Marcell9000 0 Posted November 26, 2022 Hello, today I set up a new server on a Windows 2012 root server and after it loads, this message comes up and then it doesn't load anymore [IdleMode] Entering IN - save processed my start.bat start DayZServer_x64.exe -config=serverDZ.cfg -port=2305 --dologs -adminlog -netlog -freezecheck -profiles=C:\dayz-server\DayZServerprofiles my serverDZ hostname = "PrivatGamingServer12124"; // Server name password = ""; // Password to connect to the server passwordAdmin = ""; // Password to become a server admin enableWhitelist = 0; // Enable/disable whitelist (value 0-1) maxPlayers = 60; // Maximum amount of players verifySignatures = 2; // Verifies .pbos against .bisign files. (only 2 is supported) forceSameBuild = 1; // When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1) disableVoN = 0; // Enable/disable voice over network (value 0-1) vonCodecQuality = 20; // Voice over network codec quality, the higher the better (values 0-30) disable3rdPerson=0; // Toggles the 3rd person view for players (value 0-1) disableCrosshair=0; // Toggles the cross-hair (value 0-1) disablePersonalLight = 1; // Disables personal light for all clients connected to server lightingConfig = 0; // 0 for brighter night setup, 1 for darker night setup serverTime="SystemTime"; // Initial in-game time of the server. "SystemTime" means the local time of the machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" . serverTimeAcceleration=12; // Accelerated Time (value 0-24)// This is a time multiplier for in-game time. In this case, the time would move 24 times faster than normal, so an entire day would pass in one hour. serverNightTimeAcceleration=1; // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. An entire night would pass in 3 hours. serverTimePersistent=0; // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. guaranteedUpdates=1; // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers=5; // The number of players concurrently processed during the login process. Should prevent massive performance drop during connection when a lot of people are connecting at the same time. loginQueueMaxPlayers=500; // The maximum number of players that can wait in login queue instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) respawnTime = 5; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead class Missions { class DayZ { template="dayzOffline.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName> // Vanilla mission: dayzOffline.chernarusplus // DLC mission: dayzOffline.enoch }; }; Server Output 23:11:07 Dedicated host created. 23:11:08 [Inputs] Loading inputs default "bin/constants.xml" 23:11:08 [Inputs] Loading inputs default "bin/specific.xml" 23:11:08 [Inputs] Loading inputs cfg "C:\dayz-server\DayZServerprofiles\Users\Survivor\Server.core.xml" 23:11:08 [Inputs] Exporting inputs cfg "C:\dayz-server\DayZServerprofiles\Users\Survivor\Server.core.xml" 23:11:14 BattlEye Server: Initialized (v1.219, DayZ 1.19.155463) 23:11:14 SUCCESS: SteamGameServer_Init(0,8766,2305,27016,3,1.19.155463) 23:11:14 Roles assigned. 23:11:14 Reading mission ... 23:11:36 [CE][Hive] :: Initializing OFFLINE 23:11:36 [CE][Hive] :: Loading core data ... 23:11:36 [CE][CoreData] :: 7 root classes, 18 defaults, 0 updaters... 23:11:41 [CE][TypeSetup] :: 505 classes setuped... 23:11:41 [CE][RegisterBind] :: 0 classes binded... 23:11:41 [CE][RegisterConfig] :: 4726 config classes registered, 0 sub-counters... 23:11:41 [CE][Hive] :: Loading map data ... 23:11:41 [CE][IgnoreList] "cfgignorelist.xml" :: loaded 19 types 23:11:41 [CE][LoadPrototype] :: loaded 0 prototypes 23:11:41 55 containers, 232 points 23:11:41 0 dispatches, 0 proxies 23:11:41 [CE][LoadPrototype] :: last group name: Rail9... 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 [CE][LoadPrototype] :: loaded 379 prototypes 23:11:41 765 containers, 9747 points 23:11:41 36 dispatches, 128 proxies 23:11:41 !!! [CE][LoadPrototype] 5 groups have no points... 23:11:41 [CE][LoadPrototype] :: last group name: Land_Wreck_Tractor_DE... 23:11:41 [CE][LoadPrototype] :: loaded 0 prototypes 23:11:41 55 containers, 232 points 23:11:41 0 dispatches, 0 proxies 23:11:41 [CE][LoadPrototype] :: last group name: Rail9... 23:11:43 [CE][LoadMap] "Dirt" :: loaded 0 groups, groups failed: 0, largest group range: 34.2 23:11:43 [CE][LoadMap] "Dirt" :: loaded 0 groups, groups failed: 0, largest group range: 34.2 23:11:43 [CE][LoadClusters] "Cluster" :: Loading files... 23:11:44 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 9 types, 50000 instances 23:11:44 [CE][LoadClusters] :: file: "mapgroupcluster01", 9 types, 50000 instances 23:11:44 [CE][LoadClusters] :: file: "mapgroupcluster02", 9 types, 50000 instances 23:11:45 [CE][LoadClusters] :: file: "mapgroupcluster03", 9 types, 50000 instances 23:11:45 [CE][LoadClusters] :: file: "mapgroupcluster04", 9 types, 17347 instances 23:11:45 [CE][Storage] ver:21 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.bin" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.001" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.002" 23:11:45 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\types.bin". 23:11:45 [CE][offlineDB] :: Loaded 47 dynamic events 225 total types. 23:11:45 [CE][offlineDB] :: Loaded 47 dynamic events 225 total types. 23:11:45 [CE][Storage] ver:21 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.bin" 23:11:45 [CE][Storage] ver:21 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.bin" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.001" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.002" 23:11:45 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\events.bin". 23:11:45 [CE][DynamicEvent] Load Events:[47] Primary spawners: 47 Secondary spawners: 4 23:11:45 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.bin" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.001" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.002" 23:11:45 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.bin" 925 items. 23:11:46 925 items loaded. (0 failed) 23:11:46 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.bin" 23:11:46 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.001" 23:11:46 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.002" 23:11:46 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.bin" 1685 items. 23:11:47 1685 items loaded. (0 failed) 23:11:47 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.bin" 23:11:47 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.001" 23:11:47 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.002" 23:11:47 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.bin" 2531 items. 23:11:49 2531 items loaded. (0 failed) 23:11:49 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.bin" 23:11:49 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.001" 23:11:49 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.002" 23:11:49 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.bin" 2197 items. 23:11:50 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 23:11:50 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 23:11:50 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.001" 23:11:50 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.002" 23:11:50 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 1879 items. 23:11:51 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 23:11:51 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 23:11:51 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.001" 23:11:51 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.002" 23:11:51 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 2170 items. 23:11:53 2170 items loaded. (0 failed) 23:11:53 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 23:11:53 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.001" 23:11:53 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.002" 23:11:53 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 1540 items. 23:11:54 1540 items loaded. (0 failed) 23:11:54 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.001" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.002" 23:11:54 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 1534 items. 23:11:54 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 23:11:54 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.001" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.002" 23:11:54 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 2182 items. 23:11:56 2182 items loaded. (0 failed) 23:11:56 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.bin" 23:11:56 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.001" 23:11:56 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.002" 23:11:56 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.bin" 2720 items. 23:11:57 2720 items loaded. (0 failed) 23:11:57 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.bin" 23:11:57 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.001" 23:11:57 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.002" 23:11:57 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.bin" 1819 items. 23:11:58 1819 items loaded. (0 failed) 23:11:58 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.bin" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.001" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.002" 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.bin" 169 items. 23:11:58 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.001" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.002" 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 175 items. 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\building.bin" 0 items. 23:11:58 0 items loaded. (0 failed) 23:11:58 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.001" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.002" 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 175 items. 23:11:59 175 items loaded. (0 failed) 23:11:59 [CE][Hive] :: Storage load took:13.81 seconds, recovery stamp:446 23:11:59 entity: 22994, building: 0 23:11:59 no lifetime: 43 23:11:59 pathgraph's: 484 23:11:59 [CE][Hive] :: Initializing ... 23:11:59 [CE][InitializeMap] :: initialized: 0 23:11:59 [CE][Hive] :: Initializing spawners ... 23:11:59 !!! [CE][DE][SPAWNS] :: [WARNING] :: Skipping entry for non-existing event 'VehicleTransitBus'. 23:11:59 [CE][DE][SPAWNS] :: Total positions: 929 23:11:59 [CE][DE][GROUPS] :: Total eventgroups defined: 83, Eventgroups in use: 83 23:12:01 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:0, Nominal:21154, Total in Map: 21569 at 0 (sec) 23:12:01 tests:0, repeats:0 fails:0, overtime:0 23:12:01 [CE][DynEvent] :: 47 types 23:12:01 [00] AmbientHen 23:12:01 Primary Spawner: "Ambient", active: yes, repeat: 1 23:12:01 [01] AnimalBear 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [02] AnimalCow 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [03] AnimalDeer 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [04] AnimalGoat 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [05] AnimalPig 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [06] AnimalRoeDeer 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [07] AnimalSheep 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [08] AnimalWildBoar 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [09] AnimalWolf 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [10] InfectedArmy 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [11] InfectedArmyHard 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [12] InfectedCity 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [13] InfectedCityTier1 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [14] InfectedFirefighter 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [15] InfectedIndustrial 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [16] InfectedMedic 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [17] InfectedNBC 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [18] InfectedNBCYellow 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [19] InfectedPolice 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [20] InfectedPoliceHard 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [21] InfectedPrisoner 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [22] InfectedReligious 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [23] InfectedSanta 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [24] InfectedSolitude 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [25] InfectedVillage 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [26] InfectedVillageTier1 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [27] ItemPlanks 23:12:01 Primary Spawner: "Item", active: yes, repeat: 1 23:12:01 [28] Loot 23:12:01 Primary Spawner: "Loot", active: yes, repeat: 2 23:12:01 [29] StaticContaminatedArea 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 [30] StaticHeliCrash 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [31] StaticMilitaryConvoy 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [32] StaticPoliceSituation 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [33] StaticTrain 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [34] TrajectoryApple 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [35] TrajectoryConiferous 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [36] TrajectoryDeciduous 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [37] TrajectoryHumus 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [38] TrajectoryPear 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [39] TrajectoryPlum 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [40] TrajectoryStones 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [41] VehicleCivilianSedan 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [42] VehicleHatchback02 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [43] VehicleOffroad02 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [44] VehicleOffroadHatchback 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [45] VehicleSedan02 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [46] VehicleTruck01 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [CE][Hive] :: Initializing of spawners done. 23:12:01 [CE][Hive] :: Init sequence finished. 23:12:03 [IdleMode] Entering IN - save processed Share this post Link to post Share on other sites
philippj 103 Posted November 27, 2022 Your server is entering idle mode, it will not do anything until players are connecting. Share this post Link to post Share on other sites
Marcell9000 0 Posted November 28, 2022 I cannot join per ip "Server is not reachable" Share this post Link to post Share on other sites
philippj 103 Posted November 30, 2022 Do you host this server instance locally on the same device as you are attempting to join from? Share this post Link to post Share on other sites