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Gene Pearson

Gun bash (firearm melee)

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While day z is an amazing survivors experience it lacks in some basic ways. The other day my friend and i where spotted by a zed and it was able to scream before being dispatched. This cause the hoard to set upon us which we handled easily. However we soon realized that you cannot shoot if they are to close to you. Nor can you get to a melee weapon fast enough to cqc them.

We talked about it and concluded that rb should be a melee for firearms and Lt should take you gun stright to iron sights. Hip fire aim is not needed on the control mapping. How ever the ability to knock back your target be it the infected or a bambi would be a huge help too all.

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We are planning to implement such a mechanic in the future, but no ETA yet.

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3 hours ago, ImpulZ said:

We are planning to implement such a mechanic in the future, but no ETA yet.

It was even in for testing at some point during 0.63 experimental wasn't it? Just one build and then removed again? I remember it being announced (with F being default button to smack someone/something with your firearm) but then I died when trying to test it...

It would be nice if firearm melee would have a standard attack and a strong attack just as regular melee, so you could possibly knock your target back to give you space for either shooting or running. 

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