never once (so far) been trolled by a Bandit. I guess it's just down to the expectation of the mod you take with you into the experience. Before I go into every session of DayZ I accept that I might be killed by an unseen assassin, despite my best attempts to avoid such a fate. This is the nature of DayZ: shit happens.

I don't see any possible way DayZ can or will ever harm the ArmA brand or the proud and accomplished followers that game has attracted over the years. The two games stand well apart, united only by their shared technology. If there are a few morons (and there are) straying into ArmA II as result of getting into DayZ, I'd expect the ArmA II community to react appropriately, with the maturity born of years of experience.

From what I can tell, it takes genuine skill and dedication to become a seasoned ArmA II pro - most DayZ players struggling to get to grips with ArmA II's nebulous command systems will very quickly bail out and the ArmA community will absolutely sail on regardless, unharmed if a little irritated with this temporary intrusion.

Both DayZ and ArmA communities need to respect each other. We live in the same neighbourhood, tech-wise, but we each play very different games.

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' pid='34292' dateline='1337376579']

... Its just not enjoyable for most arma2 fans. Its really the nastiest most childish ...

I've been playing OFP series since 2001. PVP and Coop and I can say that I love DayZ! It shows what a great game ArmA 2 is.

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' pid='34292' dateline='1337376579']

I think the people playing this mod are mostly nasty mean people. No tactics no team play just spawn kill spawn kill repeat. Ive played OFP Arma and Arma2 and Ive been playing dayz for a while. Its just not enjoyable for most arma2 fans. Its really the nastiest most childish people Ive ever encountered.

If this mod doesn't do something to make these people leave the community' date=' they will achieve the goal they are setting for themselves- to irritate the existing community so bad they stop playing the game all together.

Its the same with any fps game. These "people" find any trick to make it unpleasant to others. they don't care about score, tactics immersion, anything.[/quote']

This is so retarded. I'm a long time player of ofp, arma and arma 2 and this is just silly. The whole thing about arma is there's so many scenarios and you need to adapt to them all.

Personally, i've never felt as in serious danger as when playing this mod. Purely because the assholes ingame exist. They actually add to the game.

Being hunted and griefed is a part of the experience. You need to keep your wits about you to survive, which is more than I can say for any other so-called "survival" game.

If you're used to playing co-op and fighting arma's AI i can totally understand that this gamemode would come as a shock, but i gotta say, this thread really does read as if you're just pissed off that people killed you, and looking for some higher authority or moral superiority to appeal to by citing how you're such a legitimate long-time arma player.... Plenty of the other people here are too, don't even try that.

Stop trusting randoms and gather together with friends. It's a fucking brutal world out there.

Or you could stop playing. It's not like this is replacing arma in any way. It's getting bohemia more funding to make arma 3 even better. You really have nothing to complain about, and nobody's forcing you to play.

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I see it positive. A whole lot of people bought ArmA 2 CO in the Steam store, that's all money that flow to BIS so they can improve ArmA 3, maybe create even more content. Basically, it's just good for BIS and for more ArmA in the future. I'm honest, I don't play online, I only play Coop with friends. But in case you wanna keep noobs out just password-secure the server, I don't see a problem there. Green or not, I think a fresh wave of players is something good for this game.

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I agree with rocket on this on, albeit with one massive BUT .... you say you want it to go mainstream yet I hope to God you don't mean become just another copy and paste fps like CoD or BF have become. That is what sells in the mainstream, as it is quick drop in/drop out play with massive K/D ratios possible within minutes thanks to the bonuses for Kill Streaks.

I love how Arma 2 and OA have both suddenly sprung to the top of the Steam Top Sellers list, and have texted many friends to let them know these things, but at the same time I would cry huge, wet tears of depression if Arma 3 or the next Day Z mod shipped with "KILL Co-o-o-o-mbo bonuses" or noobtube players who bunny hop all over the map whilst spamming "lololololololololzzors".

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Shame on all of you who are complaining about new players. Seriously. Shame on you and your entitlement. For how long have we' date=' the ArmA2 community, been asking for some mainstream attention? For how long have we moaned that CoD and BF get all the glory, and we're on the sidelines? They are giving us that attention now. And I mean, if you don't want it... fine - that is probably better for me personally because people will think this is all me. But what I have been at pains to do is to make this the ArmA communities chance to shine. And at every turn I see some of these posts. And I shake my head...

Yes. New people bring new cultures, new problems, lack of understanding. But they bring new revenue, new ideas, new life, new volunteers, new tactics,...

I'm just... I'm lost for words. I have seen these threads on other places, but to see such a thread here on the DayZ forums breaks my heart. I hope that you wake up and realize this is our chance to show people what ArmA2 can do. To take it mainstream. Or are you quite happy with the scraps of the sideline? Do you realize how difficult it is for developers like BIS as technology development costs increase?

You moan about having no friends to play with, then when you get friends you don't want to share your toys.

Grow up.

[/quote']

I'm not sure if it's exactly that 100%, as I know a lot of us just tend to dislike the people who are being attracted to the mod, the instant gratification ADHD crowd who needs monster kills, and achievements for turning their monitor on. Do they last very long? In most cases no. Mostly they get on, die a few times, say how much the mod sucks and disconnect and we never hear from them again. Then there's the entitled (god I hate this word, it's been run into the ground) ones who feel that because the game doesn't play the way they desire, it should be changed. Now normally that wouldn't be a big deal, but when you have this much traffic that few multiplies and you have the general whiny populace that tries to casual the whole experience down.

Way back when there was only a handful of servers (I think I started playing when there were 4-6), the community was much more like-minded which is why you're seeing a lot more of this clash come about. It's not so much that we HATE seeing new blood into the mod, or that we never want to see BI get the recognition they deserve, it's just that some of us firmly believe that the reason BI is such a great developer, and listens to their fanbase, is because of their relatively unknown status. The fear comes from the fact that, let's say, your mod is made DLC for ArmA 3, a huge influx of income hits BI and suddenly they are just a major player in the shooter business as Infinity Ward/Treyarch. That's generally when developers stop thinking with their brains/hearts and start thinking with $$$

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I'm an old ARMA2 player who LOVE the ARMA engine/game concept but sadly don't like the 100% militaristic aspect of things. I tried, joined a military clan and I lasted about 2 hours before I told my officers to basically go fuck themselves (bit like what I did in real life when I think about it).

With DayZ however, I get to enjoy the engine I love (while I loathe FPS games usually) and content I also appreciate (what's better than the apocalypse right?).

Of course, out of all the new players, you'll get some morons who are only here to ruin everything for others, but overall I think you'll get more people like me, loving the hardcore and here for the mod itself and the immersion it brings. How many stay for the long haul though, that's yet to be seen.

That said, currently, many factors & bugs hinder a true assessment of how the players are handling things, with the biggest one being directcom voicechat not being 100% reliable. Personally this is the ONLY thing I'm in dire need of to continue test this alpha mod because as it is now, since I play 100% immersion, I have absolutely NO WAY to make contact with others since I don't even know if they can hear me. Of course this has nothing to do with Rocket and DayZ, but with ARMA2 itself.

So don't spit on the new guys, just...take all the shit in for now, see how it goes and be glad BiS is getting some much needed attention in the middle of the stupid pew pew bang bang games out there. This is niche but we need that niche to live on, and money coming their way is good money, no matter what. Without it, BiS might need to leave the niche and go casual, which would doom us all :)

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I've played this game for a long time now. While me and my friends have never played in a large clan environment fighting as a battalion with dedicated player roles, We have made our own games using mods people have made such as creationism. We've made a last stand game where we earn money through waves and built up out defenses against ever growing enemy AI, we've started from crashed helicopters trying to out run A Spatnaz squad in a hind to reach the coast and escape. We've started as British soldiers in the desert with pistols and have to raid enemey patrols for Lee Enfields and AKs so we could attack larger forces to get bigger weapons to attack weapon convoys.

My friend has provided our little with squad with hundreds of hours of game play. We love this mod, why? because there are players hunting us! Even if we are just interested in just survival everything is a tactical decision because even just popping out of the forest to look at a town through binocs my result in a bullet through the lens and eye. Its exciting! We've got tactics, other players have tactics and we have to adapt, survive and then die.

These new guys only add to the game. the experience and how you play.

Variety is the spice of live!

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Let's just hope the noobs discover the other great mods as well.

Project Reality, ACE, Invasion 44, Unsung mod, Hell in the Pacific,... + tons of maps and addons

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I have encountered mostly friendly people, and have only died to bandits a few times. It more sounds like you need to get the hell out of major cities.

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This thread is simply a whinethread from some long term arma 2 player who thinks his opinion is more worth then others. Im also a long term Arma2 player and i think DayZ is the best thing that happened to arma 2 since it got released. New players, pls dont listen to this idiot. He prolly is just jelly because his own mod didnt get any attention.

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Let's just hope the noobs discover the other great mods as well.

Project Reality' date=' ACE, Invasion 44, Unsung mod, Hell in the Pacific,... + tons of maps and addons

[/quote']

I'd like to know more about these and any other ArmA II mods that are well-regarded. I've been to the Armaholic site http://www.armaholic.com/index.php (highly recommended) but it's difficult to know which mods/addons/missions, etc are considered well worth checking out...

BTW, from what I can see, the guys at Armaholic have been generally very supportive of DayZ and what it is doing to rejuvenate the ArmA scene.

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