nobody 31 Posted July 13, 2012 (edited) (My english is poor, hope you understand)Hi, I was thinking about too much safe woods...i dont like total safe woods, and there was a lot of suggestion to add wild wolfs,dogsWhat about just make boars danger and angry, if the boar will be alone, thats okay, but if the boar has youngs, will be angry and if you will get too close to the boar like 8 meters, the boar will attackthis will make a little more danger woods and you wont be 100% sure, you are in safe Edited July 13, 2012 by Ladas325 Share this post Link to post Share on other sites
Lady Kyrah 1110 Posted July 13, 2012 From a realism standpoint, most animals tend to run AWAY from humans if they aren't defending their babies.From a gameplay standpoint, what are you hoping to achieve by making the forests more dangerous.What is the benefit in that, the behavioral change that you want to push on the players? Share this post Link to post Share on other sites
Dazed 80 Posted July 13, 2012 If you are forced to kill a boar/wolf then it could give away your position to other players. Nature is a dangerous place, their does need to be wild animals. This'll make forest fights more common since people will know they have an enemy close by. Share this post Link to post Share on other sites
vinss 21 Posted July 13, 2012 +1Been sugested many times before...Boars are dangerous animals, can seriously hurt human with thair tusks. They are teritorial and might attack, especially if they are wounded and threatened. Eaven more when they defend their young ones as Kyrah said Share this post Link to post Share on other sites
_Profile_Shame 37 Posted July 13, 2012 Having an element of danger beyond finding other survivors in the forest would be great, animals are a logical choiceeven one dangerous animal roaming around would be enough to always be on your toes Share this post Link to post Share on other sites