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ShaneRetter

Alarm clocks / Teddy Ruxpin / noise makers

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Now infected are starting to swarm to noise .... maybe a way to distract / draw them would be a nice feature. Maybe the teddy bear can be given a cord, and it plays something humorously ironic in the Devs voices. Or, an a windup alarm clock. It's a cool feature in State of Decay that I would use often [clocks / dolls / firecrackers] to work around hoards, or groups of Zeds I didn't want to mess with. 

As I play solo mostly, I'm finding less opportunities for 'clever' play with large groups of infected. I just wondered if utilizing their attraction to load noises with delayed noise makers might be something fun for players to use. Either to move them from an area ... or to an area, depending on your plan. 

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Agree with this. I have not tried if the megaphone attracts them. Or if the PA system attracts them to the speakers. 

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