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Cype_Revenge

Rostow new Map

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Hello DayZ community,

I started working on a map for DayZ a few months ago...

I switched over from A3 to DayZ, for now DayZ Tools are not as user-friendly as A3 Tools.

About the Rostow Map its a fictional Terrain based on a Real Location somewhere in Czech Republic.

Size 14.336 x 14.336 mt.

Cellsize 3.5 mt.

Real Satimage

Real Elevationdata

for now Objectplacement its about 60% finished

Satimage needs to be cleaned up

Maskimage still needs to be created

To creating a Map for one Person it takes a lot of time, needs time to finishing it....

Cheers

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some link to Imgur:

https://imgur.com/RTSBJeX

https://imgur.com/74FHc29

https://imgur.com/PJOQ7fD

https://imgur.com/mssLj8z

https://imgur.com/Mr7XLCE

https://imgur.com/BdIkMKf

 

 

 

Edited by Cype_Revenge
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We appreciate the effort 👍

Tho I wish we would see new building, decoration and prop models.

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Excellent!

I am really liking the density of the area. I like having a very large map, but a smaller map that has a big, sprawling city is very interesting.

Keep up the effort! 

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23 hours ago, philbur said:

Excellent!

I am really liking the density of the area. I like having a very large map, but a smaller map that has a big, sprawling city is very interesting.

Keep up the effort! 

its about 200km² ...

Chernarus is 225km²

Livonia is 163km²

60-65% its Forest,

the rest is an open Landscape with Towns and Cities.

 

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 Just a hint on your map, if you don't mind....

Make sure to take your time setting up the infected and animal spawns...

Seems like it is very frustrating trying to add more wolves, bears and infected on the existing maps by editing the XML files....and it always is needed.

If you want your map to be popular I suggest having Wolf spawns inside town areas as well, to simulate what would really be happening in them after they were abandoned.

And keep up the good work!

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On 5/7/2020 at 2:54 AM, philbur said:

 Just a hint on your map, if you don't mind....

Make sure to take your time setting up the infected and animal spawns...

Seems like it is very frustrating trying to add more wolves, bears and infected on the existing maps by editing the XML files....and it always is needed.

If you want your map to be popular I suggest having Wolf spawns inside town areas as well, to simulate what would really be happening in them after they were abandoned.

And keep up the good work!

Yes i agree, iI will write a new xml with all the spawns and not a copy as others do.

Yeah good Idea with the Animals inside Towns, I'll do that for sure!

All ideas are welcome.

NE Town almost finished

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some news Objectplacement is 90% done (over 5 million objects)

working on NE last part remaining...

after that i will beginn to work on the sat and mask, clutter...

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Edited by Cype_Revenge
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On 6/21/2020 at 7:55 PM, Richie said:

That looks fantastic @Cype_Revenge

Good to see you're still around, It's been a while mate.

Thanks @Richie

i am always around, working every day to finish this Map...

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Looks fantastic, please make sure to post where it can be found once it's done!

 

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18 hours ago, mother1977 said:

nice work mate   can't wait to see the finished product

 

Thanks always appreciate it!

11 hours ago, pinotnoir said:

Looks fantastic, please make sure to post where it can be found once it's done!

 

Yeah sure i will release it on Steam Workshop, writing it here and if you like follow me on Twitter or Steam..

https://steamcommunity.com/profiles/76561198067177346/myworkshopfiles/?appid=107410

https://twitter.com/cype_revenge

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resume from the last weeks,

objectplacement its done (only missing few smaller things)

worked last week with Photoshop to clean the Satimage and experimented a bit with different Clutter variations.

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new clutter defined... cleaned up the Satimage,

worked on the Mask and added a new Surface under the foliage Trees.

next step Power lines.

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Thanks!

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last 10 days worked on signs, created over 120 signs!

 

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Edited by Cype_Revenge
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some time has passed since my last post...

placing some last objects, so that it suits the game better.

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Hello Guys,

I haven't heard anything for a while now, I'm still working on the map...

Searching bugs, misplaced objects and working on the mask image.

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