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mynameismonkey

Suggestion: Remove Death Messages

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Unless the death occurred within ~100m of your location or whatever the direct comms range is, I suggest removing the map-wide death notice. Part of the experience is not knowing who or what is around the corner, I don't see why in a game that has already removed server chat we need to get global death messages. If I can't see/hear/RP knowing the death occurred, I'd prefer to not know about it.

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Engine allows either on or off.

Or scripted.

But beeing able to "see the kill" is against your suggestion. Of course you can see the target drop but is he really dead or is he really dead?

Edited by Enforcer

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Engine allows either on or off.

Or scripted.

But beeing able to "see the kill" is against your suggestion. Of course you can see the target drop but is he really dead or is he really dead?

I don't disagree, I'd prefer no message at all, but thought I'd throw a bone to those who want something within visual/direct comms distance.

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