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Silver Fade

The game seems to be even more bugged and glitched

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Hello everyone,
This is my first topic, and unfortunately it will contain a lot of criticism.
First of all, I want to mention that our game is under the development at least for 6.5 years, because it was announced on 7 August of 2012 and right now is already 5 January 2019. We don't know but it could be possible that game was developing even before the date of announcement, so we can count almost 7 years of development.

Right now we have version 1.0 of DayZ and especially for me the game on the current stage seems to be even more bugged and problematic, than it was in 0.62. I say thanks, developers have mostly fixed sudden disappear of items from backpack or from hands, we have great animations as well, and we have base-building feature, which is unfortunately dead, because absolutely any guy can broke base walls in a few mins. You think you are smart, you've built a base inside a house? Or you've built ten layers of walls so nobody can destroy your massive fortifications? All that not going to make your stuff safe, because other players can easily use "server jumping" in order to get behind your walls :) and it will be even easier than breaking a wall with a hatchet.

In release version of DayZ something strange happen with player falling consequences, I haven't anymore broke my leg or hand from falling, after jumping from very high infrastructures in most cases you will just lose a bit of your health, sorry WHAT!?
The cars in release version of game are bugged to death, i don't know, but bugs related to the vehicles, which i have noticed in 1.0 are much worse than it was in 0.62. I don't remember, that in 0.62 version of game, I had some super weird stuff happening with ADA 4x4 tires, after some time of driving they are starting to jump as **ck and anyone coming close to the vehicle gets catapulted in a sky. I have tried to fix jumping ADA by disassembling and assembling tires, but consequences were unpredictable, you can see on the picture below what have happend, I was sitting in that car and I died on the fifth second of my space journey.WvnPWqE.jpg

When the car landed it was completely ruined and my friends even couldn't find my body. All what has left from our ADA is on the picture below.azyYwbc.jpg

I also want to mention that right now in DayZ it is even harder to drive a car than IRL. 4x4 offroad stucks everywhere, even where it couldn't happen IRL at all, driving in forest for some reason is insane in DayZ on four-wheel drive car.

u3AdIQx.jpg

On the screenshot above, you can see another our car which we had to abandon because it has stuck in a place were it is not possible to stuck at all. We tried absolutely everything (taking off and putting tires, full disassemble and etc.) and without a doubt I can say that ADA is stuck to death on a place where it is not possible. You can see a small fence, which is made from two old branches, the issue it is not possible to broke it down for some reason, you can try all tools we have in DayZ right now, but you won't succeed, we even tried to shot a fence with SVD but it didn't help. In older patches, as I remember it was possible to broke it down, but not in 1.0.

Last but not least problem is underground cars, I don't have any ideas how that happens, but very often you find a cars which are spawning under the ground. If you will try to sit inside such car in a best case you will be underground or unconscious, in worst (most often case) it is death. Of course, such car gets ruined. 3C3KDov.jpg

DayZ developers have introduced for us new game engine, and new vehicle physics, but the are bugged even more that it was in previous patches.xDlKgL5.jpg

In total we have assembled at least four cars in 1.0, all of them were left or destroyed, because of bugs and other problems caused by the game itself.

One more thing I have noticed in 1.0 version of game, is zombies and animals spawning on roofs, which didn't took place in previous patches of a game.f09Sqm2.jpg

Of course, implementation of new realistic ragdoll, i don't know how it works but, all zombies and players i have killed where mostly falling in the same position. NPkU50q.jpg

I suppose there are some collision problems in current version of game, if such problem as you can see on picture above can happen, it is even not possible to loot this guy, because his body is inside a wall.

Now some weird stuff can happen with player's body, as you can see on the screenshot, and the problem, it was not happening before (I am talking about 0.62). Some people on the server may see player's body normal and some not, i don't know from what it is actually depends.19tCcUY.jpg

To sum up, I want to say, that things i have mentioned are not all "new" major bugs I have noticed to appear in 1.0 version of game, and as already said, especially for me, game seems to be more buggy, than it was in alpha. I also would like to remind that developers have deleted a lot of content in release version of game, which was in alpha. In alpha we had around 50 types of different guns, more diverse loot and more different cars (Bus, V3S, Sedan and off-road), base-building at its stage right now has no sense, only on community servers, but anyway, you need only hatchet to broke in. In my opinion, game on release has reversed itself, back to patches before 0.62. Unfortunately, our salvation right now is modding and community servers, and current situation is not acceptable for release version of game, which costs 40 EUR in steam.

Edited by Silver Fade
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Since returning after hearing about 1.0, I have died more to cars then I have players and zombies combined. Nice write up!

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34 minutes ago, DenverDeCoY1 said:

Since returning after hearing about 1.0, I have died more to cars then I have players and zombies combined. Nice write up!

That's because you fail to adapt to your environment.

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Yeah but forums are really hard to follow for everyone, not just devs. Many other games' communities even after they release a 1.0 game have to make new patches according to the feedback from the players regarding bugs or game balance. You need to be specific so they can track the problem and patch it. This is how it's done here:

You go to Feedback tracker at this link, and create an account there if you don't have one already. If you scroll down, you will see that people are constantly posting all kinds of bugs and issues, so you can see how it's done. You can also find tab/button for Feedback website on this forum, top left corner.

So, once you have created your account, on your upper right part of the screen there is a star icon. Click on that, and you will get a pull-down menu. From there select New Dayz PC Bug report (I'm assuming you're playing on PC).

Then, write the title name and a description what is happening with as much info as possible. Maybe separate this what you wrote here in two or three different reports, for a specific problem separately. If you can repeat the problem always, write the steps for devs how to do it themselves and then they can try to solve it. To make it easy on you maybe also post a link to this topic with screenshots you have already created but I'm not sure if it's good enough.

Bugs with cars, items and body positioning etc. are old actually. The devs pretty much know about it all and work on the bugs, along with making new stuff work. These bugs also appeared in 0.62 version here and there, and they repeat in this new engine/version of the game. The 'deleted' 0.62 content should be added gradually after this 1.0 version gets fixed and stable, depending if we're talking just old weapons or old features. 

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Hahah yeah that's old, just use the Feedback anyway but they already know about it and are working on it. The physics in games is always a bitch.

 

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