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kevo1414

Using voice commands for triggering emotes

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Our character can make so much emotes and so many of them are really cool and useful to use such as "point", "hi", "silent", "move" etc., but is really hard to execute those emotes when in a rush or in tricky situation so I came up with an idea to use voice command to activate those emotes that are available in the game.

I am talking about this emotes:

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So what if we activate this emotes through our voice. Let's go like that. When you say "point" your character makes a point emotes. When you say "Silent" or "Clap" your character would start Clapping or he will make a silent emote. Make a saparete button for this voice commands in a such a way others players around us cannot hear us. So different button for using in game voice (VoIP) and voice commands (for emotes) so the voices does not collade with each others if that makes sanse. 

Thoughts?

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Considering how even siri or amazon spylexa struggle with foreign accents or even regional english / american ones, there is no way BI can make a functional one even for people without one. Also on PC those are assigned to F keys, which is faster than pressing a voice key and then saying the command, which might not be the case for consoles. And that's disregarding the fact that there is absolutely no chance BI would invest the money to develop and implement one of those. They still haven't fixed stairs, I was walking down the military watchtower in Tisy yesterday and ended up partaking in ski jumping competition almost breaking a leg.  

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Cool suggestion, but realistically is never going to be implemented and it is way too hard to implement it for such low results.

It's easier to give us the function to rebind actions/emotes to different F-keys, instead of the preset ones.

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