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JaredTorval

Suggestion for Frostline

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Living in an environment that gets quite cold sometimes, are you planning on changing clothing to include layering on the torso, arms and legs ? The logic of discarding a t-shirt to put on a raincoat is really missing reality. And for instance in the demo video there is a character with the spetznaz style undershirt, with a Battle Dress Uniform over it. In the current version you have to remove undergarments to put on outerwear.

Even homeless will attest to the benefits of layering rags and even crumpled up paper under clothing as insulators. It may make you a bit clumsier and noisier but that beats freezing to death and frostbite injuries.


Since this new environment especially features a more brutal temperature environment, you should consider "Real World" solutions to personal thermal loss.

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...this is a very good point... but what I'm actually waiting for is the disease management in a so cold environment. If in Cherno-Livonia you get sick everytime you get some rain or for other unknowable reason, I expect to start to play Frostline already sick with at least a cold.

...please BI, rearrange the sickness game mechanic...

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Layering makes lots of sense. It will be interesting to see how the Devs address it, if ever at all. Their list of things that need to be done is probably strictly from a coding standpoint and not one of reality, though. They see players getting too much meat from wolves and bears, so their solution? Infect the meat. Oh, don't reduce the nutrition of the meat or the amount of it! Just *poison* it. And you can't even *cook* it out.

Your idea is grand, but I don't think it's going to come from Bohemia but probably a modder.

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