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merropa93

Stable Update 1.27

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@merropa93 If you have an automatic rifle on full auto it sometimes use the whole magasine when you "log in" on a server, which is a bug from earlier versions and still not fixed in 1.27. A brife update, if you have rare ammo it is really bad bug with automatic assault rifles. 

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22 hours ago, merropa93 said:

FIXED

CHANGED

  • Made the sway stabilization while holding breath more forgiving at most stamina levels
  • Temporarily disconnected item falling on basebuilding deconstruct/destroy events

MODDING

  • Fixed: Player character equipment slots are now displayed inside of a scrollable container when there is more then 16 equipments slots on the player character 
  • Fixed: FileSerializer wasn't writing anything to files on Linux using FileSerializer::Write() in the append mode (https://feedback.bistudio.com/T189207)

 

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I always switch mode to semi-automatic on assault rilfes before I log off based on this bug and recommended until they fix it. 

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the update this morning has wiped out base walls and watchtowers on both Chernarus and Sakhal servers.  Anyone else?

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1 minute ago, Sileed said:

the update this morning has wiped out base walls and watchtowers on both Chernarus and Sakhal servers.  Anyone else?

Yes, happened to our server too. 😞

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Posted (edited)

I suspect because of these 2 lines in cfgIgnoreList.xml
<type name="Watchtower" cheatCheck="1"></type>
 <type name="Fence" cheatCheck="1"></type>

Edited by Sileed

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on my vanilla servers all is fine with fence and watchtowers 

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Removing those lines (which were added in 1.27) fixes the issue after today's update.
1 - it would have been great to have details what those lines did when they appeared - I asked, got no reply.
2 - it seems if you use steamcmd to download the server files you no longer get mission folders, which is why I didn't get an update today.  Live and learn I guess and I hope the team keeps the github repo up to date with releases going forward.

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2 hours ago, Sileed said:

Removing those lines (which were added in 1.27) fixes the issue after today's update.
1 - it would have been great to have details what those lines did when they appeared - I asked, got no reply.
2 - it seems if you use steamcmd to download the server files you no longer get mission folders, which is why I didn't get an update today.  Live and learn I guess and I hope the team keeps the github repo up to date with releases going forward.

Hm but what if there's no changes in mission files?

Really was added new town, reworked locations of loot, new items/vehicles, nope? Then why shall be updates of missions?

Second and not last, all latest CE files (aka mission files) you can find in PBO file: %MapName%_ce.pbo inside folders:

Addons - Chernarus

Enoch\Addons - Livonia (enoch)

Sakhal\Addons - Sakhal mission files.

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It seems that overall server FPS is down with this patch.
At 90 players we were 60-120FPS, now it's 20-60

Anyone else?

  • Like 1

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