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Homeschooliazon

Sync Lightning Strikes and Thunder between Clients

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Thunder is not synced, if it was you could use it to mask the sound of your shots.

Would be cool if the lightning was also synced if it isn't already, at night a lightning strike lets you see your enemy for a second. If it isn't synced its unfair, whoever gets their screenrandomly  lit up first gets to see the enemy.

Edited by Homeschooliazon
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But light and sound do not travel at the same speed, why would they be synchronised ? If you want to conceal your shots time it right, no easy mode. 

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8 minutes ago, General Zod said:

But light and sound do not travel at the same speed, why would they be synchronised ? If you want to conceal your shots time it right, no easy mode.  

I edited the title. You are right, what I mean is when someone in the PD in Elektro hears thunder, everyone else inside and around should too. Every time I play with my friend during a thunderstorm (we are 5 meters next to eachother in-game) he gets scared and says: Oh, did you hear that thunder, it was so loud! And then I say: No I didn't hear any thunder. Then i hear thunder 10 seconds later and ask him if he heard it and he says no.

If this extends to Lightning strikes, if two people are standing next to eachother at night and lightning strikes on one guys screen but not the other guys screen because it is not synced between them both, one guy can see the other but the other one is blind still. THis is unfair. The lightning should strike on both players screens so they can both see eachother at the same time.

If now you shoot at someone while loud thunder is happening, on YOUR screen the loud bang of the shot is masked by the loud thunder, but on the victims screen he can clearly hear your shot because he doesn't hear thunder, it is generated client side at random intervals.

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Fair enough, I'm not sure if I ever encountered that myself. But then I had cases where my mates were adamant we were fired upon and I couldn't hear the shots or the bullet impact only to run into the shooters few minutes later proving they were right. 

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i would like to have all sounds synched. Wolves, Bears, Deer, Helicopter crashes, ambient birdsound, even gunshots are all out of synch for different players standing only a few feet apart...

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17 minutes ago, lemmac said:

Wolves

Oh yeah, that's the worst part.

Sometimes you hear them, sometimes you don't.
Sometimes your teammate hears them, sometimes he doesn't.

Edited by DefectiveWater

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