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blueshorts44

Nerf Stab Vest

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The stab vest at the moment is like a coastal plate carrier, ive been shot by many 308. rounds and withstood it without going uncon and left at yellow HP. I think this is a little OP due to the fact that this is a very common item and can be obtained on the coast.

Changes that id suggest:

-cut the bullet damage resistance in half (or just alot)

-decrease the chance of it spawning on infected

-Pristine/worn should be much more rare

-make other chest items have bullet resistance(field vest, tac vest .etc)

Let me know what you think

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Personally i don't think anyone should even be getting a gun until they reach Tisy mili, the very middle of it. I've been one shot popped all round the map even with a poor man's plate and it's not fair. Guns are just too OP. Harumph.

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Leave it alone, it’s fine the way it is. It also has no capacity to carry anything.

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Something you can find on the coast within 30 seconds can stop you from dying to the highest caliber in the game that can take ours to find. I dont agree sorry

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On 2/21/2023 at 5:57 PM, blueshorts44 said:

-make other chest items have bullet resistance(field vest, tac vest .etc)

Setting damage values and then balancing by adjusting resistances seems like a fine idea!  I definitely would agree to this balancing approach.  That said,  the stab vest doesn't seem OP, considering the inventory trade off.

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Has WOBO or anyone reputable actually done ballistic tests? I’d be curious to see controlled testing done to either prove or disprove the Stab Vest’s effectiveness against gunshots. 

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As far as ease to locate Stab Vests vs Plate Carriers, survivors can locate Press Vests just as easily as Stab Vests — and to my understanding Press Vests = Plate Carriers.

The main differences are carrying capacity, attachments and most of all visual camouflage. So, if the Stab Vests do in-fact offer ballistic protection I’m fine with that.

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