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NotImportant2112

Bunker Logout position change

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Logging out in the Livonia bunker should force a position change to outside the Bunker. Kinda like dynamic gas zones. The only exception should be server restarts. It sucks when you clear level 2 or 3 and get killed by someone who logged in  in a room you already cleared. This is a huge problem on Xbox. 

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On 12/23/2023 at 8:09 PM, NotImportant2112 said:

Logging out in the Livonia bunker should force a position change to outside the Bunker. Kinda like dynamic gas zones. The only exception should be server restarts. It sucks when you clear level 2 or 3 and get killed by someone who logged in  in a room you already cleared. This is a huge problem on Xbox. 

I have been saying this is an issue anywhere on the map, not just the bunker. The only way to fix the problem is to have designated log off spots such as the entire edge of the map and a few hotels towards the middle to log off at. The ability to log off anywhere on the map at anytime ruins the game. So many people log off and on just to see where people are at because the assets don’t load in right away. People also combat log when they get in trouble. This is one of the biggest issues in the game that needs to be addressed.

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On 12/25/2023 at 8:32 PM, Sean_87__ said:

I have been saying this is an issue anywhere on the map, not just the bunker. The only way to fix the problem is to have designated log off spots such as the entire edge of the map and a few hotels towards the middle to log off at. The ability to log off anywhere on the map at anytime ruins the game. So many people log off and on just to see where people are at because the assets don’t load in right away. People also combat log when they get in trouble. This is one of the biggest issues in the game that needs to be addressed.

And a lot of people disagreed with log off spots. "But Rust has that" well this isn't rust. 

Here is a simple solution for both of you. As long as there is even one more person on the server assume they are right next to you. Assume that just because the room was empty 2 minutes ago it might not be empty now. We could add a sound effect to both logging in and out to prevent combat logging and surprised log out behind someones back.

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On 1/6/2024 at 7:20 AM, General Zod said:

And a lot of people disagreed with log off spots. "But Rust has that" well this isn't rust. 

Here is a simple solution for both of you. As long as there is even one more person on the server assume they are right next to you. Assume that just because the room was empty 2 minutes ago it might not be empty now. We could add a sound effect to both logging in and out to prevent combat logging and surprised log out behind someones back.

I said absolutely nothing about rust. My suggestion has nothing to do with rust nor does it work like rust.

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