DennisWeiss 0 Posted December 28, 2018 Does anyone know a way of respawning a player per script at a certain position? Share this post Link to post Share on other sites
pilgrim* 3513 Posted December 28, 2018 when a player logs out his coordinates are saved with him .. that's where to get them Share this post Link to post Share on other sites
greeneman42 0 Posted December 30, 2018 Like if a player walks up to a certain point, it just kills them? Share this post Link to post Share on other sites
smokey.edgy 3 Posted December 31, 2018 (edited) Here's a gist with something that should work: https://gist.github.com/smokey-edgy/ef23edf264dfcdfb679ceaf2ddd6427a It's not clear to me which event is the correct one; though the behaviour is the same (player gets placed elsewhere when they load in). We can infer, but without a spec or documentation from Bohemia, we're just guessing. Hope this helps. I just re-read your question and you say 'respawning' which probably doesn't mean spawning in the first time. There is OnClientRespawnEvent from the looks of it that hopefully should do the trick for that particular case. I haven't tried it myself, but I revised the gist above to contain it. Edited December 31, 2018 by smokey.edgy Misinterpreted question Share this post Link to post Share on other sites