alphagamer1981 0 Posted April 16, 2019 we are running a modded server and we have added scripts and customised some of the core script files, one of our moderaters added a script somewhere that turned off zombies, which of the scripts in game would that most likely to be because i checked all the mods and its not down to any of these Share this post Link to post Share on other sites
NTX_Nitrix 6 Posted April 17, 2019 On 4/16/2019 at 6:39 PM, alphagamer1981 said: we are running a modded server and we have added scripts and customised some of the core script files, one of our moderaters added a script somewhere that turned off zombies, which of the scripts in game would that most likely to be because i checked all the mods and its not down to any of these You can look at this file economy.xml <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <economy> <dynamic init="1" load="0" respawn="1" save="0"/> <animals init="1" load="0" respawn="1" save="0"/> <zombies init="1" load="0" respawn="1" save="0"/> <----------- <vehicles init="1" load="0" respawn="1" save="0"/> <randoms init="0" load="0" respawn="1" save="0"/> <custom init="0" load="0" respawn="0" save="0"/> <building init="0" load="0" respawn="0" save="0"/> <player init="1" load="0" respawn="0" save="0"/> </economy> Share this post Link to post Share on other sites
tandwan 250 Posted April 17, 2019 If you adjusted the CFG for event spawn then you probably did something wrong. Every time I load a mod if it fails, or I messed up a file, then my zombies stop spawning. MOST of the time it's because I screwed up my CFGeventspawns or something inside of it, so I would start there. Share this post Link to post Share on other sites