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NachoNinjaGnome

Freezing

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It seems to me, the hypothermia feature needs some reworking.  Just a moment ago, I posted another topic and was Alt-Tab'd while doing so.  I had left my character in a tent at my base, nobody on the server and far from AI spawns, so I was otherwise safe, but it started raining.  When I Alt-Tab'd back in, I was nearly frozen to death.  I shouldn't be getting drenched while wearing Patrol (Gorka) gear anyway, but especially not while standing in a tent.  We don't get wet under static roofs, the tents should function in the same way.

On the subject of freezing, it would be nice to have a Space Heater item that can be hooked up to the generator.  Fire Barrels are not always practical, especially when your temp bar is already blue and empty and there isn't already wood in it, ready to be lit.  The time it takes to for your body temp to drop to that point needs to be increased drastically.

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@NachoNinjaGnome

Tents need fixing in that regard. It’s something that has been mentioned for a while, so I hope they devs are working on a fix.

I also believe the temperature system needs a hell of a tweak. Not just cold, but heat, too. Running around with a warm jacket and a load of gear, on a sunny day should give you a penalty, which you could reduce by changing into a T-shirt, or something. I’m pretty sure this was a thing in the legacy engine. The only time I’ve suffered from heat recently, was when I had cooked meat in my clothing. I was losing health, to the point of going red, and I couldn’t work out why. I put the meat in my bag, and my health went up. Pretty dumb, to be honest.

Losing health should be the last stage of abnormal temperature effects. Before then, you should suffer stamina penalty, and perhaps, more sway/shaking with your weapon.

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Yeah, there were versions of the game with properties of the various seasons.  Version 0.59 and before seemed to have the season set as autumn, where the temperatures seemed pretty balanced.  You wouldn't freeze or overheat very easily.  In 0.60, they went with a summer update.  Everyone was trying to gear up in the same manner as they had always done and kept overheating whenever they'd run anywhere.  Some people were so well insulated that they would overheat while standing still.  The meta was to, either wear light clothing, with little inventory space, find Gorka gear, which was breathable enough that you'd feel warm, but not overheat, or just run from water body to water body to keep yourself wet so that'd you have the cooling effect counteracting the heating effect.  The next update, 0.61, was winter and had everyone freezing to death on the coast.  When spawning, you'd want to run to the nearest town to be sure you found a coat and could take shelter from the rain.  Every time it started raining, everyone would have to run for the nearest house with a fireplace as, even with highly insulated clothing, you would go hypothermic in a matter of a few minutes if you weren't water resistant.  Again, Gorka gear made the meta, as it was insulated enough to keep you warm and water resistant to keep you dry.

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It was hot at first! Then cold!  now it’s only a cough from a cold and an indicator of heat. 

He system does not work. Quickly, fix the developers!

Edited by maxon-69

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On 8/13/2019 at 6:25 AM, maxon-69 said:

It was hot at first! Then cold!  now it’s only a cough from a cold and an indicator of heat. 

He system does not work. Quickly, fix the developers!

You mean, you don't die from hypothermia?  I'm going to test this later.

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