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Stalker z Czarnobyla

Reshaping player points of interests

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Now the only real points of interests for anyone reasonably geared and seeking bumps are military areas, maybe hunting locations if someone is for the sniper.

But what if we made it a bit more risky to fight people and in general commit to ? What if the bullet wounds hitting not protected by armor areas would have to be managed more than just by bandaging (only as a temporary measure) and needed to be operated on either by special surgical kit or (maybe disinfected) pliers (the latter one would cause health harm).

With this kind of problem people would start valuing hospitals and medical clinics and would make them a new hotspot besides military areas.

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A new hotspot for what exactly if everyone wants to avoid fights? Shootouts already come with high risk of insta-death, that should be off-putting enough. Hospitals/med tents are already some of the most dangerous places on a map while in many situations F11 is the fastest/easiest way to cure any debilitating or potentially terminal ailment.

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While I would like survived gunshot wounds to be more of an issue than they are now, like lemmac said, hospitals already are hotspots. 

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