Vire 0 Posted May 16, 2012 I've been playing this mod the last week or so, enough to get a decent grasp over the gameplay and most of it has impressed me a lot. But this one mechanic, bleeding, always winds up irritating me. Enough that I feel like not even bothering to try again when I die from it (yet again, because that is the only thing that has actually killed me in this game so far). Example:Earlier I was playing, I had managed to scavenge some decent gear (compass, watch, guns and other stuff) and was going around mostly looking for some food or bandages (I had run out), and basically just exploring the area. I found some big building, went up the stairs a few times to look for stuff, somehow attracted zombies outside the building... which is fine. But then one glitched through the floor, hit me from a meter away, and I killed it immediately. But 5 minutes later I was dead anyway. Why? Because apparently paper cuts are ALWAYS FATAL. Someone forgot to inform developers that humans bleeding wounds are capable of clotting on their own. I feel, all the time, like I'm playing a survivor with a serious case of haemophilia; ANY bleeding wound can and will kill you. And it's because the bleeding mechanics are just ridiculous. At the moment it seems like blood is your main source of 'health'. I don't mind that. But considering that you bleed to death from the slightest wound, bandages seem fairly rare, and zombie mechanics are frankly pretty damn glitchy a lot of the time (which I know can't be helped, but it makes this issue worse than it would otherwise be, such as the glitching through stairs example), I really don't see how anyone can be satisfied with bleeding as it is. So my suggestion is pretty simple: Make bleeding stop after a certain point. Maybe it can be dynamic, sometimes you will bleed to death and other times you wont. Maybe it'll go for 5s or 5m depending on how serious the wound is. And also, maybe slow the rate at which you lose blood down a bit. Right now if you start bleeding and you don't have a bandage, you're dead. You might as well just shoot yourself at that point because it's game over, and that doesn't seem right. It's like every bleeding event is a burst artery or sliced jugular. And considering it seems like every second hit from a zombie causes you to bleed...I know I know, the game is meant to be unforgiving. But there are ways to do that without throwing all logic out of the window, or making the game incredibly frustrating because one physics glitch lets a zombie hit you. Share this post Link to post Share on other sites
milasiusa@gmail.com 0 Posted May 16, 2012 I agree that bleeding should stop on it's own at some point. Share this post Link to post Share on other sites
GenesisDju 0 Posted May 16, 2012 I don't see this like a suggestion, it's more like you shoot at will on the modders with a full-auto shit gun... it would be really nice if you could put the forms when you wrote.Otherwise, getting back about the bleeding, except if you eat them, I do not see how you can find you as quickly without bandages.If I can give you an advice: do not take risks that your inventory does not allow you. Share this post Link to post Share on other sites
Vire 0 Posted May 16, 2012 I don't see this like a suggestion' date=' it's more like you shoot at will on the modders with a full-auto shit gun... it would be really nice if you could put the forms when you wrote.Otherwise, getting back about the bleeding, except if you eat them, I do not see how you can find you as quickly without bandages.If I can give you an advice: do not take risks that your inventory does not allow you.[/quote']I don't really understand your first two paragraphs. Regarding the advice though, it's rather unhelpful. Where do you get bandages? In or around buildings.Where do all the zombies spawn? In or around buildings. So how is it that someone is meant to 'not take risks that their inventory allows' if they have no bandages? Should you just go live in the forest killing deer, drinking your water bottle and never scavenging anything unless a place is deserted (which it basically never is)...? Why even play then. Better, why don't they just fix bleeding so it makes some degree of sense. Right now it isn't realistic at all. Share this post Link to post Share on other sites
thegent 0 Posted May 16, 2012 Because apparently paper cuts are ALWAYS FATAL. Someone forgot to inform developers that humans bleeding wounds are capable of clotting on their own. I feel' date=' all the time, like I'm playing a survivor with a serious case of haemophilia; ANY bleeding wound can and will kill you. And it's because the bleeding mechanics are just ridiculous.[/quote']Haven't you ever noticed that you don't bleed from every zombie attack? You lose blood when hit as it is, but you don't actually have constant bleeding unless you've been smacked pretty good. Bleeding in DayZ implies a severe wound, one that really would kill you if you don't bandage up. Papercuts, clotting wounds-they don't matter in DayZ, you don't bleed at all from them. You're over-exaggerating and frankly, you sound like an ass in the part of your post I quoted.I'd agree that it would be nice to see variable severity on some of the wounds, and maybe even different icons to signify how severe the bleeding will be, though I disagree on bleed that auto-heals in a short amount of time, as that could mean a waste of a bandage (if it heals after a few minutes, that might be okay because I would assume that if it's bled for that long you probably don't have a bandage, so it might save your life). Share this post Link to post Share on other sites
Vire 0 Posted May 16, 2012 Because apparently paper cuts are ALWAYS FATAL. Someone forgot to inform developers that humans bleeding wounds are capable of clotting on their own. I feel' date=' all the time, like I'm playing a survivor with a serious case of haemophilia; ANY bleeding wound can and will kill you. And it's because the bleeding mechanics are just ridiculous.[/quote']Haven't you ever noticed that you don't bleed from every zombie attack? You lose blood when hit as it is, but you don't actually have constant bleeding unless you've been smacked pretty good.Yes, I have noticed that. I said as much in my OP. Bleeding in DayZ implies a severe wound' date=' one that really would kill you if you don't bandage up. Papercuts, clotting wounds-they don't matter in DayZ, you don't bleed at all from them. You're over-exaggerating and frankly, you sound like an ass in the part of your post I quoted.[/quote']Considering the Zombies hit you with their fists... I can only presume they have invisible dagger like claws, or hit like professional boxers, because you can and do frequently bleed from a single hit, momentary as it may be. There's not much an average human can do to another in a single blow that will cause the other to bleed to death within minutes.Maybe tearing their throat open with your teeth? Which considering most hits are while you're moving away... GL tearing someone's throat out while they're moving backwards. As for sounding like an ass, oh well. I hope none of your feelings were hurt :rolleyes:I'd agree that it would be nice to see variable severity on some of the wounds' date=' and maybe even different icons to signify how severe the bleeding will be, though I disagree on bleed that auto-heals in a short amount of time, as that could mean a waste of a bandage (if it heals after a few minutes, that might be okay because I would assume that if it's bled for that long you probably don't have a bandage, so it might save your life).[/quote']If you had different icons to determine how severe the wound is (which makes sense since you ought to know if a zombie just gashed your throat open or instead nicked your arm) then how would it in any way make bandages a waste? If it's a severe wound bandage up, if not then don't bother. Pretty simple. Makes a lot of sense considering this is a zombie apocalypse and bandages are rare (as everything is except empty cans), so people wouldn't be wasting them on trivial things.Because apparently paper cuts are ALWAYS FATAL. Someone forgot to inform developers that humans bleeding wounds are capable of clotting on their own. I feel' date=' all the time, like I'm playing a survivor with a serious case of haemophilia; ANY bleeding wound can and will kill you. And it's because the bleeding mechanics are just ridiculous.[/quote']Haven't you ever noticed that you don't bleed from every zombie attack? You lose blood when hit as it is, but you don't actually have constant bleeding unless you've been smacked pretty good.Yes, I have noticed that. I said as much in my OP. Bleeding in DayZ implies a severe wound' date=' one that really would kill you if you don't bandage up. Papercuts, clotting wounds-they don't matter in DayZ, you don't bleed at all from them. You're over-exaggerating and frankly, you sound like an ass in the part of your post I quoted.[/quote']Considering the Zombies hit you with their fists... I can only presume they have invisible dagger like claws, or hit like professional boxers, because you can and do frequently bleed from a single hit, momentary as it may be. There's not much an average human can do to another in a single blow that will cause the other to bleed to death within minutes.Maybe tearing their throat open with your teeth? Which considering most hits are while you're moving away... GL tearing someone's throat out while they're moving backwards. As for sounding like an ass, oh well. I hope none of your feelings were hurt :rolleyes:I'd agree that it would be nice to see variable severity on some of the wounds' date=' and maybe even different icons to signify how severe the bleeding will be, though I disagree on bleed that auto-heals in a short amount of time, as that could mean a waste of a bandage (if it heals after a few minutes, that might be okay because I would assume that if it's bled for that long you probably don't have a bandage, so it might save your life).[/quote']If you had different icons to determine how severe the wound is (which makes sense since you ought to know if a zombie just gashed your throat open or instead nicked your arm) then how would it in any way make bandages a waste? If it's a severe wound bandage up, if not then don't bother. Pretty simple. Makes a lot of sense considering this is a zombie apocalypse and bandages are rare (as everything is except empty cans), so people wouldn't be wasting them on trivial things. Share this post Link to post Share on other sites
Spirit (DayZ) 3 Posted May 16, 2012 Look, this game is in Alpha there are going to be glitches such as glitching through walls. When you play a game in Alpha state, you are testing it, you're not there to have fun to the fullest extent. When this is fixed there is no need to fix the blood, and they aren't going to make a temporary patch until then.Remember, this game is in Alpha and not meant to be played to have fun in the fullest extent yet. Yes it is meant to have some fun, but you won't get the most fun until Alpha is completed. Share this post Link to post Share on other sites
-FN- 2 Posted May 16, 2012 I don't know if the game currently sets a severity level to your bleeding wound, but I definitely agree that minor wounds should stop on their own. Scratches or minor cuts should have a set bleeding time and when over, you stop bleeding. If it's a major cut or gash, yeah, you can bleed out. Doesn't need to be locational, that's a bit too specific, but quantity and severity of wounds should make sense in relation to blood loss. Share this post Link to post Share on other sites
michael.lerch@hotmail.com 13 Posted May 16, 2012 I honestly feel that you should gain blood over time back to maximum.. I've been sitting in Cherno waiting for someone to give me blood for like an hour now. :( Share this post Link to post Share on other sites
-FN- 2 Posted May 16, 2012 Bone marrow does produce blood so it would make sense for there to be a small blood gain always in effect, provided you aren't starving or dehydrated. Maybe +100 Blood per hour when healthy? Share this post Link to post Share on other sites
jockurt 4 Posted May 16, 2012 It would make the game to easy! Share this post Link to post Share on other sites
oktyabr 53 Posted May 16, 2012 Plenty of blood threads already too. Not disagreeing with the concepts and I'm sure they will be fixed sooner or later but as said this is an ALPHA, a stage of game development that is at the other end of the scale from "Finished". By installing the DayZ files you are taking on the role of an alpha tester. Please use that role to find and report bugs and suggest ways to make the game better. If you want to continue this discussion feel free to use the search function and find a an existing thread to contribute to.Closed for duplication. Share this post Link to post Share on other sites