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About contaminated areas

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Help me!!  Friends!!  I only want the contaminated zone to cause damage to survivors, not zombies and animals!!  Because such a contaminated zone is too easy for heavily armed survivors!! 

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Not doing damage to animals doesnt make any sense, and there are NBC zombies in the gas to fight players. The reason surviving in the gas is too easy is that you can farm filters by killing zombies and loot charcoal tabs while in the gas, you can even find new NBC components if yours gets damaged. I've survived about an hour in the gas before; something needs to be done to make it more difficult, but allowing the occasional wolf pack to wander in and fight players doesnt seem to be the best option. 

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^^ The NBC zombies shouldn't even be there considering the gas was designed to kill the infected. There's no game mechanic that turns humans into zombies so we have to assume all survivors are immune. We then have to assume the NBC suited zombies became infected prior to the gas and their attached filters expired long ago (the infected being notorious for their lack of personal care) thus they should all die when the gas hit. Filters and suit parts could still be looted from the dead.

Would be much better if a small percentage of the existing zombies (and the local wildlife?) are immune to the gas but it makes them mutate into something far more terrifying to deal with...

Edited by lemmac

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