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Gunny-e174dd68292a73e3

Detect if player is new or respawn

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On 1/7/2023 at 8:58 PM, Gunny-e174dd68292a73e3 said:

Is there a way in an override of missionServer.c -> OnClientNewEvent to identify if the player is new to the server or if its a new player?

/Jens G

I'm sorry for long answer but you may override with that method:

override PlayerBase OnClientNewEvent (PlayerIndentity identity, vector pos, ParamsReadContext ctx)

{

//Blah blah blah

super.OnClientNewEvent(identity,pos,ctx);

}

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