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Buakaw

Death animation rework

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The death animation needs to be reworked so they just collapse like a sack to prevent bodies from glitching into things, cuz this just happens all the time. That or implement ragdolls.

It's rather unacceptable for a 2020 game to have this issue.

Little explanation for those not aware:

Currently, there are no ragdolls or physics. Someone just falls over in a fixed animation when you kill him.

Most of the time into a wall. When you then attempt to get the loot by cutting up the body cuz his feet still stick out, all the loot will be inside the wall.

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I heard people can glitch into bases by knocking their friends out beside the wall. I haven't tried that. Losing loot is bad but for me the worse part is that I think the canned death animations look dumb. Ragdoll was removed because it was too hard to sync position of the ragdolled body between the client and server.

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Maybe a solution would be to handle ragdolls only clientside while the lootable body remains in the exact place you killed them serverside.

That would fix the glitching thru walls and disappearing loot while still giving you a clear indicator of whether you killed someone or not

Edited by Buakaw

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