-
Content Count
77 -
Joined
-
Last visited
Community Reputation
25 NeutralAbout mynameismonkey
-
Rank
Helicopter Hunter
Profile Information
-
Gender
Not Telling
-
Question from Gaming magazine: Why is permadeath fascination
mynameismonkey replied to Lord_Darkmoon's topic in DayZ Mod General Discussion
Many DayZ gamers such as myself came up the hard way on arcade games. When you played an arcade game, it cost real money. For me, 10p. For others, a quarter. When you died, you were out that money. To continue playing, you needed more money. Death was death. Game over. Some games would let you continue for another coin, but the very essence of arcade gaming was how far you could get on one credit. Then along came PC gaming. Less twitch, more mental. No more coins. So games developed ways of hurting us. Ultima Online is a classic example of a game that when you died, you were dead. Some guy would come by and steal everything from your corpse. I used to leave trapped pouches in my bags so the first couple of looters would die. Gear was gear. Utility. Lost a sword? Buy or make another one. WoW came along. No death. Just a straight up pure exchange of money and time in return for virtual goods. Not good at it? Don't worry, just keep going again, you won't lose anything. Ever since, this has become the rule, and consequences have become the exception. Many of us yearn for real challenge. DayZ gave us this in a way we hadn't seen in a while. Sure, EVE has it to a degree, but in a RPG-ish shooter? My first couple of weeks in DayZ I had no idea there was daylight. I only played late night after work and family, so I only ever saw dark servers. I spent two weeks crawling around on my belly scared shitless. Each time I made a new discovery, or got a little farther. Each time I improved on my previous attempt. Just like those old arcades. Each credit was a new life with nothing to start with, just my wits and patience. Out of the blue I'm supplied with NPCs that can actually kill me, and a human element that is both deadly competition and hilarious, joyful community. And it brings gaming back to its roots and it's most famous words. GAME. OVER. Deal with it. -
Should we remove barbed wire in the next update
mynameismonkey replied to mattlightfoot's topic in Mod Announcements & Info
No (but make infected observe it as a boundary) -
Close range aiming is screwed up.
mynameismonkey replied to Securion's topic in DayZ Mod General Discussion
Like here? http://www.mmorpg.com/discussion2.cfm/post/3127869#3127869 -
1.7.3 - Lets Wipe the Hive
mynameismonkey replied to ChernoPTA's topic in DayZ Mod General Discussion
Do it. Every month. -
Confirming restriction #87 for all people on our server.
-
We've definitely been over 10. Our highest hoard was Ural Honey Badger, V3S, two party buses, yellow hatchback gypsy cab, red sedan clown car, two dirt bikes, four bikes, three ATVs, minivan rape van, 1 hilux, some boats and two tractors, all at the same time for over a week. We had the grey car up but not at the same time as the red car, and we've had three tractors up at the same time also. We're still trying to pin down a cap, but so far I'm not seeing it. Edit: for reference, roughly 12 players vehicle searching one server for about 10 days to get that fleet together.
-
Full release - Map discussion
mynameismonkey replied to boxman80's topic in DayZ Mod General Discussion
South Wales would make a great map IMO, lots of terrain variation in a small area. I would like to see three or four maps, but each would require a different character. So a server running Map A can accept my current Map A character, but Map B I have to creae a new character, which can then play on any Map B server. Make sense? That way we can have Chernarus, something a bit more urban for the CoD kids, maybe something desert-y, and South Wales. I like South Wales as the road signs will be hilarious, guaranteed sheep population, and caves. I can haz caves? -
Helicopter spawn after server restart
mynameismonkey replied to borderkeeper's topic in DayZ Mod Troubleshooting
We too have a helicopter that on restart jumped back 20m and is sitting in the water on the sea floor. Getting in causes explosion. How do we get this thing to respawn? -
Not sure if this helps, but I just changed my player name to Gramps, I urge my fellow survivors to do the same.
-
word written with bushes "easter egg"
mynameismonkey replied to Buffjesus's topic in DayZ Mod General Discussion
Needs more gamma -
Does the see through bushes exploit still work...
mynameismonkey replied to ericdude88's topic in DayZ Mod General Discussion
As I read it, you pushed deep into the bush but not moving much, when something startled you making you end quickly. Is that right? -
Ultimate Solution to Hackers
mynameismonkey replied to Joe_Blow's topic in DayZ Mod General Discussion
What exactly is the difference between (1) and (2)? Heretofore. -
Da iawn bach, da iawn.
-
Goats Eat EVERYTHING
mynameismonkey replied to mynameismonkey's topic in DayZ Mod General Discussion
Please try to be respectful of cultures you may not be conversant with. Thanks. -
Two weapons from a barn with no ammo
mynameismonkey replied to rushcrush's topic in DayZ Mod General Discussion
Do you mean "herd"?