Dillwhop 0 Posted May 6, 2019 Hello all ive been getting these in my crash log and was wondering if they meant anything or if i just ignore them. Thanks in advance! WIN-4VF063S4BVQ, 06.05 2019 10:05:51 [hndfsm] HandGuardHasRoomForItem - no room at dst={ type=CARGO item=AKM_Base<17f8a320> parent=MountainBag_Orange<6ec34340> idx=0 row=3 col=0 } Class: 'HandGuardHasRoomForItem' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/3_Game/systems\inventory\hand_guards.c:184 scripts/3_Game/systems\inventory\handanimated_guards.c:164 scripts/3_Game/systems\hfsmbase.c:389 scripts/3_Game/systems\hfsmbase.c:347 scripts/3_Game/systems\inventory\humaninventorywithfsm.c:97 scripts/4_World/systems\inventory\dayzplayerinventory.c:228 scripts/4_World/entities\manbase\playerbase.c:1768 Runtime mode CLI params: config serverDZ.cfg port 2302 mod @Summer_Chernarus;@BuilderItems;@[MOV] Unlimited Stamina;@DayZ-Expansion-Chat;@NewNVG;@TraderWallet;@WeaponReduxPack;@WalkingDeadZombies;@Mass'sManyItemOverhaul(W.I.P);@FIDOv Pack 4;@MosinScope;@BuildAnywhere;@OPBaseItems;@CodeLock;@TougherBases;@BaseRaidTools;@Trader;@CF;@VanillaPlusPlusMap;@NotificationFramework;@KillFeed;@Community-Online-Tools;@ZomBerry Admin Tools scrAllowFileWrite dologs adminlog netlog freezecheck profiles ServerProfiles noFilePatching BEPath C:\GameServers\DayZ\battleye cpuCount 8 ------------------------------------ WIN-4VF063S4BVQ, 06.05 2019 12:54:06 [cheat] HandleInputData man=SurvivorBase<751f4160> is cheating with cmd=HAND_EVENT event=HandEventSwap<21430bc0> Class: 'DayZPlayerInventory' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/systems\inventory\dayzplayerinventory.c:384 scripts/4_World/systems\inventory\dayzplayerinventory.c:292 Runtime mode CLI params: config serverDZ.cfg port 2302 mod @Summer_Chernarus;@BuilderItems;@[MOV] Unlimited Stamina;@DayZ-Expansion-Chat;@NewNVG;@TraderWallet;@WeaponReduxPack;@WalkingDeadZombies;@Mass'sManyItemOverhaul(W.I.P);@FIDOv Pack 4;@MosinScope;@BuildAnywhere;@OPBaseItems;@CodeLock;@TougherBases;@BaseRaidTools;@Trader;@CF;@VanillaPlusPlusMap;@NotificationFramework;@KillFeed;@Community-Online-Tools;@ZomBerry Admin Tools scrAllowFileWrite dologs adminlog netlog freezecheck profiles ServerProfiles noFilePatching BEPath C:\GameServers\DayZ\battleye cpuCount 8 PerformRecipeServer - recipe not valid !! Class: 'PluginRecipesManager' Function: 'Error' Stack trace: scripts/1_Core/proto\endebug.c:44 scripts/4_World/plugins\pluginbase\pluginrecipesmanager.c:388 scripts/4_World/classes\useractionscomponent\actions\continuous\actionworldcraft.c:150 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:198 scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousbase.c:12 scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuouscraft.c:52 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:60 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:336 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 Runtime mode CLI params: config serverDZ.cfg port 2302 mod @Summer_Chernarus;@BuilderItems;@[MOV] Unlimited Stamina;@DayZ-Expansion-Chat;@NewNVG;@TraderWallet;@WeaponReduxPack;@WalkingDeadZombies;@Mass'sManyItemOverhaul(W.I.P);@FIDOv Pack 4;@MosinScope;@BuildAnywhere;@OPBaseItems;@CodeLock;@TougherBases;@BaseRaidTools;@Trader;@CF;@VanillaPlusPlusMap;@NotificationFramework;@KillFeed;@Community-Online-Tools;@ZomBerry Admin Tools scrAllowFileWrite dologs adminlog netlog freezecheck profiles ServerProfiles noFilePatching BEPath C:\GameServers\DayZ\battleye cpuCount 8 WIN-4VF063S4BVQ, 04.05 2019 22:06:00 NULL pointer to instance Class: 'SurvivorBase' Entity id:2969242 Function: 'SetLoadedQuickBarItemBind' Stack trace: scripts/4_World/entities\manbase\playerbase.c:5183 scripts/4_World/entities\itembase.c:2001 scripts/4_World/entities\firearms\weapon_base.c:221 scripts/4_World/entities\firearms\weapon_base.c:692 scripts/4_World/static\miscgameplayfunctions.c:258 scripts/4_World/static\miscgameplayfunctions.c:232 scripts/4_World/classes\recipes\recipebase.c:320 scripts/4_World/classes\recipes\recipebase.c:526 scripts/4_World/plugins\pluginbase\pluginrecipesmanager.c:397 scripts/4_World/classes\useractionscomponent\actions\continuous\actionworldcraft.c:150 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:198 scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuousbase.c:12 scripts/4_World/classes\useractionscomponent\actioncomponents\cacontinuouscraft.c:52 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:60 scripts/4_World/classes\useractionscomponent\animatedactionbase.c:336 scripts/4_World/classes\useractionscomponent\actions\actioncontinuousbase.c:28 Share this post Link to post Share on other sites
MetalHead2112 43 Posted May 6, 2019 (edited) If there not interfering with the running of the server I wouldn't worry about them too much. If on the other hand they are causing the server to crash or become unstable then I would investigate a little deeper to find the cause. Looking at your mod list, it's more than likely one of those causing the issue. Edited May 6, 2019 by MetalHead2112 Share this post Link to post Share on other sites