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lonewolfgaming

Adding Ambient Zombies to Graveyards

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I have added the mods NPC Ghosts and Ambient Ghosts to my server. I am trying to add some of the ghost zombies to the graveyards by the churches on the map. I have used my admin tool to move around the map to check if they are working, but only one of the zombies is spawning in, either just one or up to five of the same zombie. I was wondering if someone could tell me what I need to change in my event I have setup to correct it. I am trying to have at least three at each spot out of the seven I have setup. My zombie territories is working ok. I am trying to keep the zombies close to the graveyard with the radius reduced. Here is the event I have added:

    <event name="InfectedChurch">
        <nominal>15</nominal>
        <min>10</min>
        <max>15</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>10</saferadius>
        <distanceradius>10</distanceradius>
        <cleanupradius>20</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Milkmaid_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Male_Priest_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Citizen_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Male_Coveralls_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Nurse_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Male_Hermit_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Villager_AmbientGhost"/>
        </children>
    </event>

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5 hours ago, lonewolfgaming said:

I have added the mods NPC Ghosts and Ambient Ghosts to my server. I am trying to add some of the ghost zombies to the graveyards by the churches on the map. I have used my admin tool to move around the map to check if they are working, but only one of the zombies is spawning in, either just one or up to five of the same zombie. I was wondering if someone could tell me what I need to change in my event I have setup to correct it. I am trying to have at least three at each spot out of the seven I have setup. My zombie territories is working ok. I am trying to keep the zombies close to the graveyard with the radius reduced. Here is the event I have added:

    <event name="InfectedChurch">
        <nominal>15</nominal>
        <min>10</min>
        <max>15</max>
        <lifetime>3</lifetime>
        <restock>0</restock>
        <saferadius>10</saferadius>
        <distanceradius>10</distanceradius>
        <cleanupradius>20</cleanupradius>
        <flags deletable="0" init_random="0" remove_damaged="1"/>
        <position>player</position>
        <limit>custom</limit>
        <active>1</active>
        <children>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Milkmaid_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Male_Priest_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Citizen_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Male_Coveralls_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Nurse_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Male_Hermit_AmbientGhost"/>
            <child lootmax="5" lootmin="0" max="2" min="1" type="Female_Villager_AmbientGhost"/>
        </children>
    </event>

Wait did you settled the coordinates of your locations as infectedchurch "event"?

If you didn't that may cause the problem because for the server not enough information to correct definition where's events should happens.

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Sid, this is how I have it in my zombie territories if that is what you are asking:

    <territory color="3014176010">
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="6486.76" z="2379.39" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="10596.76" z="2523.00" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="2715.53" z="5463.77" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="5200.20" z="8583.67" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="6083.58" z="7797.26" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="7086.30" z="7734.07" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="10034.16" z="5530.84" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="9437.54" z="8857.54" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="9419.56" z="8840.04" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="10693.24" z="8088.98" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="12092.80" z="7266.84" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="12947.03" z="8037.69" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="13004.14" z="10549.47" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="13035.25" z="10520.79" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="13973.31" z="13181.69" r="10"/>
        <zone name="InfectedChurch" smin="1" smax="1" dmin="2" dmax="4" x="13956.79" z="13210.12" r="10"/>
    </territory>

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