NotImportant2112 2 Posted December 24, 2023 Logging out in the Livonia bunker should force a position change to outside the Bunker. Kinda like dynamic gas zones. The only exception should be server restarts. It sucks when you clear level 2 or 3 and get killed by someone who logged in in a room you already cleared. This is a huge problem on Xbox. 1 1 Share this post Link to post Share on other sites
Sean_87__ 57 Posted December 25, 2023 On 12/23/2023 at 8:09 PM, NotImportant2112 said: Logging out in the Livonia bunker should force a position change to outside the Bunker. Kinda like dynamic gas zones. The only exception should be server restarts. It sucks when you clear level 2 or 3 and get killed by someone who logged in in a room you already cleared. This is a huge problem on Xbox. I have been saying this is an issue anywhere on the map, not just the bunker. The only way to fix the problem is to have designated log off spots such as the entire edge of the map and a few hotels towards the middle to log off at. The ability to log off anywhere on the map at anytime ruins the game. So many people log off and on just to see where people are at because the assets don’t load in right away. People also combat log when they get in trouble. This is one of the biggest issues in the game that needs to be addressed. 1 Share this post Link to post Share on other sites
General Zod 1118 Posted January 6 On 12/25/2023 at 8:32 PM, Sean_87__ said: I have been saying this is an issue anywhere on the map, not just the bunker. The only way to fix the problem is to have designated log off spots such as the entire edge of the map and a few hotels towards the middle to log off at. The ability to log off anywhere on the map at anytime ruins the game. So many people log off and on just to see where people are at because the assets don’t load in right away. People also combat log when they get in trouble. This is one of the biggest issues in the game that needs to be addressed. And a lot of people disagreed with log off spots. "But Rust has that" well this isn't rust. Here is a simple solution for both of you. As long as there is even one more person on the server assume they are right next to you. Assume that just because the room was empty 2 minutes ago it might not be empty now. We could add a sound effect to both logging in and out to prevent combat logging and surprised log out behind someones back. Share this post Link to post Share on other sites
Sean_87__ 57 Posted January 7 On 1/6/2024 at 7:20 AM, General Zod said: And a lot of people disagreed with log off spots. "But Rust has that" well this isn't rust. Here is a simple solution for both of you. As long as there is even one more person on the server assume they are right next to you. Assume that just because the room was empty 2 minutes ago it might not be empty now. We could add a sound effect to both logging in and out to prevent combat logging and surprised log out behind someones back. I said absolutely nothing about rust. My suggestion has nothing to do with rust nor does it work like rust. Share this post Link to post Share on other sites
Captain Cornbread 4 Posted January 19 I will agree with getting booted out of the bunker. Getting killed like that sucks. Maybe add gas to the bunker? 1 Share this post Link to post Share on other sites