keny004Fr 3 Posted September 15, 2023 Indeed the last 3 updates are disasters .... 1) the new sounds in metal buildings are unbearable! 2) Shoes and pants take dammage at the slightest jumps 3) zombies, animals that pass through the walls of our bases, zombies and bears that make jumps of 10 meters to pass over the watchtower walls, wolves that pass through the foundations of the houses to attack us! etc.... 4) Indeed the problem of reloading without any reason or reloading empty magazines instead of those filled with ammunition!... 5) the wear rate of footwear which has been divided by at least 3 6) Humvee wheels that burst at the slightest shock In 7months of play I never lost 1 wheel and its last 3-4 months I had to replace fifty ... 7) the loading times of bases, zombies, doors when you spawn or join the server! 8) much synchronization delay since end of July ( Including automatic replacements of my files "types/cfgspawnabletypes/cfgrandompresets." not desired on the nitrado app) 9) And it is true that the addition of bags ..... It is not a priority .... What we are asking ... It is the addition of the Groza! The RPG! A real line of functional code for the helmet and black assault visor instead of having to add ourselves improbable but functional lines of codes or a shop... added one in Tan color also! And more freedom on Xbox it is not normal that have are still so restricted compared to Pc players .... These are the important points even if I could continue the list for a long time... 1 1 1 Share this post Link to post Share on other sites
Kyiara 790 Posted September 19, 2023 On 9/12/2023 at 6:43 PM, vitdom said: ⚓ T157689 Can't alternate between magazines by reloading with 'R' (1.11) (bistudio.com) ⚓ T135981 Right click to scope occasionally fires weapon (bistudio.com)⚓ T148699 (exp.) Raised gun in hands started shooting by itself after I joined the server (bistudio.com)⚓ T146400 Gun fires when raised to hip with RMB (bistudio.com) T157689 - Scheduled for a fix (possibly 1.23)T159483 - This is being looked into but I don"t have detailed info yet On 9/15/2023 at 5:52 PM, keny004Fr said: Indeed the last 3 updates are disasters .... 1) the new sounds in metal buildings are unbearable! 2) Shoes and pants take dammage at the slightest jumps 3) zombies, animals that pass through the walls of our bases, zombies and bears that make jumps of 10 meters to pass over the watchtower walls, wolves that pass through the foundations of the houses to attack us! etc.... 4) Indeed the problem of reloading without any reason or reloading empty magazines instead of those filled with ammunition!... 5) the wear rate of footwear which has been divided by at least 3 6) Humvee wheels that burst at the slightest shock In 7months of play I never lost 1 wheel and its last 3-4 months I had to replace fifty ... 7) the loading times of bases, zombies, doors when you spawn or join the server! 😎 much synchronization delay since end of July ( Including automatic replacements of my files "types/cfgspawnabletypes/cfgrandompresets." not desired on the nitrado app) 9) And it is true that the addition of bags ..... It is not a priority .... What we are asking ... It is the addition of the Groza! The RPG! A real line of functional code for the helmet and black assault visor instead of having to add ourselves improbable but functional lines of codes or a shop... added one in Tan color also! And more freedom on Xbox it is not normal that have are still so restricted compared to Pc players .... These are the important points even if I could continue the list for a long time... Feedback forwarded 👆 Thank you Share this post Link to post Share on other sites
Kyiara 790 Posted September 19, 2023 PC Stable 1.22 Update 3 - Version 1.22.156718 (Release on 19.09.2023) GAME FIXED A server without delayed respawn could result in players getting stuck in the respawn dialogue (https://feedback.bistudio.com/T175057, https://feedback.bistudio.com/T175151, https://feedback.bistudio.com/T175143, https://feedback.bistudio.com/T175193, https://feedback.bistudio.com/T175020, https://feedback.bistudio.com/T175143) Connecting certain electric systems could result in the disconnection of all items (https://feedback.bistudio.com/T175166) Shots could not be heard outside of the shooter's network bubble Traps could be triggered right after their activation on a nearby player Fixed an exploit related to vehicles Shotgun pellets were not dealing full damage (https://feedback.bistudio.com/T175335) CHANGED Reduced the amount of damage infected deal to clothing and players MODDING Fixed: Objects with skeleton (houses, items) would not draw in diag "Enfusion World > Show bodies" 1 Share this post Link to post Share on other sites
Sileed 9 Posted September 19, 2023 (edited) 1 hour ago, Kyiara said: PC Stable 1.22 Update 3 - Version 1.22.156718 (Release on 19.09.2023) GAME FIXED A server without delayed respawn could result in players getting stuck in the respawn dialogue (https://feedback.bistudio.com/T175057, https://feedback.bistudio.com/T175151, https://feedback.bistudio.com/T175143, https://feedback.bistudio.com/T175193, https://feedback.bistudio.com/T175020, https://feedback.bistudio.com/T175143) Connecting certain electric systems could result in the disconnection of all items (https://feedback.bistudio.com/T175166) Shots could not be heard outside of the shooter's network bubble Traps could be triggered right after their activation on a nearby player Fixed an exploit related to vehicles CHANGED Reduced the amount of damage infected deal to clothing and players MODDING Fixed: Objects with skeleton (houses, items) would not draw in diag "Enfusion World > Show bodies" Geez had closed this issue https://feedback.bistudio.com/T175335 stating it would be fixed in the next HF for 1.22 but it's not in the patch notes. Has been included or not? Edit: Also this is is HF 2, not 3. You started with labeling the first one as HF 2 😉 Edited September 19, 2023 by Sileed Share this post Link to post Share on other sites
Kyiara 790 Posted September 19, 2023 1 hour ago, Sileed said: Geez had closed this issue https://feedback.bistudio.com/T175335 stating it would be fixed in the next HF for 1.22 but it's not in the patch notes. Has been included or not? Edit: Also this is is HF 2, not 3. You started with labeling the first one as HF 2 😉 HA! Thanks for noticing! 💪 Shotgun pellets were not dealing full damage (https://feedback.bistudio.com/T175335) Adding it into the patch notes now! 🤜🤛 1 Share this post Link to post Share on other sites
Lylie87 0 Posted September 19, 2023 Has there been any fix(es) implemented for combat lag? Share this post Link to post Share on other sites
Kyiara 790 Posted September 19, 2023 1 hour ago, Lylie87 said: Has there been any fix(es) implemented for combat lag? Would you please have a ticket number? Share this post Link to post Share on other sites
luiz fernando becker 0 Posted September 19, 2023 (edited) Olá, Blaze: tiros duplos não estão causando danos. A mesma coisa está acontecendo com o Blaze, o que aconteceu com as espingardas. Has it also been resolved? Edited September 19, 2023 by luiz fernando becker Share this post Link to post Share on other sites
Draowyr 6 Posted September 19, 2023 1 hour ago, Kyiara said: Would you please have a ticket number? It would be great to have some information on the T175110 progress too. If Geez can give us any news on this, that would be great as it's a fairly critical issue. Share this post Link to post Share on other sites
ADM-AFoice 0 Posted September 19, 2023 Good afternoon ticket manifest T175243 where players appeared flying in different locations and when hit they died within their bases at long distances has it been corrected? link: https://feedback.bistudio.com/T175243 Share this post Link to post Share on other sites
clod999 7 Posted September 20, 2023 @Kyiara Hi, https://www.youtube.com/post/UgkxRzFlsCegeuobwBWBFL11kOk3MBLKQ19Q 1 Share this post Link to post Share on other sites
Kyiara 790 Posted September 20, 2023 20 hours ago, Draowyr said: It would be great to have some information on the T175110 progress too. If Geez can give us any news on this, that would be great as it's a fairly critical issue. This one has the highest priority, the team is on it. 18 hours ago, ADM-AFoice said: Good afternoon ticket manifest T175243 where players appeared flying in different locations and when hit they died within their bases at long distances has it been corrected? link: https://feedback.bistudio.com/T175243 Also scheduled for a fix as mentioned in the ticket. Please don't ask about tickets that were created after the latest update, as the information mentioned in the ticket is basically the same as what I am able to give you and those tickets are usually aimed to be fixed in the upcoming update. 2 hours ago, clod999 said: @Kyiara Hi, https://www.youtube.com/post/UgkxRzFlsCegeuobwBWBFL11kOk3MBLKQ19Q We are aware of it, the team is looking into it. Share this post Link to post Share on other sites
Blaise-354eca967af24c6a 0 Posted September 21, 2023 Any fixes for ghost bullets in pvp? There is many of this sitatuations after the latest patch. https://streamable.com/ctzvs5 Share this post Link to post Share on other sites
Tonyeh 454 Posted September 27, 2023 On 9/5/2023 at 12:12 AM, St. Jimmy said: Haven't played the game well for a long time, but if it's true that the durability is even worse than before then oh my... It has always been way too low on everything even before any changes. It's worse than that. The infected don't even kill you any more. 🤣 Share this post Link to post Share on other sites
Sid Debian 134 Posted September 27, 2023 5 hours ago, Tonyeh said: It's worse than that. The infected don't even kill you any more. 🤣 Well idk but maybe in next patch instead of killing of zombies you should drink with 'em . So it might be a new undiscovered feature xD Share this post Link to post Share on other sites
Tonyeh 454 Posted September 29, 2023 On 9/27/2023 at 8:04 AM, Sid Debian said: Well idk but maybe in next patch instead of killing of zombies you should drink with 'em . So it might be a new undiscovered feature xD The infected are a great bunch of lads really. Share this post Link to post Share on other sites
Scoo1 31 Posted September 30, 2023 Tripwire is bugged. You can craft it, deploy it, arm it - but you can't trigger it. Sprinting, jogging, walking through it ... nothing works. Share this post Link to post Share on other sites