Gunny-e174dd68292a73e3 0 Posted January 7, 2023 Is there a way in an override of missionServer.c -> OnClientNewEvent to identify if the player is new to the server or if its a new player? /Jens G Share this post Link to post Share on other sites
Sid Debian 88 Posted April 19, 2023 On 1/7/2023 at 8:58 PM, Gunny-e174dd68292a73e3 said: Is there a way in an override of missionServer.c -> OnClientNewEvent to identify if the player is new to the server or if its a new player? /Jens G I'm sorry for long answer but you may override with that method: override PlayerBase OnClientNewEvent (PlayerIndentity identity, vector pos, ParamsReadContext ctx) { //Blah blah blah super.OnClientNewEvent(identity,pos,ctx); } Share this post Link to post Share on other sites