Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
10060myed

About the problem of the flood of game cheating.

Recommended Posts

The game has been dominated by the cheating of magic bullets.  good solution for official personnel?

Share this post


Link to post
Share on other sites

Shut down all official servers, imo. Battleye was contracted as the anti-cheat provider. It’s clear that it doesn’t work. BI is also not willing to make changes. Ergo, the only viable solution to eliminate cheating is to eliminate the servers. 

  • Sad 1

Share this post


Link to post
Share on other sites
3 hours ago, Parazight said:

Shut down all official servers, imo. Battleye was contracted as the anti-cheat provider. It’s clear that it doesn’t work. BI is also not willing to make changes. Ergo, the only viable solution to eliminate cheating is to eliminate the servers. 

This man is not wrong.  After 9 years, ban waves, and all kinds of crap, nothing has really stopped it.  Active server admins on community servers have been constantly fighting the battle to keep their servers clean.  ESP cheats are the worst cheats for this type of game and they are literally everywhere and damn near not detectable unless you are taking time to watch players remotely.

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, THEGordonFreeman said:

 unless you are taking time to watch players remotely.

Yes.  To me, the interesting part is wondering if the game would have been more successful (sold many more copies) if some sort of sponsored servers/events were planned from the beginning. 

Look at how they designed the code.  They designed it for unmonitored official servers.  A game 'built for modders' would naturally assume custom servers, owned by the community, and with active admin.  ON PC.  No need to implement security measures in the game code because admins would take care of issues.  But no.  The code was built for unmonitored official servers.  That's why cars are server side.  That's why we have BattleEye as a integral part of the blame circle. 

Just imagine if they had found a way to have had someone administrate their servers.  Like, three people.  I wonder how many more copies would have been sold.  Would've hiring server admins been cost effective?  Surely, just firing up a server and setting it afloat is a recipe for disaster.  NO ONE can beat the cheaters without active admin.  Online criminal behavior is a serious problem worldwide and gaming is only a part of it.  It's unreasonable to think BattleEye could ever handle it on their own.  

Again, the only way to eliminate cheating on these type of fire-and-forget servers is to just shut them down.  There are alternatives to official servers, but not alternatives for official servers.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×