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Marcell9000

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About Marcell9000

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  1. Marcell9000

    [IdleMode] Entering IN - save processed Dayz Server error

    I cannot join per ip "Server is not reachable"
  2. Hello, today I set up a new server on a Windows 2012 root server and after it loads, this message comes up and then it doesn't load anymore [IdleMode] Entering IN - save processed my start.bat start DayZServer_x64.exe -config=serverDZ.cfg -port=2305 --dologs -adminlog -netlog -freezecheck -profiles=C:\dayz-server\DayZServerprofiles my serverDZ hostname = "PrivatGamingServer12124"; // Server name password = ""; // Password to connect to the server passwordAdmin = ""; // Password to become a server admin enableWhitelist = 0; // Enable/disable whitelist (value 0-1) maxPlayers = 60; // Maximum amount of players verifySignatures = 2; // Verifies .pbos against .bisign files. (only 2 is supported) forceSameBuild = 1; // When enabled, the server will allow the connection only to clients with same the .exe revision as the server (value 0-1) disableVoN = 0; // Enable/disable voice over network (value 0-1) vonCodecQuality = 20; // Voice over network codec quality, the higher the better (values 0-30) disable3rdPerson=0; // Toggles the 3rd person view for players (value 0-1) disableCrosshair=0; // Toggles the cross-hair (value 0-1) disablePersonalLight = 1; // Disables personal light for all clients connected to server lightingConfig = 0; // 0 for brighter night setup, 1 for darker night setup serverTime="SystemTime"; // Initial in-game time of the server. "SystemTime" means the local time of the machine. Another possibility is to set the time to some value in "YYYY/MM/DD/HH/MM" format, f.e. "2015/4/8/17/23" . serverTimeAcceleration=12; // Accelerated Time (value 0-24)// This is a time multiplier for in-game time. In this case, the time would move 24 times faster than normal, so an entire day would pass in one hour. serverNightTimeAcceleration=1; // Accelerated Nigh Time - The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. An entire night would pass in 3 hours. serverTimePersistent=0; // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. guaranteedUpdates=1; // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers=5; // The number of players concurrently processed during the login process. Should prevent massive performance drop during connection when a lot of people are connecting at the same time. loginQueueMaxPlayers=500; // The maximum number of players that can wait in login queue instanceId = 1; // DayZ server instance id, to identify the number of instances per box and their storage folders with persistence files storageAutoFix = 1; // Checks if the persistence files are corrupted and replaces corrupted ones with empty ones (value 0-1) respawnTime = 5; // Sets the respawn delay (in seconds) before the player is able to get a new character on the server, when the previous one is dead class Missions { class DayZ { template="dayzOffline.chernarusplus"; // Mission to load on server startup. <MissionName>.<TerrainName> // Vanilla mission: dayzOffline.chernarusplus // DLC mission: dayzOffline.enoch }; }; Server Output 23:11:07 Dedicated host created. 23:11:08 [Inputs] Loading inputs default "bin/constants.xml" 23:11:08 [Inputs] Loading inputs default "bin/specific.xml" 23:11:08 [Inputs] Loading inputs cfg "C:\dayz-server\DayZServerprofiles\Users\Survivor\Server.core.xml" 23:11:08 [Inputs] Exporting inputs cfg "C:\dayz-server\DayZServerprofiles\Users\Survivor\Server.core.xml" 23:11:14 BattlEye Server: Initialized (v1.219, DayZ 1.19.155463) 23:11:14 SUCCESS: SteamGameServer_Init(0,8766,2305,27016,3,1.19.155463) 23:11:14 Roles assigned. 23:11:14 Reading mission ... 23:11:36 [CE][Hive] :: Initializing OFFLINE 23:11:36 [CE][Hive] :: Loading core data ... 23:11:36 [CE][CoreData] :: 7 root classes, 18 defaults, 0 updaters... 23:11:41 [CE][TypeSetup] :: 505 classes setuped... 23:11:41 [CE][RegisterBind] :: 0 classes binded... 23:11:41 [CE][RegisterConfig] :: 4726 config classes registered, 0 sub-counters... 23:11:41 [CE][Hive] :: Loading map data ... 23:11:41 [CE][IgnoreList] "cfgignorelist.xml" :: loaded 19 types 23:11:41 [CE][LoadPrototype] :: loaded 0 prototypes 23:11:41 55 containers, 232 points 23:11:41 0 dispatches, 0 proxies 23:11:41 [CE][LoadPrototype] :: last group name: Rail9... 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 !!! [CE] :: Unknown category: 'vehicleparts'. 23:11:41 [CE][LoadPrototype] :: loaded 379 prototypes 23:11:41 765 containers, 9747 points 23:11:41 36 dispatches, 128 proxies 23:11:41 !!! [CE][LoadPrototype] 5 groups have no points... 23:11:41 [CE][LoadPrototype] :: last group name: Land_Wreck_Tractor_DE... 23:11:41 [CE][LoadPrototype] :: loaded 0 prototypes 23:11:41 55 containers, 232 points 23:11:41 0 dispatches, 0 proxies 23:11:41 [CE][LoadPrototype] :: last group name: Rail9... 23:11:43 [CE][LoadMap] "Dirt" :: loaded 0 groups, groups failed: 0, largest group range: 34.2 23:11:43 [CE][LoadMap] "Dirt" :: loaded 0 groups, groups failed: 0, largest group range: 34.2 23:11:43 [CE][LoadClusters] "Cluster" :: Loading files... 23:11:44 [CE][LoadClusters] :: file: "mapgroupcluster.xml", 9 types, 50000 instances 23:11:44 [CE][LoadClusters] :: file: "mapgroupcluster01", 9 types, 50000 instances 23:11:44 [CE][LoadClusters] :: file: "mapgroupcluster02", 9 types, 50000 instances 23:11:45 [CE][LoadClusters] :: file: "mapgroupcluster03", 9 types, 50000 instances 23:11:45 [CE][LoadClusters] :: file: "mapgroupcluster04", 9 types, 17347 instances 23:11:45 [CE][Storage] ver:21 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.bin" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.001" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\types.002" 23:11:45 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\types.bin". 23:11:45 [CE][offlineDB] :: Loaded 47 dynamic events 225 total types. 23:11:45 [CE][offlineDB] :: Loaded 47 dynamic events 225 total types. 23:11:45 [CE][Storage] ver:21 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.bin" 23:11:45 [CE][Storage] ver:21 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.bin" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.001" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\events.002" 23:11:45 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\events.bin". 23:11:45 [CE][DynamicEvent] Load Events:[47] Primary spawners: 47 Secondary spawners: 4 23:11:45 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.bin" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.001" 23:11:45 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.002" 23:11:45 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_000.bin" 925 items. 23:11:46 925 items loaded. (0 failed) 23:11:46 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.bin" 23:11:46 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.001" 23:11:46 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.002" 23:11:46 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_001.bin" 1685 items. 23:11:47 1685 items loaded. (0 failed) 23:11:47 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.bin" 23:11:47 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.001" 23:11:47 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.002" 23:11:47 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_002.bin" 2531 items. 23:11:49 2531 items loaded. (0 failed) 23:11:49 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.bin" 23:11:49 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.001" 23:11:49 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.002" 23:11:49 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_003.bin" 2197 items. 23:11:50 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 23:11:50 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 23:11:50 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.001" 23:11:50 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.002" 23:11:50 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_004.bin" 1879 items. 23:11:51 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 23:11:51 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 23:11:51 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.001" 23:11:51 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.002" 23:11:51 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_005.bin" 2170 items. 23:11:53 2170 items loaded. (0 failed) 23:11:53 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 23:11:53 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.001" 23:11:53 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.002" 23:11:53 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_006.bin" 1540 items. 23:11:54 1540 items loaded. (0 failed) 23:11:54 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.001" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.002" 23:11:54 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_007.bin" 1534 items. 23:11:54 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 23:11:54 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.001" 23:11:54 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.002" 23:11:54 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_008.bin" 2182 items. 23:11:56 2182 items loaded. (0 failed) 23:11:56 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.bin" 23:11:56 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.001" 23:11:56 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.002" 23:11:56 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_009.bin" 2720 items. 23:11:57 2720 items loaded. (0 failed) 23:11:57 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.bin" 23:11:57 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.001" 23:11:57 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.002" 23:11:57 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_010.bin" 1819 items. 23:11:58 1819 items loaded. (0 failed) 23:11:58 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.bin" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.001" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.002" 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\dynamic_011.bin" 169 items. 23:11:58 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.001" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.002" 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 175 items. 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\building.bin" 0 items. 23:11:58 0 items loaded. (0 failed) 23:11:58 [CE][Storage] ver:25 stamp:446, valid:yes, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.001" 23:11:58 [CE][Storage] ver:0 stamp:0, valid:NO, name:"mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.002" 23:11:58 [CE][Storage] Restoring file "mpmissions\dayzOffline.chernarusplus\storage_1\data\vehicles.bin" 175 items. 23:11:59 175 items loaded. (0 failed) 23:11:59 [CE][Hive] :: Storage load took:13.81 seconds, recovery stamp:446 23:11:59 entity: 22994, building: 0 23:11:59 no lifetime: 43 23:11:59 pathgraph's: 484 23:11:59 [CE][Hive] :: Initializing ... 23:11:59 [CE][InitializeMap] :: initialized: 0 23:11:59 [CE][Hive] :: Initializing spawners ... 23:11:59 !!! [CE][DE][SPAWNS] :: [WARNING] :: Skipping entry for non-existing event 'VehicleTransitBus'. 23:11:59 [CE][DE][SPAWNS] :: Total positions: 929 23:11:59 [CE][DE][GROUPS] :: Total eventgroups defined: 83, Eventgroups in use: 83 23:12:01 [CE][LootRespawner] (PRIDummy) :: Initially (re)spawned:0, Nominal:21154, Total in Map: 21569 at 0 (sec) 23:12:01 tests:0, repeats:0 fails:0, overtime:0 23:12:01 [CE][DynEvent] :: 47 types 23:12:01 [00] AmbientHen 23:12:01 Primary Spawner: "Ambient", active: yes, repeat: 1 23:12:01 [01] AnimalBear 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [02] AnimalCow 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [03] AnimalDeer 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [04] AnimalGoat 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [05] AnimalPig 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [06] AnimalRoeDeer 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [07] AnimalSheep 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [08] AnimalWildBoar 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [09] AnimalWolf 23:12:01 Primary Spawner: "Animal", active: yes, repeat: 1 23:12:01 [10] InfectedArmy 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [11] InfectedArmyHard 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [12] InfectedCity 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [13] InfectedCityTier1 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [14] InfectedFirefighter 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [15] InfectedIndustrial 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [16] InfectedMedic 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [17] InfectedNBC 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [18] InfectedNBCYellow 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [19] InfectedPolice 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [20] InfectedPoliceHard 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [21] InfectedPrisoner 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [22] InfectedReligious 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [23] InfectedSanta 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [24] InfectedSolitude 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [25] InfectedVillage 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [26] InfectedVillageTier1 23:12:01 Primary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [27] ItemPlanks 23:12:01 Primary Spawner: "Item", active: yes, repeat: 1 23:12:01 [28] Loot 23:12:01 Primary Spawner: "Loot", active: yes, repeat: 2 23:12:01 [29] StaticContaminatedArea 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 [30] StaticHeliCrash 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [31] StaticMilitaryConvoy 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [32] StaticPoliceSituation 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [33] StaticTrain 23:12:01 Primary Spawner: "Static", active: yes, repeat: 1 23:12:01 Secondary Spawner: "Infected", active: yes, repeat: 1 23:12:01 [34] TrajectoryApple 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [35] TrajectoryConiferous 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [36] TrajectoryDeciduous 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [37] TrajectoryHumus 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [38] TrajectoryPear 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [39] TrajectoryPlum 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [40] TrajectoryStones 23:12:01 Primary Spawner: "Trajectory", active: yes, repeat: 1 23:12:01 [41] VehicleCivilianSedan 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [42] VehicleHatchback02 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [43] VehicleOffroad02 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [44] VehicleOffroadHatchback 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [45] VehicleSedan02 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [46] VehicleTruck01 23:12:01 Primary Spawner: "Vehicle", active: yes, repeat: 1 23:12:01 [CE][Hive] :: Initializing of spawners done. 23:12:01 [CE][Hive] :: Init sequence finished. 23:12:03 [IdleMode] Entering IN - save processed
  3. Marcell9000

    Linux server change build

    That means there is no stable version to rhe 1.19.1 for linux? Sry i didnt know that 🙂
  4. Marcell9000

    Linux server change build

    Hey guys i am setting up an linux debian 10 server and i have the problem that the server build is at (v1.219, DayZ Exp 1.19.155418) and i need the build (v1.19.155463) and i have no clue how i can change the build i tryed many thinges but the build is always the same sry for my bad english :) Marcell
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