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benw

If it is a real zombie Apocalypse...

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how can you make fun for yourself, for everybody?

I noticed dayz is lacking of fun elements, how can we create it?

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We're gonna need hats.

Lots of hats.

It comes with the F2P game-type. rocket better learn, or he'll never compete.

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troll or...?

Maybe I don't understand the question.

DayZ is a video game, a mod for a video game no less, and games are meant to be enjoyed. Currently, the only fun is mass killing and acting like frat boys.

So how do we make DayZ fun for the actual gamers? Simply put, not yet. Maybe in the future we can have positions and defenses that negate zombie spawning, making camps and cities habitable, but at the moment the mainstream audience is too busy playing "Killtacular" to bother thinking up new ideas.

First we fix that by changing the mentality players go into DayZ with, which is only possible by altering the internet collective. After that, people won't shoot the moment they see a player (don't throw that 7.6% at me, it's a botched statistic) and we can get some interaction outside of clans. After that, the fun will begin to practically create itself, with groups dynamically deciding who to trust and avoid, and with Direct Channel fixed, we can move on to having a better "gun down" system, meaning better interaction.

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Maybe rocket should add a tailor class and make costumes by collecting the skins from zombies, animals

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